Player Matchup

Athena
Athena
DragonDood
Athena
Level 123
God Stats
3W - 0L
1,863 SR
Queue Stats
11W - 5L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
GOINWHOLEHOG
Cthulhu
Level 27
God Stats
1W - 0L
1,836 SR
Queue Stats
18W - 7L
1,672 Elo+
Party 1
Ra
Ra
HampterMines
Ra
Level 29
God Stats
13W - 3L
1,909 SR
Queue Stats
21W - 9L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
TheGainMaker
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,579 Elo+
Party 1
Mercury
Mercury
Wonderbrd
Mercury
Level 29
God Stats
3W - 1L
1,761 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 1
Team Averages
Level 63
1,774 SR
1,658 Elo+

VS

Team Averages
Level 70
1,499 SR
1,497 Elo+
Rama
Rama
Chac0125
Rama
Level 66
God Stats
2W - 3L
1,600 SR
Queue Stats
337W - 349L
1,549 Elo+
Party 2
Yemoja
Yemoja
HomegrownBaton6
Yemoja
Level 57
God Stats
20W - 19L
1,575 SR
Queue Stats
145W - 148L
1,471 Elo+
Party 2
Thanatos
Thanatos
ItzBrownJesusttv
Thanatos
Level 96
God Stats
1W - 5L
1,170 SR
Queue Stats
540W - 537L
1,483 Elo+
Party 3
Olorun
Olorun
TheBow5240
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,425 Elo+
Party 2
Mulan
Mulan
TomeZeniithttv
Mulan
Level 103
God Stats
74W - 45L
1,651 SR
Queue Stats
544W - 513L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DragonDood
Athena
13
2 / 4 / 14
8,652
481
6,576
18,076
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
GOINWHOLEHOG
Cthulhu
15
6 / 3 / 12
9,416
523
17,731
17,065
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
13 / 1 / 4
10,583
588
22,632
10,358
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TheGainMaker
Heimdallr
16
3 / 5 / 0
9,113
506
5,275
10,104
2,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Wonderbrd
Mercury
14
1 / 4 / 4
8,349
464
3,991
11,731
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 4 / 2
10,063
559
10,896
10,021
2,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 6
7,708
428
7,346
15,548
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 9 / 4
8,410
467
5,397
16,521
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
TheBow5240
Olorun
12
0 / 6 / 1
7,623
424
5,267
14,885
8,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 2
8,962
498
16,677
19,853
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
25
Kills
17
17
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
6
4
2
1.75
W
Athena
DragonDood
Athena
2
4
14
2.25
W
Cthulhu
GOINWHOLEHOG
Cthulhu
6
3
12
4
W
13
1
4
15
L
1
4
6
1
L
5
9
4
0.78
L
Olorun
TheBow5240
Olorun
0
6
1
0.08
W
Heimdallr
TheGainMaker
Heimdallr
3
5
0
0.6
L
5
2
2
3
W
Mercury
Wonderbrd
Mercury
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
45,583
67,334
Taken
76,828
47,917
Mitigated
41,655
20,652
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,896
9,298
0
1,941
10,021
2,940
713
3,236
6,651
0
62,628
W
Athena
DragonDood
Athena
6,576
1,839
0
1,564
18,076
18,032
252
4,158
13,629
16,134
0
W
Cthulhu
GOINWHOLEHOG
Cthulhu
17,731
1,948
608
5,197
17,065
18,305
288
3,886
12,211
53,700
0
W
22,632
3,669
4,870
5,340
10,358
4,603
0
3,816
6,311
80,646
0
L
7,346
1,544
872
2,243
15,548
11,008
119
10,355
4,857
19,420
0
L
5,397
746
0
8,862
16,521
5,606
0
8,090
8,181
0
39,451
L
Olorun
TheBow5240
Olorun
5,267
2,168
395
4,446
14,885
8,170
779
10,775
3,890
46,831
0
W
Heimdallr
TheGainMaker
Heimdallr
5,275
3,662
0
2,563
10,104
2,998
890
721
9,293
0
58,434
L
16,677
2,612
0
7,714
19,853
13,931
143
12,686
6,310
3,938
51,560
W
Mercury
Wonderbrd
Mercury
3,991
2,527
0
510
11,731
3,979
0
1,004
10,543
0
60,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
42,766
437
Minions Killed
405
0
Camps Cleared
0
1,836,213
Distance Traveled
1,585,354
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,063
559
108
6
0
292,200
3
W
Athena
8,652
481
21
1
0
365,540
6
W
Cthulhu
9,416
523
79
4
0
365,590
4
W
Ra
10,583
588
125
7
0
377,074
1
L
Yemoja
7,708
428
34
2
0
323,152
1
L
Thanatos
8,410
467
78
4
0
335,451
2
L
Olorun
7,623
424
90
5
0
286,715
0
W
Heimdallr
9,113
506
103
6
0
347,476
3
L
Mulan
8,962
498
95
5
0
347,836
3
W
Mercury
8,349
464
109
6
0
380,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role