Player Matchup

Sylvanus
Sylvanus
Diamond III
FTG McLovinXD
Sylvanus
Diamond III
Level 158
God Stats
15W - 18L
1,600 SR
Queue Stats
562W - 574L
2,303 MMR
Party 1
Charybdis
Charybdis
Diamond II
RIckyypea
Charybdis
Diamond II
Level 49
God Stats
4W - 3L
1,941 SR
Queue Stats
61W - 60L
2,549 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
SGTMURKSALOT
Gilgamesh
Diamond III
Level 147
God Stats
1W - 1L
1,801 SR
Queue Stats
84W - 54L
2,340 MMR
Party 3
Ra
Ra
Diamond II
StevenSpyder
Ra
Diamond II
Level 160
God Stats
37W - 20L
1,786 SR
Queue Stats
367W - 343L
2,527 MMR
Party 3
Loki
Loki
Masters
guiccimayn
Loki
Masters
Level 149
God Stats
51W - 36L
1,765 SR
Queue Stats
614W - 619L
2,510 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,779 SR
2,446 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,754 SR
2,422 MMR
Hou Yi
Hou Yi
Diamond IV
AnotherBadTeam
Hou Yi
Diamond IV
Level 109
God Stats
15W - 4L
1,905 SR
Queue Stats
40W - 16L
2,535 MMR
Party 2
Fenrir
Fenrir
Diamond II
Bloodbills00
Fenrir
Diamond II
Level 156
God Stats
9W - 7L
1,695 SR
Queue Stats
441W - 414L
2,329 MMR
Solo
Amaterasu
Amaterasu
Masters
Dojo_FlashMob
Amaterasu
Masters
Level 160
God Stats
160W - 115L
1,699 SR
Queue Stats
822W - 792L
2,322 MMR
Solo
Ganesha
Ganesha
Diamond III
El chulo94
Ganesha
Diamond III
Level 156
God Stats
6W - 4L
1,691 SR
Queue Stats
47W - 24L
2,619 MMR
Party 2
Nu Wa
Nu Wa
Diamond II
dragoon4
Nu Wa
Diamond II
Level 160
God Stats
19W - 8L
1,782 SR
Queue Stats
144W - 130L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FTG McLovinXD
Sylvanus
14
0 / 3 / 0
8,131
407
5,570
13,177
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
RIckyypea
Charybdis
16
1 / 6 / 0
9,393
470
8,169
17,963
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SGTMURKSALOT
Gilgamesh
17
0 / 3 / 0
9,607
480
10,324
15,816
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 0
10,326
516
7,982
9,994
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 1
8,956
448
2,844
13,064
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
OdinAchillesMulanCamazotz

VS

Bans
KhepriTiamatArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 3
12,805
640
13,270
13,615
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
19
4 / 0 / 4
12,294
615
8,444
16,523
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Dojo_FlashMob
Amaterasu
20
4 / 0 / 3
13,422
671
11,792
23,979
22,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
El chulo94
Ganesha
16
0 / 0 / 6
10,936
547
2,426
14,987
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
dragoon4
Nu Wa
18
4 / 1 / 4
12,145
607
17,491
5,908
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
16
16
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Fenrir
4
0
4
6
W
Amaterasu
Dojo_FlashMob
Amaterasu
4
0
3
5.5
W
Ganesha
El chulo94
Ganesha
0
0
6
3
L
Sylvanus
FTG McLovinXD
Sylvanus
0
3
0
0
L
Charybdis
RIckyypea
Charybdis
1
6
0
0.17
L
Gilgamesh
SGTMURKSALOT
Gilgamesh
0
3
0
0
L
1
2
0
0.5
W
Nu Wa
dragoon4
Nu Wa
4
1
4
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
53,423
70,014
Taken
75,012
39,197
Mitigated
54,038
22,504
Healing
42,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,270
7,415
0
8,092
13,615
4,145
4,414
3,803
9,764
0
119,458
W
Fenrir
8,444
779
0
10,554
16,523
7,757
1,026
3,178
13,214
0
104,734
W
Amaterasu
Dojo_FlashMob
Amaterasu
11,792
2,988
0
15,869
23,979
22,919
1,275
2,841
20,187
20,019
92,000
W
Ganesha
El chulo94
Ganesha
2,426
59
0
5,399
14,987
16,897
428
4,389
10,290
24,067
0
L
Sylvanus
FTG McLovinXD
Sylvanus
5,570
963
1,433
3,346
13,177
12,377
0
6,437
6,510
21,324
0
L
Charybdis
RIckyypea
Charybdis
8,169
3,721
0
5,190
17,963
4,245
166
1,821
16,032
0
76,510
L
Gilgamesh
SGTMURKSALOT
Gilgamesh
10,324
1,522
0
5,886
15,816
14,249
0
5,039
10,597
11,268
71,574
L
7,982
91
1,697
4,609
9,994
4,072
0
4,722
5,011
104,845
0
W
Nu Wa
dragoon4
Nu Wa
17,491
2,870
0
2,365
5,908
2,320
2,861
2,393
3,399
109,620
0
L
2,844
944
0
343
13,064
4,254
0
4,100
8,766
0
66,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
61,602
660
Minions Killed
762
0
Camps Cleared
0
2,058,724
Distance Traveled
2,136,835
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,805
640
209
10
0
372,152
4
W
Fenrir
12,294
615
150
8
0
489,566
1
W
Amaterasu
13,422
671
195
10
0
455,106
0
W
Ganesha
10,936
547
5
0
0
409,395
5
L
Sylvanus
8,131
407
21
1
0
382,353
5
L
Charybdis
9,393
470
144
7
0
358,296
5
L
Gilgamesh
9,607
480
161
8
0
425,594
4
L
Ra
10,326
516
218
11
0
438,160
2
W
Nu Wa
12,145
607
203
10
0
410,616
10
L
Loki
8,956
448
116
6
0
454,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role