Player Matchup

Gilgamesh
Gilgamesh
Dankmeme2235
Gilgamesh
Level 63
God Stats
6W - 4L
1,537 SR
Queue Stats
340W - 394L
1,471 Elo+
Solo
Neith
Neith
LånaDeliRey
Neith
Level 27
God Stats
2W - 0L
1,956 SR
Queue Stats
34W - 33L
1,512 Elo+
Solo
Sol
Sol
OmenKai
Sol
Level 67
God Stats
1W - 0L
1,874 SR
Queue Stats
1W - 2L
1,356 Elo+
Solo
Team Averages
Level 52
1,789 SR
1,446 Elo+

VS

Team Averages
Level 72
1,581 SR
1,458 Elo+
Chaac
Chaac
JodaTheWise97
Chaac
Level 87
God Stats
8W - 3L
1,641 SR
Queue Stats
65W - 63L
1,481 Elo+
Solo
Janus
Janus
PingDaPanda
Janus
Level 9
God Stats
15W - 18L
1,602 SR
Queue Stats
109W - 116L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
YeOldeSqueaker
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dankmeme2235
Gilgamesh
14
0 / 1 / 6
10,401
612
11,575
27,614
17,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 2 / 1
11,941
702
17,102
11,662
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
13
1 / 2 / 5
10,260
604
9,784
11,627
3,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
9,575
563
8,900
20,908
15,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 3 / 1
10,004
588
15,210
8,109
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
YeOldeSqueaker
Heimdallr
14
2 / 4 / 1
9,965
586
11,013
13,636
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dankmeme2235
Gilgamesh
0
1
6
3
L
0
1
3
1.5
W
7
2
1
3.75
W
Sol
1
2
5
1.75
L
3
3
1
1.17
L
Heimdallr
YeOldeSqueaker
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
35,123
50,903
Taken
42,653
25,841
Mitigated
22,998
26,103
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dankmeme2235
Gilgamesh
11,575
1,418
1,263
15,143
27,614
17,845
296
8,684
18,930
5,549
30,190
L
8,900
1,444
0
10,901
20,908
15,087
0
7,249
13,659
0
36,891
W
17,102
7,107
0
5,585
11,662
4,371
1,822
5,172
6,490
0
50,945
W
Sol
9,784
3,606
0
4,112
11,627
3,625
768
2,172
9,455
48,114
0
L
15,210
154
0
0
8,109
2,542
0
2,382
5,727
39,735
0
L
Heimdallr
YeOldeSqueaker
Heimdallr
11,013
5,140
0
1,377
13,636
5,369
0
3,213
10,423
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
29,544
205
Minions Killed
183
6
Camps Cleared
9
1,079,914
Distance Traveled
966,282
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,401
612
50
3
3
448,860
3
L
Chaac
9,575
563
56
3
3
352,739
3
W
Neith
11,941
702
88
5
0
317,826
1
W
Sol
10,260
604
67
4
3
313,228
5
L
Janus
10,004
588
67
4
2
328,965
5
L
Heimdallr
9,965
586
60
4
4
284,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role