Player Matchup

Jing Wei
Jing Wei
KiriStark354
Jing Wei
Level 127
God Stats
9W - 2L
1,738 SR
Queue Stats
137W - 85L
1,763 Elo+
Party 1
Kuzenbo
Kuzenbo
LuisRubio1
Kuzenbo
Level 124
God Stats
2W - 0L
1,874 SR
Queue Stats
114W - 99L
1,712 Elo+
Party 1
Vulcan
Vulcan
TheAlexJoker
Vulcan
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 88L
1,764 Elo+
Party 1
Team Averages
Level 135
1,704 SR
1,746 Elo+

VS

Team Averages
Level 129
1,494 SR
1,550 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CheetahNuggets
Baron Samedi
Level 128
God Stats
6W - 9L
1,387 SR
Queue Stats
310W - 268L
1,555 Elo+
Party 2
Hercules
Hercules
ericlark
Hercules
Level 116
God Stats
11W - 7L
1,596 SR
Queue Stats
169W - 128L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KiriStark354
Jing Wei
16
5 / 5 / 4
11,645
685
13,327
11,469
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
LuisRubio1
Kuzenbo
15
3 / 0 / 5
11,807
695
10,887
15,784
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
14
1 / 1 / 8
10,353
609
22,835
10,451
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 2 / 4
9,548
562
7,484
13,006
4,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CheetahNuggets
Baron Samedi
13
2 / 5 / 2
9,773
575
9,579
15,173
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ericlark
Hercules
15
4 / 2 / 2
10,181
599
9,362
26,539
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
6
6
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
4
1
L
Baron Samedi
CheetahNuggets
Baron Samedi
2
5
2
0.6
W
Jing Wei
KiriStark354
Jing Wei
5
5
4
1.4
W
Kuzenbo
LuisRubio1
Kuzenbo
3
0
5
5.5
W
Vulcan
1
1
8
5
L
Hercules
ericlark
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
26,425
37,704
Taken
54,718
33,213
Mitigated
27,692
8,576
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,484
2,683
0
4,951
13,006
4,138
942
7,246
5,508
0
47,436
L
Baron Samedi
CheetahNuggets
Baron Samedi
9,579
476
1,451
3,993
15,173
5,738
411
10,487
4,351
43,163
0
W
Jing Wei
KiriStark354
Jing Wei
13,327
10,811
0
1,999
11,469
4,430
2,273
3,551
7,366
0
53,462
W
Kuzenbo
LuisRubio1
Kuzenbo
10,887
3,798
0
4,791
15,784
24,589
220
2,828
12,264
24,287
0
W
Vulcan
22,835
6,073
0
1,786
10,451
4,194
454
2,511
7,312
67,392
0
L
Hercules
ericlark
Hercules
9,362
2,511
284
9,661
26,539
17,816
179
15,735
10,262
0
30,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
29,502
196
Minions Killed
240
9
Camps Cleared
6
1,009,241
Distance Traveled
869,226
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,548
562
96
6
2
255,408
6
L
Baron Samedi
9,773
575
92
5
0
284,432
3
W
Jing Wei
11,645
685
87
5
5
317,856
5
W
Kuzenbo
11,807
695
23
1
0
320,719
6
W
Vulcan
10,353
609
86
5
4
370,666
7
L
Hercules
10,181
599
52
3
4
329,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role