Player Matchup

Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CharlesFrank
Amaterasu
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 8L
1,322 Elo+
Party 1
Izanami
Izanami
VALKY12
Izanami
Level 13
God Stats
0W - 2L
1,824 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 1
Team Averages
Level 17
1,534 SR
1,424 Elo+

VS

Team Averages
Level 44
1,567 SR
1,467 Elo+
Heimdallr
Heimdallr
MasterOogway3204
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
loltoby1
Sun Wukong
Level 84
God Stats
3W - 2L
1,543 SR
Queue Stats
106W - 124L
1,427 Elo+
Party 2
Hera
Hera
mochibean
Hera
Level 25
God Stats
2W - 0L
1,658 SR
Queue Stats
12W - 12L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 7 / 5
10,409
694
12,332
12,516
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
CharlesFrank
Amaterasu
13
3 / 9 / 5
10,034
669
9,054
26,598
12,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
VALKY12
Izanami
15
6 / 7 / 5
11,642
776
13,373
17,662
6,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
7 / 6 / 8
11,306
754
14,021
13,435
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
loltoby1
Sun Wukong
15
8 / 3 / 11
11,929
795
14,682
17,589
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
15
8 / 3 / 9
11,996
800
19,360
8,973
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
23
23
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
5
0.79
L
Amaterasu
CharlesFrank
Amaterasu
3
9
5
0.61
W
Heimdallr
7
6
8
1.83
L
Izanami
VALKY12
Izanami
6
7
5
1.21
W
Sun Wukong
loltoby1
Sun Wukong
8
3
11
4.5
W
Hera
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
48,063
56,776
Taken
39,997
22,556
Mitigated
21,469
12,553
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,332
4,834
0
2,436
12,516
3,621
1,102
2,829
9,331
40,053
0
L
Amaterasu
CharlesFrank
Amaterasu
9,054
5,442
0
5,822
26,598
12,708
0
12,030
14,211
0
18,589
W
Heimdallr
14,021
5,253
0
1,459
13,435
5,739
2,004
3,986
9,449
0
46,433
L
Izanami
VALKY12
Izanami
13,373
8,744
602
3,693
17,662
6,227
36
4,819
12,587
0
52,829
W
Sun Wukong
loltoby1
Sun Wukong
14,682
2,998
18
3,526
17,589
13,132
434
7,290
9,823
0
27,437
W
Hera
19,360
7,174
0
2,269
8,973
2,598
755
1,306
7,667
35,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
35,231
144
Minions Killed
139
6
Camps Cleared
5
856,266
Distance Traveled
757,572
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,409
694
48
3
2
251,088
4
L
Amaterasu
10,034
669
17
1
1
297,886
4
W
Heimdallr
11,306
754
67
4
2
249,315
0
L
Izanami
11,642
776
79
5
3
307,292
5
W
Sun Wukong
11,929
795
35
2
2
268,299
0
W
Hera
11,996
800
37
2
1
239,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role