Player Matchup

Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DeathFrmAslugz
Anubis
Level 124
God Stats
2W - 1L
1,343 SR
Queue Stats
127W - 109L
1,529 Elo+
Solo
Pele
Pele
KeN Da SaMuRaii
Pele
Level 157
God Stats
10W - 24L
1,300 SR
Queue Stats
710W - 829L
1,443 Elo+
Party 1
Horus
Horus
Unkleshelly
Horus
Level 28
God Stats
11W - 8L
1,598 SR
Queue Stats
162W - 138L
1,507 Elo+
Party 2
Skadi
Skadi
silent jessie
Skadi
Level 155
God Stats
66W - 59L
1,687 SR
Queue Stats
806W - 876L
1,505 Elo+
Party 1
Team Averages
Level 102
1,486 SR
1,497 Elo+

VS

Team Averages
Level 97
1,538 SR
1,517 Elo+
Kali
Kali
BigSalvadorz
Kali
Level 121
God Stats
3W - 6L
1,282 SR
Queue Stats
565W - 568L
1,497 Elo+
Party 3
Mulan
Mulan
ErickShin
Mulan
Level 129
God Stats
0W - 1L
1,637 SR
Queue Stats
37W - 19L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Sos JaaZIEL
Cthulhu
Level 100
God Stats
4W - 3L
1,593 SR
Queue Stats
380W - 350L
1,547 Elo+
Solo
Zeus
Zeus
Yunniq
Zeus
Level 84
God Stats
1W - 3L
1,404 SR
Queue Stats
446W - 481L
1,511 Elo+
Party 3
Neith
Neith
d3spaireon
Neith
Level 49
God Stats
6W - 5L
1,773 SR
Queue Stats
117W - 97L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
10 / 0 / 3
8,754
625
10,161
7,867
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 1
8,375
598
9,068
7,628
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 2
7,058
504
4,149
8,454
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 9
7,107
508
6,178
9,632
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 3 / 1
7,776
555
6,179
8,054
2,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,387
599
6,040
10,296
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ErickShin
Mulan
12
4 / 3 / 0
7,368
526
9,907
13,003
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Sos JaaZIEL
Cthulhu
9
1 / 6 / 1
5,716
408
4,172
11,860
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Yunniq
Zeus
10
0 / 5 / 2
6,066
433
3,004
7,349
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
1 / 6 / 3
7,094
507
2,664
7,839
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
11
11
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
3
11.5
L
5
1
3
6.5
W
5
2
1
2.75
L
Mulan
ErickShin
Mulan
4
3
0
1.33
W
3
4
2
1
L
Cthulhu
Sos JaaZIEL
Cthulhu
1
6
1
0.25
W
1
2
9
2.75
L
Zeus
Yunniq
Zeus
0
5
2
0.2
L
Neith
1
6
3
0.42
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
25,787
41,635
Taken
50,347
17,060
Mitigated
22,235
13,264
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,161
5,168
0
2,398
7,867
2,962
0
1,818
5,664
0
57,293
L
6,040
2,753
0
5,205
10,296
6,098
0
1,271
8,949
0
48,642
W
9,068
785
0
4,435
7,628
3,436
0
1,848
5,412
61,820
0
L
Mulan
ErickShin
Mulan
9,907
1,366
0
4,524
13,003
8,052
0
0
12,919
1,687
39,771
W
4,149
704
0
559
8,454
2,412
163
899
7,338
0
33,905
L
Cthulhu
Sos JaaZIEL
Cthulhu
4,172
594
112
1,437
11,860
4,739
0
1,646
9,876
19,766
0
W
6,178
3,080
466
3,306
9,632
5,889
120
2,018
7,268
0
33,757
L
Zeus
Yunniq
Zeus
3,004
367
0
733
7,349
1,500
0
6,151
1,198
26,092
0
L
Neith
2,664
693
0
988
7,839
1,846
0
0
7,695
0
40,006
W
6,179
2,884
0
2,100
8,054
2,361
904
102
7,575
0
43,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
34,631
434
Minions Killed
336
0
Camps Cleared
0
1,377,528
Distance Traveled
1,347,155
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,754
625
94
7
0
322,354
6
L
Kali
8,387
599
84
6
0
333,634
5
W
Anubis
8,375
598
124
9
0
236,779
0
L
Mulan
7,368
526
77
6
0
249,140
0
W
Pele
7,058
504
63
5
0
293,615
2
L
Cthulhu
5,716
408
31
2
0
265,282
3
W
Horus
7,107
508
59
4
0
281,627
1
L
Zeus
6,066
433
62
4
0
243,563
6
L
Neith
7,094
507
82
6
0
255,536
5
W
Skadi
7,776
555
94
7
0
243,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role