Player Matchup

Osiris
Osiris
 
Osiris
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mairuzi
Aphrodite
Level 32
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 13L
1,327 Elo+
Party 1
Cliodhna
Cliodhna
Mar-Cell_Me
Cliodhna
Level 17
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 1
Ne Zha
Ne Zha
YOU_BAKA_chan
Ne Zha
Level 82
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 13L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
l3igMackk
Cthulhu
Level 27
God Stats
0W - 3L
1,415 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Team Averages
Level 41
1,427 SR
1,428 Elo+

VS

Team Averages
Level 115
1,572 SR
1,567 Elo+
Ullr
Ullr
DevvDawg
Ullr
Level 126
God Stats
1W - 0L
1,573 SR
Queue Stats
18W - 10L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ErmMahGod
Kumbhakarna
Level 16
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 1L
1,677 Elo+
Party 2
Kukulkan
Kukulkan
Ic3CreamBandit
Kukulkan
Level 159
God Stats
1W - 0L
1,394 SR
Queue Stats
92W - 96L
1,523 Elo+
Party 2
King Arthur
King Arthur
SolScarab
King Arthur
Level 155
God Stats
5W - 2L
1,551 SR
Queue Stats
71W - 70L
1,571 Elo+
Party 2
Nemesis
Nemesis
WolfOfTheW3st
Nemesis
Level 119
God Stats
20W - 18L
1,575 SR
Queue Stats
418W - 398L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 8 / 2
6,618
662
4,495
12,555
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Mairuzi
Aphrodite
12
2 / 6 / 0
7,606
761
3,310
10,023
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
Mar-Cell_Me
Cliodhna
12
0 / 7 / 2
6,492
649
3,349
9,374
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 2
6,789
679
6,012
9,510
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
l3igMackk
Cthulhu
11
0 / 6 / 2
5,845
585
5,326
10,549
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 1 / 11
9,615
962
10,858
7,973
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
ErmMahGod
Kumbhakarna
12
1 / 2 / 13
7,524
752
1,922
9,720
7,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
10 / 2 / 7
9,971
997
12,732
5,393
2,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SolScarab
King Arthur
14
3 / 0 / 22
8,977
898
8,439
8,762
8,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
15
15 / 0 / 6
11,036
1,104
11,327
7,968
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
4
Kills
33
33
Deaths
5
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
2
0.25
W
Ullr
4
1
11
9.5
W
Kumbhakarna
ErmMahGod
Kumbhakarna
1
2
13
3.75
W
Kukulkan
10
2
7
6.75
L
Aphrodite
Mairuzi
Aphrodite
2
6
0
0.33
L
Cliodhna
Mar-Cell_Me
Cliodhna
0
7
2
0.14
W
King Arthur
SolScarab
King Arthur
3
0
22
14
W
Nemesis
15
0
6
18
L
1
6
2
0.33
L
Cthulhu
l3igMackk
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,492
Damage
45,278
52,011
Taken
39,816
31,345
Mitigated
25,638
7,598
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,495
1,693
0
1,344
12,555
8,889
0
3,011
9,544
0
6,819
W
Ullr
10,858
4,360
0
2,168
7,973
3,396
2,704
1,226
6,514
0
46,796
W
Kumbhakarna
ErmMahGod
Kumbhakarna
1,922
239
150
540
9,720
7,182
215
2,051
7,263
6,691
0
W
Kukulkan
12,732
894
0
1,573
5,393
2,296
2,154
1,091
4,229
44,750
0
L
Aphrodite
Mairuzi
Aphrodite
3,310
1,162
2,259
2,530
10,023
8,583
0
3,491
6,532
15,472
0
L
Cliodhna
Mar-Cell_Me
Cliodhna
3,349
473
0
273
9,374
2,779
0
2,669
6,705
0
23,275
W
King Arthur
SolScarab
King Arthur
8,439
1,058
913
1,845
8,762
8,441
372
2,222
6,277
0
16,177
W
Nemesis
11,327
6,282
0
3,452
7,968
4,323
619
1,951
5,673
0
26,100
L
6,012
836
0
765
9,510
3,368
0
2,220
7,174
0
23,201
L
Cthulhu
l3igMackk
Cthulhu
5,326
161
0
427
10,549
7,726
0
3,383
7,116
12,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
47,123
131
Minions Killed
231
4
Camps Cleared
13
840,316
Distance Traveled
1,007,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,618
662
7
1
1
171,935
0
W
Ullr
9,615
962
101
10
4
202,826
2
W
Kumbhakarna
7,524
752
14
1
1
196,257
0
W
Kukulkan
9,971
997
73
7
4
161,293
2
L
Aphrodite
7,606
761
24
2
0
157,948
1
L
Cliodhna
6,492
649
46
5
0
162,379
0
W
King Arthur
8,977
898
13
1
1
220,526
0
W
Nemesis
11,036
1,104
30
3
3
226,099
0
L
Ne Zha
6,789
679
34
3
3
167,307
0
L
Cthulhu
5,845
585
20
2
0
180,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role