Player Matchup

Sylvanus
Sylvanus
Calibubbles
Sylvanus
Level 132
God Stats
17W - 22L
1,531 SR
Queue Stats
79W - 88L
1,490 Elo+
Solo
Chronos
Chronos
Carbral
Chronos
Level 28
God Stats
2W - 5L
1,339 SR
Queue Stats
12W - 12L
1,534 Elo+
Solo
Hou Yi
Hou Yi
Duel1703
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,493 Elo+
Solo
Zeus
Zeus
RMSOLYMPIC
Zeus
Level 144
God Stats
62W - 69L
1,506 SR
Queue Stats
309W - 328L
1,427 Elo+
Solo
Skadi
Skadi
THE__AGELESS_ONE
Skadi
Level 119
God Stats
3W - 2L
1,499 SR
Queue Stats
22W - 39L
1,370 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,463 Elo+

VS

Team Averages
Level 119
1,503 SR
1,449 Elo+
Chaac
Chaac
Gamekille
Chaac
Level 117
God Stats
4W - 2L
1,597 SR
Queue Stats
75W - 82L
1,457 Elo+
Solo
Nox
Nox
Massive B0ngo
Nox
Level 120
God Stats
7W - 10L
1,572 SR
Queue Stats
80W - 104L
1,434 Elo+
Party 1
Da Ji
Da Ji
Saint SITM
Da Ji
Level 159
God Stats
4W - 2L
1,429 SR
Queue Stats
65W - 87L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
SquidMan502
Cabrakan
Level 92
God Stats
1W - 1L
1,392 SR
Queue Stats
37W - 36L
1,464 Elo+
Party 1
Artemis
Artemis
xXMrMcAwesome34
Artemis
Level 109
God Stats
2W - 0L
1,526 SR
Queue Stats
105W - 127L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Calibubbles
Sylvanus
18
2 / 6 / 13
11,868
659
13,574
23,244
27,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Carbral
Chronos
19
5 / 1 / 5
12,534
696
10,298
8,758
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Duel1703
Hou Yi
20
8 / 4 / 9
13,923
774
28,220
22,772
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 5
13,108
728
19,353
14,910
5,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 11 / 9
12,502
695
17,618
19,905
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gamekille
Chaac
20
8 / 2 / 10
14,658
814
19,156
32,807
34,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 13
13,006
723
13,478
13,903
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
19
8 / 8 / 5
13,361
742
15,479
20,393
9,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SquidMan502
Cabrakan
20
11 / 7 / 8
14,469
804
18,185
20,710
12,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 5 / 12
12,115
673
16,031
18,948
7,574
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
24
Kills
30
30
Deaths
24
41
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Calibubbles
Sylvanus
2
6
13
1.42
L
Chronos
Carbral
Chronos
5
1
5
7.5
L
Hou Yi
Duel1703
Hou Yi
8
4
9
3.13
W
Chaac
Gamekille
Chaac
8
2
10
6.5
W
3
2
13
4.75
L
6
8
5
1.06
W
Da Ji
8
8
5
1.31
W
Cabrakan
SquidMan502
Cabrakan
11
7
8
2.14
L
3
11
9
0.68
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,063
Damage
82,329
89,589
Taken
106,761
53,091
Mitigated
70,503
27,128
Healing
37,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Calibubbles
Sylvanus
13,574
3,031
8,196
10,393
23,244
27,040
180
8,380
13,485
35,842
0
L
Chronos
Carbral
Chronos
10,298
3,692
0
641
8,758
3,015
1,311
2,727
5,706
36,115
0
L
Hou Yi
Duel1703
Hou Yi
28,220
18,107
0
6,590
22,772
10,450
0
6,335
15,273
0
58,048
W
Chaac
Gamekille
Chaac
19,156
4,568
1,174
18,848
32,807
34,931
956
12,193
20,614
0
40,043
W
13,478
514
211
4,780
13,903
5,780
0
6,318
7,585
46,509
0
L
19,353
1,986
0
1,308
14,910
5,481
379
5,069
9,389
48,494
0
W
Da Ji
15,479
2,620
92
2,699
20,393
9,365
27
7,899
12,494
0
39,282
W
Cabrakan
SquidMan502
Cabrakan
18,185
2,353
611
3,847
20,710
12,853
0
10,280
10,430
25,892
0
L
17,618
6,222
0
0
19,905
7,105
630
7,944
11,143
0
48,391
W
16,031
7,000
0
5,233
18,948
7,574
1,563
6,627
12,321
0
69,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,935
Gold Earned
67,609
347
Minions Killed
364
9
Camps Cleared
6
1,364,256
Distance Traveled
1,564,265
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,868
659
46
3
1
262,381
4
L
Chronos
12,534
696
66
4
1
289,486
5
L
Hou Yi
13,923
774
66
4
1
283,694
0
W
Chaac
14,658
814
53
3
0
388,086
1
W
Nox
13,006
723
112
6
0
345,369
0
L
Zeus
13,108
728
74
4
5
254,039
0
W
Da Ji
13,361
742
51
3
4
274,289
0
W
Cabrakan
14,469
804
22
1
0
281,953
4
L
Skadi
12,502
695
95
5
1
274,656
1
W
Artemis
12,115
673
126
7
2
274,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role