Player Matchup

Bacchus
Bacchus
Dr RaaM XB
Bacchus
Level 145
God Stats
3W - 2L
1,509 SR
Queue Stats
158W - 167L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MR ALP
Cu Chulainn
Level 24
God Stats
4W - 3L
1,542 SR
Queue Stats
26W - 36L
1,347 Elo+
Party 1
Thanatos
Thanatos
Pathetic Ivro
Thanatos
Level 154
God Stats
3W - 4L
1,442 SR
Queue Stats
108W - 121L
1,508 Elo+
Party 1
Anhur
Anhur
eZPrieto
Anhur
Level 82
God Stats
30W - 30L
1,518 SR
Queue Stats
349W - 403L
1,538 Elo+
Party 1
Janus
Janus
iSuicideVale
Janus
Level 83
God Stats
3W - 2L
1,537 SR
Queue Stats
394W - 431L
1,534 Elo+
Party 1
Team Averages
Level 98
1,509 SR
1,486 Elo+

VS

Team Averages
Level 67
1,554 SR
1,483 Elo+
Jormungandr
Jormungandr
ActualBeaver
Jormungandr
Level 49
God Stats
15W - 16L
1,459 SR
Queue Stats
182W - 191L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
HannSoloQue
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 56L
1,426 Elo+
Party 2
Bastet
Bastet
TheRealKhaos
Bastet
Level 89
God Stats
9W - 3L
1,595 SR
Queue Stats
338W - 324L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
ThyPolloLoco
Cernunnos
Level 69
God Stats
27W - 31L
1,519 SR
Queue Stats
355W - 371L
1,565 Elo+
Party 3
Sol
Sol
zlVintage Diva
Sol
Level 99
God Stats
7W - 3L
1,698 SR
Queue Stats
151W - 138L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr RaaM XB
Bacchus
13
1 / 2 / 4
8,628
392
6,926
20,302
27,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MR ALP
Cu Chulainn
14
0 / 3 / 0
8,354
380
2,428
11,330
4,079
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Pathetic Ivro
Thanatos
15
8 / 10 / 2
10,200
464
9,237
20,235
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
eZPrieto
Anhur
15
1 / 7 / 5
9,807
446
9,203
16,727
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 9 / 1
9,807
446
14,164
19,133
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ActualBeaver
Jormungandr
17
1 / 4 / 15
12,369
562
10,113
16,677
15,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HannSoloQue
Cthulhu
17
4 / 1 / 11
12,297
559
12,765
17,535
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
20
14 / 1 / 3
15,265
694
16,399
18,724
7,610
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ThyPolloLoco
Cernunnos
20
7 / 5 / 5
13,430
610
17,586
16,505
6,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 4
11,946
543
10,660
12,891
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
12
Kills
31
31
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ActualBeaver
Jormungandr
1
4
15
2.13
L
Bacchus
Dr RaaM XB
Bacchus
1
2
4
1.5
W
Cthulhu
HannSoloQue
Cthulhu
4
1
11
9.5
L
Cu Chulainn
MR ALP
Cu Chulainn
0
3
0
0
L
Thanatos
Pathetic Ivro
Thanatos
8
10
2
0.9
W
Bastet
14
1
3
15.5
W
Cernunnos
ThyPolloLoco
Cernunnos
7
5
5
1.9
L
Anhur
eZPrieto
Anhur
1
7
5
0.5
L
2
9
1
0.28
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,958
Damage
67,523
87,727
Taken
82,332
51,660
Mitigated
55,468
23,007
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ActualBeaver
Jormungandr
10,113
2,784
0
3,690
16,677
15,447
1,034
4,522
11,948
60,713
0
L
Bacchus
Dr RaaM XB
Bacchus
6,926
758
0
3,916
20,302
27,464
108
8,605
11,697
22,347
0
W
Cthulhu
HannSoloQue
Cthulhu
12,765
2,462
0
5,748
17,535
21,224
212
6,384
10,418
38,664
0
L
Cu Chulainn
MR ALP
Cu Chulainn
2,428
38
0
1,684
11,330
4,079
390
4,559
6,771
306
35,462
L
Thanatos
Pathetic Ivro
Thanatos
9,237
2,671
0
11,216
20,235
7,059
0
5,992
14,243
0
44,592
W
Bastet
16,399
5,969
0
11,712
18,724
7,610
1,447
4,794
13,425
0
148,060
W
Cernunnos
ThyPolloLoco
Cernunnos
17,586
10,291
0
5,087
16,505
6,259
3,937
3,168
13,232
0
124,534
L
Anhur
eZPrieto
Anhur
9,203
4,037
0
3,386
16,727
6,156
850
5,050
11,677
0
49,052
L
14,164
257
8
2,797
19,133
6,902
0
8,719
10,414
81,510
0
W
10,660
2,813
0
5,994
12,891
4,928
4,139
4,965
7,663
65,214
4,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,796
Gold Earned
65,307
401
Minions Killed
648
0
Camps Cleared
0
1,939,992
Distance Traveled
2,108,322
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,369
562
120
5
0
417,712
4
L
Bacchus
8,628
392
22
1
0
462,563
1
W
Cthulhu
12,297
559
41
2
0
410,111
2
L
Cu Chulainn
8,354
380
81
4
0
366,674
2
L
Thanatos
10,200
464
74
3
0
382,397
2
W
Bastet
15,265
694
195
9
0
526,163
1
W
Cernunnos
13,430
610
184
8
0
379,345
5
L
Anhur
9,807
446
94
4
0
347,838
6
L
Janus
9,807
446
130
6
0
380,520
4
W
Sol
11,946
543
108
5
0
374,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role