Player Matchup

Apollo
Apollo
GlumYeti
Apollo
Level 6
God Stats
2W - 0L
1,785 SR
Queue Stats
7W - 5L
1,661 Elo+
Solo
Cerberus
Cerberus
Just A Bum4810
Cerberus
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
64W - 88L
1,544 Elo+
Solo
Kali
Kali
LetsMakeItAwk
Kali
Level 9
God Stats
2W - 1L
1,595 SR
Queue Stats
20W - 9L
1,700 Elo+
Solo
The Morrigan
The Morrigan
MayappIe
The Morrigan
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 71L
1,651 Elo+
Solo
Nemesis
Nemesis
MyNitemarez
Nemesis
Level 9
God Stats
3W - 1L
1,737 SR
Queue Stats
14W - 8L
1,592 Elo+
Solo
Team Averages
Level 12
1,671 SR
1,630 Elo+

VS

Team Averages
Level 15
1,589 SR
1,655 Elo+
Osiris
Osiris
ITSKingkobe
Osiris
Level 14
God Stats
8W - 5L
1,632 SR
Queue Stats
79W - 49L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
NickJaguar666
Gilgamesh
Level 17
God Stats
1W - 5L
1,294 SR
Queue Stats
5W - 9L
1,558 Elo+
Solo
Loki
Loki
battymarie
Loki
Level 23
God Stats
4W - 7L
1,725 SR
Queue Stats
137W - 90L
1,747 Elo+
Party 1
Anubis
Anubis
premolar-2020
Anubis
Level 6
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 3L
1,723 Elo+
Solo
Izanami
Izanami
x_Magnanimous
Izanami
Level 17
God Stats
8W - 13L
1,537 SR
Queue Stats
36W - 50L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GlumYeti
Apollo
15
3 / 3 / 4
9,195
575
7,645
10,584
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
5 / 1 / 7
9,032
565
5,072
6,144
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
17 / 1 / 3
12,198
762
17,537
14,305
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
MayappIe
The Morrigan
14
5 / 4 / 3
9,030
564
4,659
6,133
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
MyNitemarez
Nemesis
14
2 / 4 / 9
8,832
552
9,881
14,044
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 7 / 5
7,699
481
9,325
13,860
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
NickJaguar666
Gilgamesh
8
0 / 5 / 2
6,048
378
436
11,169
4,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 8 / 2
8,338
521
4,930
13,215
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 6 / 0
9,305
582
7,247
10,599
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
14
3 / 6 / 1
8,503
531
7,232
11,350
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
32
Kills
13
13
Deaths
32
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
GlumYeti
Apollo
3
3
4
1.67
L
Osiris
1
7
5
0.5
W
Cerberus
5
1
7
8.5
W
17
1
3
18.5
W
The Morrigan
MayappIe
The Morrigan
5
4
3
1.63
W
Nemesis
MyNitemarez
Nemesis
2
4
9
1.63
L
Gilgamesh
NickJaguar666
Gilgamesh
0
5
2
0.2
L
4
8
2
0.63
L
5
6
0
0.83
L
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
29,170
51,210
Taken
60,193
22,414
Mitigated
21,891
21,471
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
GlumYeti
Apollo
7,645
3,378
0
4,184
10,584
3,098
600
784
9,800
0
73,216
L
Osiris
9,325
3,326
0
2,340
13,860
8,366
18
1,084
12,113
0
34,826
W
Cerberus
5,072
574
0
2,007
6,144
5,630
17
1,323
4,738
23,114
0
W
17,537
9,386
0
9,062
14,305
6,425
0
2,190
11,916
0
87,558
W
The Morrigan
MayappIe
The Morrigan
4,659
1,338
0
710
6,133
1,911
240
2,466
3,597
56,760
4,790
W
Nemesis
MyNitemarez
Nemesis
9,881
4,143
0
5,508
14,044
5,350
1,252
744
12,661
0
41,062
L
Gilgamesh
NickJaguar666
Gilgamesh
436
70
0
92
11,169
4,045
44
2,050
9,119
0
10,941
L
4,930
1,283
0
3,368
13,215
3,246
0
910
12,155
0
45,930
L
7,247
489
0
2,750
10,599
3,350
0
3,714
6,885
47,595
0
L
Izanami
7,232
5,458
0
683
11,350
2,884
0
739
10,524
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,287
Gold Earned
39,893
482
Minions Killed
375
0
Camps Cleared
0
1,633,054
Distance Traveled
1,324,173
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,195
575
127
8
0
329,973
5
L
Osiris
7,699
481
74
5
0
249,866
5
W
Cerberus
9,032
565
53
3
0
344,677
5
W
Kali
12,198
762
124
8
0
356,768
7
W
The Morrigan
9,030
564
110
7
0
295,017
3
W
Nemesis
8,832
552
68
4
0
306,619
0
L
Gilgamesh
6,048
378
21
1
0
247,884
0
L
Loki
8,338
521
79
5
0
312,389
1
L
Anubis
9,305
582
94
6
0
287,478
4
L
Izanami
8,503
531
107
7
0
226,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role