Player Matchup

Cu Chulainn
Cu Chulainn
EPTTxHako
Cu Chulainn
Level 23
God Stats
1W - 2L
1,261 SR
Queue Stats
4W - 6L
1,423 Elo+
Solo
Anubis
Anubis
Irohdragon
Anubis
Level 105
God Stats
0W - 3L
1,787 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 3
Artemis
Artemis
SvnDayz
Artemis
Level 29
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
cutepotato25
Nu Wa
Level 84
God Stats
2W - 4L
1,545 SR
Queue Stats
50W - 59L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
piscesenergy
Xing Tian
Level 126
God Stats
0W - 1L
1,639 SR
Queue Stats
59W - 70L
1,408 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,382 Elo+

VS

Team Averages
Level 92
1,515 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Drezier96
Sobek
Level 109
God Stats
1W - 0L
1,333 SR
Queue Stats
207W - 186L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
I Find Zyd
Gilgamesh
Level 60
God Stats
37W - 43L
1,477 SR
Queue Stats
248W - 273L
1,473 Elo+
Solo
Skadi
Skadi
Toreshi
Skadi
Level 62
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 2
Bastet
Bastet
lilstabu
Bastet
Level 127
God Stats
2W - 3L
1,708 SR
Queue Stats
40W - 41L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EPTTxHako
Cu Chulainn
13
1 / 12 / 4
8,234
749
8,308
16,168
6,387
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Irohdragon
Anubis
14
2 / 7 / 3
8,533
776
8,535
11,463
5,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SvnDayz
Artemis
14
2 / 5 / 1
8,075
734
10,170
10,916
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 2
8,825
802
10,264
5,528
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
piscesenergy
Xing Tian
14
1 / 5 / 1
7,594
690
6,871
16,977
13,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 11
8,898
809
7,033
10,334
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Drezier96
Sobek
17
8 / 1 / 10
9,975
907
10,288
12,086
10,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
I Find Zyd
Gilgamesh
16
9 / 3 / 12
10,468
952
11,852
13,282
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Toreshi
Skadi
16
5 / 1 / 16
9,841
895
13,418
8,573
2,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
lilstabu
Bastet
16
5 / 3 / 11
10,112
919
10,640
11,946
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
9
Kills
31
31
Deaths
9
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
11
9.5
W
Sobek
Drezier96
Sobek
8
1
10
13
L
Cu Chulainn
EPTTxHako
Cu Chulainn
1
12
4
0.25
W
Gilgamesh
I Find Zyd
Gilgamesh
9
3
12
5
L
Anubis
Irohdragon
Anubis
2
7
3
0.5
L
Artemis
SvnDayz
Artemis
2
5
1
0.5
W
Skadi
Toreshi
Skadi
5
1
16
13
L
3
2
2
2
W
Bastet
lilstabu
Bastet
5
3
11
3.5
L
Xing Tian
piscesenergy
Xing Tian
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
53,231
61,052
Taken
56,221
29,759
Mitigated
30,634
7,379
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,033
75
2,869
2,830
10,334
3,322
0
4,068
5,837
19,807
0
W
Sobek
Drezier96
Sobek
10,288
588
0
2,549
12,086
10,641
0
5,811
5,799
31,313
0
L
Cu Chulainn
EPTTxHako
Cu Chulainn
8,308
1,398
0
552
16,168
6,387
481
5,126
10,408
1,670
15,198
W
Gilgamesh
I Find Zyd
Gilgamesh
11,852
2,999
508
2,368
13,282
9,551
0
6,318
6,528
0
22,847
L
Anubis
Irohdragon
Anubis
8,535
149
0
1,998
11,463
5,418
0
3,468
7,608
21,987
0
L
Artemis
SvnDayz
Artemis
10,170
3,140
143
1,543
10,916
3,295
502
3,149
7,574
0
24,271
W
Skadi
Toreshi
Skadi
13,418
6,002
379
1,042
8,573
2,923
1,187
4,941
3,402
0
35,088
L
10,264
2,551
0
532
5,528
1,256
152
904
4,525
24,405
0
W
Bastet
lilstabu
Bastet
10,640
1,485
0
1,689
11,946
4,197
170
4,774
6,851
0
34,543
L
Xing Tian
piscesenergy
Xing Tian
6,871
266
107
2,504
16,977
13,403
0
3,899
12,344
27,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
49,294
207
Minions Killed
224
6
Camps Cleared
9
863,962
Distance Traveled
1,202,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,898
809
19
2
1
233,487
2
W
Sobek
9,975
907
57
5
2
246,272
1
L
Cu Chulainn
8,234
749
25
2
1
159,321
0
W
Gilgamesh
10,468
952
31
3
2
248,728
1
L
Anubis
8,533
776
33
3
2
128,826
1
L
Artemis
8,075
734
48
4
2
164,517
2
W
Skadi
9,841
895
52
5
3
241,540
2
L
Nu Wa
8,825
802
54
5
0
207,783
0
W
Bastet
10,112
919
65
6
1
232,448
3
L
Xing Tian
7,594
690
47
4
1
203,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role