Player Matchup

Mercury
Mercury
DARKHAZE777
Mercury
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 144L
1,558 Elo+
Solo
Neith
Neith
Farrit
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
LastLegend420
Ares
Level 16
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 1
Artemis
Artemis
shadowseaker0210
Artemis
Level 22
God Stats
0W - 3L
1,561 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 1
Nox
Nox
茗小九ya
Nox
Level 29
God Stats
2W - 6L
1,396 SR
Queue Stats
35W - 46L
1,478 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,453 Elo+

VS

Team Averages
Level 30
1,505 SR
1,394 Elo+
Thor
Thor
Boogi3e
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,796 Elo+
Solo
Persephone
Persephone
Eromerocano7
Persephone
Level 13
God Stats
10W - 18L
1,523 SR
Queue Stats
17W - 32L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
ImCQ3
Kuzenbo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,249 Elo+
Party 2
Zeus
Zeus
TheMickyD
Zeus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,309 Elo+
Party 2
Bacchus
Bacchus
逃不了秀汶的魔爪
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DARKHAZE777
Mercury
13
2 / 7 / 0
7,886
563
5,302
14,267
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Farrit
Neith
9
0 / 6 / 5
5,987
428
3,658
7,159
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 6 / 3
6,500
464
4,243
17,597
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
4 / 7 / 2
6,400
457
7,805
10,401
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
7,092
507
3,066
8,278
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boogi3e
Thor
14
11 / 2 / 4
8,844
632
12,555
9,905
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Persephone
Eromerocano7
Persephone
10
1 / 2 / 5
6,817
487
4,719
4,541
2,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
ImCQ3
Kuzenbo
13
2 / 1 / 2
7,451
532
7,564
9,478
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
13 / 1 / 3
9,468
676
10,624
6,064
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 6
6,655
475
4,875
7,340
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
28
28
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
Boogi3e
Thor
11
2
4
6.5
L
Mercury
DARKHAZE777
Mercury
2
7
0
0.29
W
Persephone
Eromerocano7
Persephone
1
2
5
1.75
L
Neith
Farrit
Neith
0
6
5
0.42
W
Kuzenbo
ImCQ3
Kuzenbo
2
1
2
3
L
2
6
3
0.58
W
Zeus
13
1
3
14.5
L
4
7
2
0.71
L
1
2
1
0.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
40,337
57,702
Taken
37,328
23,632
Mitigated
24,827
14,045
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Boogi3e
Thor
12,555
3,100
0
2,526
9,905
2,874
309
1,057
8,848
0
54,626
L
Mercury
DARKHAZE777
Mercury
5,302
1,908
0
4,218
14,267
4,653
0
4,060
10,067
0
50,596
W
Persephone
Eromerocano7
Persephone
4,719
1,165
0
1,953
4,541
2,718
0
1,634
2,905
22,423
0
L
Neith
Farrit
Neith
3,658
1,707
0
1,289
7,159
2,483
400
4,210
2,709
0
19,124
W
Kuzenbo
ImCQ3
Kuzenbo
7,564
3,064
0
3,344
9,478
10,784
0
2,402
7,076
34,831
0
L
4,243
1,115
0
5,511
17,597
10,690
155
8,517
8,920
10,474
0
W
Zeus
10,624
2,877
0
666
6,064
1,724
0
587
5,477
52,186
0
L
7,805
4,290
0
1,332
10,401
3,302
689
4,689
5,574
0
26,184
L
3,066
278
0
1,695
8,278
2,504
266
5,045
2,650
32,984
0
W
4,875
908
0
1,428
7,340
6,727
131
1,628
5,712
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
39,235
272
Minions Killed
304
0
Camps Cleared
0
1,230,007
Distance Traveled
1,333,720
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,844
632
90
6
0
308,592
0
L
Mercury
7,886
563
100
7
0
271,559
3
W
Persephone
6,817
487
31
2
0
247,396
0
L
Neith
5,987
428
32
2
0
252,409
1
W
Kuzenbo
7,451
532
56
4
0
234,572
3
L
Ares
6,500
464
5
0
0
226,602
0
W
Zeus
9,468
676
110
8
0
294,486
2
L
Artemis
6,400
457
45
3
0
231,684
2
L
Nox
7,092
507
90
6
0
247,753
0
W
Bacchus
6,655
475
17
1
0
248,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role