Player Matchup

Cerberus
Cerberus
Abyss Walker DX
Cerberus
Level 160
God Stats
3W - 0L
1,567 SR
Queue Stats
194W - 141L
1,598 Elo+
Party 2
Apollo
Apollo
BurgardtBR
Apollo
Level 132
God Stats
5W - 2L
1,555 SR
Queue Stats
113W - 100L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Dilma171PCC
Sylvanus
Level 154
God Stats
8W - 6L
1,490 SR
Queue Stats
418W - 438L
1,584 Elo+
Solo
Kukulkan
Kukulkan
JustStryker
Kukulkan
Level 160
God Stats
3W - 0L
1,679 SR
Queue Stats
243W - 196L
1,582 Elo+
Party 2
Nemesis
Nemesis
Pandamônio
Nemesis
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 243L
1,463 Elo+
Solo
Team Averages
Level 153
1,558 SR
1,555 Elo+

VS

Team Averages
Level 132
1,630 SR
1,517 Elo+
Achilles
Achilles
ChrysiKotzen
Achilles
Level 156
God Stats
1W - 1L
1,742 SR
Queue Stats
35W - 34L
1,548 Elo+
Party 1
Ymir
Ymir
CrystalChariot
Ymir
Level 148
God Stats
1W - 2L
1,523 SR
Queue Stats
37W - 42L
1,496 Elo+
Party 1
Izanami
Izanami
Ess3ck
Izanami
Level 117
God Stats
5W - 6L
1,611 SR
Queue Stats
159W - 183L
1,459 Elo+
Solo
Terra
Terra
Khannan
Terra
Level 125
God Stats
5W - 5L
1,617 SR
Queue Stats
472W - 426L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
maxman16
Cu Chulainn
Level 113
God Stats
2W - 1L
1,657 SR
Queue Stats
119W - 91L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 1 / 20
11,583
891
17,492
23,298
27,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
BurgardtBR
Apollo
16
7 / 3 / 10
10,195
784
16,976
11,885
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dilma171PCC
Sylvanus
16
0 / 3 / 20
9,317
717
12,027
21,014
17,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
JustStryker
Kukulkan
19
12 / 3 / 16
11,979
921
33,622
13,954
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pandamônio
Nemesis
16
5 / 4 / 17
10,160
782
15,917
15,729
11,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrysiKotzen
Achilles
16
4 / 3 / 9
9,351
719
8,888
17,650
26,544
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 14
9,006
693
10,093
25,655
32,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Ess3ck
Izanami
15
3 / 7 / 6
9,224
710
18,932
16,982
8,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Khannan
Terra
15
1 / 5 / 11
8,373
644
10,809
19,186
12,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
maxman16
Cu Chulainn
16
6 / 8 / 7
10,250
788
22,220
28,664
19,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
61
29
Kills
14
14
Deaths
29
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
20
15
W
Apollo
BurgardtBR
Apollo
7
3
10
4
L
Achilles
ChrysiKotzen
Achilles
4
3
9
2.83
L
0
6
14
1.17
W
Sylvanus
Dilma171PCC
Sylvanus
0
3
20
3.33
L
Izanami
Ess3ck
Izanami
3
7
6
0.86
W
Kukulkan
JustStryker
Kukulkan
12
3
16
6.67
L
Terra
Khannan
Terra
1
5
11
1.3
W
Nemesis
Pandamônio
Nemesis
5
4
17
3.38
L
Cu Chulainn
maxman16
Cu Chulainn
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,034
Damage
70,942
85,880
Taken
108,137
68,041
Mitigated
98,770
53,790
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
17,492
934
2,990
10,873
23,298
27,023
478
5,070
18,228
25,825
0
W
Apollo
BurgardtBR
Apollo
16,976
8,578
1,621
2,735
11,885
5,935
3,232
2,007
9,878
0
34,625
L
Achilles
ChrysiKotzen
Achilles
8,888
835
1,643
3,455
17,650
26,544
138
10,222
7,428
1,255
13,219
L
10,093
1,112
2,103
3,061
25,655
32,144
232
16,362
9,293
18,454
0
W
Sylvanus
Dilma171PCC
Sylvanus
12,027
2,413
18,204
8,723
21,014
17,032
617
6,319
14,695
17,518
0
L
Izanami
Ess3ck
Izanami
18,932
11,833
2,246
3,194
16,982
8,291
1,218
12,521
4,461
0
34,140
W
Kukulkan
JustStryker
Kukulkan
33,622
6,250
1,253
2,649
13,954
6,613
1,002
3,973
9,981
62,598
0
L
Terra
Khannan
Terra
10,809
827
12,135
6,190
19,186
12,443
0
12,393
6,793
18,082
0
W
Nemesis
Pandamônio
Nemesis
15,917
5,707
1,751
2,991
15,729
11,438
551
4,407
11,322
4,720
20,122
L
Cu Chulainn
maxman16
Cu Chulainn
22,220
4,029
534
5,380
28,664
19,348
174
13,713
14,951
0
38,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
46,204
151
Minions Killed
128
0
Camps Cleared
0
1,154,796
Distance Traveled
1,061,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,583
891
22
2
0
258,352
0
W
Apollo
10,195
784
30
2
0
216,436
3
L
Achilles
9,351
719
11
1
0
255,290
0
L
Ymir
9,006
693
16
1
0
174,872
0
W
Sylvanus
9,317
717
11
1
0
226,705
0
L
Izanami
9,224
710
43
3
0
196,871
2
W
Kukulkan
11,979
921
77
6
0
206,533
2
L
Terra
8,373
644
21
2
0
220,373
1
W
Nemesis
10,160
782
11
1
0
246,770
0
L
Cu Chulainn
10,250
788
37
3
0
213,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role