Player Matchup

Sun Wukong
Sun Wukong
Chanses
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Jarlcreampuf
Izanami
Level 26
God Stats
35W - 26L
1,582 SR
Queue Stats
100W - 104L
1,467 Elo+
Party 3
Cliodhna
Cliodhna
MistressAlana
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,450 Elo+
Party 2
Scylla
Scylla
MyNamesDad
Scylla
Level 83
God Stats
8W - 5L
1,729 SR
Queue Stats
326W - 283L
1,543 Elo+
Party 3
Ares
Ares
Nonco
Ares
Level 85
God Stats
15W - 14L
1,668 SR
Queue Stats
432W - 402L
1,558 Elo+
Party 3
Team Averages
Level 60
1,596 SR
1,503 Elo+

VS

Team Averages
Level 67
1,618 SR
1,510 Elo+
Artio
Artio
GHostwight
Artio
Level 69
God Stats
154W - 123L
1,620 SR
Queue Stats
387W - 381L
1,545 Elo+
Party 1
Ullr
Ullr
Icedoutsamsung
Ullr
Level 27
God Stats
55W - 40L
1,560 SR
Queue Stats
131W - 121L
1,510 Elo+
Party 1
Zeus
Zeus
Kemd
Zeus
Level 44
God Stats
19W - 16L
1,631 SR
Queue Stats
216W - 253L
1,415 Elo+
Solo
Mulan
Mulan
Splorchess
Mulan
Level 108
God Stats
34W - 30L
1,593 SR
Queue Stats
183W - 159L
1,547 Elo+
Party 1
Bastet
Bastet
hoytsharpshooter
Bastet
Level 88
God Stats
35W - 20L
1,688 SR
Queue Stats
220W - 217L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chanses
Sun Wukong
10
0 / 7 / 2
6,411
401
4,038
10,479
5,841
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Jarlcreampuf
Izanami
13
1 / 3 / 0
8,015
501
3,882
7,971
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
MistressAlana
Cliodhna
11
1 / 6 / 1
7,077
442
5,043
11,717
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
MyNamesDad
Scylla
13
5 / 3 / 0
8,566
535
8,636
7,709
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Nonco
Ares
10
0 / 4 / 2
6,830
427
4,772
14,014
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 0 / 9
8,192
512
3,813
10,955
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 1
9,068
567
3,427
8,423
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Kemd
Zeus
14
2 / 4 / 5
8,770
548
7,937
7,609
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
17
11 / 2 / 1
10,604
663
16,257
15,559
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 1 / 1
9,547
597
9,163
10,162
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
23
23
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chanses
Sun Wukong
0
7
2
0.14
W
Artio
0
0
9
4.5
W
1
0
1
1.5
L
Izanami
Jarlcreampuf
Izanami
1
3
0
0.33
W
Zeus
Kemd
Zeus
2
4
5
1.13
L
Cliodhna
MistressAlana
Cliodhna
1
6
1
0.25
L
Scylla
MyNamesDad
Scylla
5
3
0
1.67
L
Ares
Nonco
Ares
0
4
2
0.25
W
Mulan
11
2
1
5.75
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
40,597
51,890
Taken
52,708
29,684
Mitigated
33,181
7,138
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chanses
Sun Wukong
4,038
2,009
0
568
10,479
5,841
0
1,447
8,526
0
19,577
W
Artio
3,813
606
1,402
4,260
10,955
7,913
130
3,429
7,378
22,992
0
W
3,427
1,119
0
2,675
8,423
2,933
51
1,890
6,493
0
79,994
L
Izanami
Jarlcreampuf
Izanami
3,882
2,868
0
1,502
7,971
2,069
716
941
7,030
0
49,498
W
Zeus
Kemd
Zeus
7,937
1,659
0
2,309
7,609
2,164
473
4,815
2,484
51,070
0
L
Cliodhna
MistressAlana
Cliodhna
5,043
1,718
0
2,906
11,717
5,103
0
671
10,731
0
40,644
L
Scylla
MyNamesDad
Scylla
8,636
575
0
766
7,709
2,655
0
3,102
4,561
43,208
0
L
Ares
Nonco
Ares
4,772
417
0
1,396
14,014
14,016
0
5,589
8,377
18,568
0
W
Mulan
16,257
3,880
0
4,962
15,559
16,917
148
2,560
12,955
0
64,016
W
9,163
2,740
0
4,389
10,162
3,254
742
1,147
8,959
0
63,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
46,181
330
Minions Killed
531
0
Camps Cleared
0
1,444,276
Distance Traveled
1,592,677
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,411
401
42
3
0
256,778
0
W
Artio
8,192
512
51
3
0
326,500
3
W
Ullr
9,068
567
138
9
0
299,371
1
L
Izanami
8,015
501
108
7
0
287,250
4
W
Zeus
8,770
548
114
7
0
319,437
0
L
Cliodhna
7,077
442
80
5
0
291,180
0
L
Scylla
8,566
535
79
5
0
309,966
5
L
Ares
6,830
427
21
1
0
299,102
1
W
Mulan
10,604
663
132
8
0
285,310
3
W
Bastet
9,547
597
96
6
0
362,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role