Player Matchup

Hera
Hera
Bronze III
HellRazer-VI
Hera
Bronze III
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
KadeKingSpade
Achilles
Gold IV
Level 138
God Stats
11W - 5L
1,561 SR
Queue Stats
92W - 90L
1,500 MMR
Solo
Geb
Geb
Gold III
Rock_Candy_85
Geb
Gold III
Level 158
God Stats
6W - 5L
1,543 SR
Queue Stats
269W - 257L
1,511 MMR
Solo
Chernobog
Chernobog
Gold IV
Synth3tic4
Chernobog
Gold IV
Level 118
God Stats
8W - 4L
1,635 SR
Queue Stats
119W - 112L
1,526 MMR
Solo
Susano
Susano
Gold III
papopineda2
Susano
Gold III
Level 129
God Stats
2W - 0L
1,814 SR
Queue Stats
122W - 126L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,647 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,561 SR
1,494 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Fireturtle07824
Ganesha
Gold V
Level 87
God Stats
0W - 1L
1,667 SR
Queue Stats
16W - 25L
1,493 MMR
Solo
Janus
Janus
Bronze III
billytalent215
Janus
Bronze III
Level 160
God Stats
1W - 2L
1,532 SR
Queue Stats
48W - 47L
1,495 MMR
Party 1
Da Ji
Da Ji
Bronze III
feloniousass
Da Ji
Bronze III
Level 129
God Stats
3W - 7L
1,494 SR
Queue Stats
47W - 47L
1,495 MMR
Party 1
Mulan
Mulan
Gold IV
kevankavman
Mulan
Gold IV
Level 114
God Stats
21W - 14L
1,612 SR
Queue Stats
66W - 59L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
8,892
593
7,153
5,902
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KadeKingSpade
Achilles
15
0 / 1 / 2
8,473
565
4,864
11,492
9,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 7
7,372
491
8,565
12,572
10,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Synth3tic4
Chernobog
15
6 / 3 / 4
8,672
578
9,890
14,123
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
17
13 / 2 / 6
10,254
684
15,479
10,739
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SkadiCliodhnaArtioCthulhu

VS

Bans
AthenaGilgameshMorgan Le FayPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 6 / 1
8,495
566
15,118
13,289
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 4
7,473
498
3,218
15,254
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 2
7,633
509
4,181
9,228
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 7 / 1
7,119
475
3,586
11,609
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 0
8,616
574
8,850
10,435
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
11
11
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
6
1
1.25
L
0
3
4
0.67
W
3
3
14
3.33
W
Achilles
KadeKingSpade
Achilles
0
1
2
1
W
2
2
7
2.75
W
Chernobog
Synth3tic4
Chernobog
6
3
4
2.67
L
1
7
2
0.29
L
2
7
1
0.36
L
1
1
0
1
W
Susano
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
34,953
54,828
Taken
59,815
29,473
Mitigated
34,093
18,575
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,118
6,964
0
272
13,289
4,216
699
3,102
10,187
0
43,106
L
3,218
902
567
3,606
15,254
15,212
175
6,832
8,422
22,472
0
W
7,153
2,341
12
1,269
5,902
1,742
734
2,264
3,486
48,776
0
W
Achilles
KadeKingSpade
Achilles
4,864
1,268
0
5,627
11,492
9,406
138
1,090
9,532
5,189
55,284
W
8,565
1,751
0
1,830
12,572
10,380
0
2,465
9,995
30,109
0
W
Chernobog
Synth3tic4
Chernobog
9,890
6,890
0
6,313
14,123
3,993
963
1,384
12,699
0
64,842
L
4,181
36
0
625
9,228
2,121
0
1,694
7,534
44,287
0
L
3,586
432
0
2,768
11,609
3,841
0
2,734
8,875
0
38,253
L
8,850
697
0
5,202
10,435
8,703
0
1,857
8,578
10,460
50,467
W
Susano
15,479
5,278
0
3,524
10,739
3,952
365
1,174
9,407
0
71,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
39,336
495
Minions Killed
432
0
Camps Cleared
0
1,504,163
Distance Traveled
1,454,443
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,495
566
88
6
0
281,455
4
L
Ganesha
7,473
498
25
2
0
304,717
2
W
Hera
8,892
593
109
7
0
317,221
7
W
Achilles
8,473
565
127
8
0
297,287
6
W
Geb
7,372
491
35
2
0
296,145
5
W
Chernobog
8,672
578
100
7
0
273,223
3
L
Janus
7,633
509
107
7
0
290,577
10
L
Da Ji
7,119
475
67
4
0
278,503
6
L
Mulan
8,616
574
145
10
0
299,191
4
W
Susano
10,254
684
124
8
0
320,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role