Player Matchup

Cthulhu
Cthulhu
Denavare
Cthulhu
Level 5
God Stats
3W - 3L
1,419 SR
Queue Stats
3W - 3L
1,144 Elo+
Party 1
Merlin
Merlin
Lymosaden
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,433 Elo+
Party 1
Chaac
Chaac
Nodfactotron
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,254 Elo+
Party 1
Team Averages
Level 13
1,473 SR
1,277 Elo+

VS

Team Averages
Level 23
1,552 SR
1,325 Elo+
Ymir
Ymir
ExtraFuzzyFurry
Ymir
Level 14
God Stats
2W - 6L
1,450 SR
Queue Stats
11W - 23L
1,281 Elo+
Party 2
The Morrigan
The Morrigan
Just Got Melted
The Morrigan
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 63L
1,287 Elo+
Solo
Hachiman
Hachiman
SoNrIsA831J
Hachiman
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
37W - 52L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denavare
Cthulhu
13
3 / 0 / 14
9,581
798
8,174
12,373
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Lymosaden
Merlin
13
4 / 2 / 9
8,970
748
9,144
6,502
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 6
10,339
862
10,271
11,194
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,183
599
6,378
12,051
8,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Just Got Melted
The Morrigan
12
2 / 6 / 1
8,164
680
6,537
8,002
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SoNrIsA831J
Hachiman
10
0 / 5 / 3
7,154
596
7,470
11,182
3,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Denavare
Cthulhu
3
0
14
10
L
1
6
2
0.33
L
The Morrigan
Just Got Melted
The Morrigan
2
6
1
0.42
W
Merlin
Lymosaden
Merlin
4
2
9
4.25
W
10
1
6
13
L
Hachiman
SoNrIsA831J
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
20,385
30,069
Taken
31,235
27,844
Mitigated
15,778
10,549
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Denavare
Cthulhu
8,174
805
540
4,428
12,373
12,378
611
5,642
6,731
27,595
0
L
6,378
1,176
244
1,268
12,051
8,923
0
8,067
3,984
11,374
0
L
The Morrigan
Just Got Melted
The Morrigan
6,537
362
0
151
8,002
2,998
0
3,385
4,617
24,947
0
W
Merlin
Lymosaden
Merlin
9,144
1,253
0
1,488
6,502
2,398
1,024
3,709
2,793
39,797
0
W
10,271
2,147
335
3,758
11,194
13,068
239
4,592
6,602
0
28,394
L
Hachiman
SoNrIsA831J
Hachiman
7,470
2,617
0
307
11,182
3,857
0
6,555
4,627
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
22,501
131
Minions Killed
93
7
Camps Cleared
3
703,408
Distance Traveled
628,224
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,581
798
36
3
1
260,662
0
L
Ymir
7,183
599
8
1
1
196,172
2
L
The Morrigan
8,164
680
51
4
0
213,231
0
W
Merlin
8,970
748
55
5
2
198,675
1
W
Chaac
10,339
862
40
3
4
244,071
0
L
Hachiman
7,154
596
34
3
2
218,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role