Player Matchup

Chiron
Chiron
BigTimeBrym
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,456 Elo+
Party 1
Olorun
Olorun
LittleMann29
Olorun
Level 15
God Stats
4W - 2L
1,728 SR
Queue Stats
71W - 76L
1,443 Elo+
Party 1
Nemesis
Nemesis
PromiseNoSmurf6
Nemesis
Level 26
God Stats
4W - 4L
1,403 SR
Queue Stats
108W - 116L
1,577 Elo+
Party 1
Ares
Ares
TrippyTrev76
Ares
Level 24
God Stats
8W - 6L
1,613 SR
Queue Stats
9W - 10L
1,362 Elo+
Party 1
Achilles
Achilles
XxFantaRocksxX
Achilles
Level 22
God Stats
1W - 1L
1,720 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 1
Team Averages
Level 23
1,593 SR
1,467 Elo+

VS

Team Averages
Level 25
1,672 SR
1,532 Elo+
Zeus
Zeus
InGods-light671
Zeus
Level 31
God Stats
10W - 6L
1,580 SR
Queue Stats
151W - 166L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
McChunckyz
Tsukuyomi
Level 29
God Stats
7W - 3L
1,616 SR
Queue Stats
60W - 54L
1,555 Elo+
Solo
Neith
Neith
Th3Opposition
Neith
Level 25
God Stats
4W - 2L
1,653 SR
Queue Stats
80W - 53L
1,608 Elo+
Solo
Achilles
Achilles
VenomWolfz
Achilles
Level 24
God Stats
9W - 4L
1,701 SR
Queue Stats
44W - 45L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
iMex Dynamo
Sun Wukong
Level 16
God Stats
2W - 0L
1,807 SR
Queue Stats
16W - 12L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 8 / 10
11,506
443
11,967
21,734
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
17
3 / 8 / 5
10,850
417
13,713
18,110
5,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 7 / 11
14,105
543
18,136
23,572
8,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 10 / 5
11,376
438
7,676
23,521
27,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
20
14 / 5 / 8
13,645
525
22,580
31,160
36,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
11,903
458
14,526
15,212
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
McChunckyz
Tsukuyomi
20
11 / 6 / 6
15,657
602
23,666
22,194
12,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 4 / 10
15,268
587
25,424
17,518
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
VenomWolfz
Achilles
20
9 / 6 / 14
14,999
577
15,554
33,087
23,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
iMex Dynamo
Sun Wukong
19
4 / 6 / 1
12,930
497
12,844
24,034
15,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
32
Kills
38
38
Deaths
32
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
8
10
1
W
1
10
5
0.35
L
Olorun
3
8
5
0.69
W
Tsukuyomi
McChunckyz
Tsukuyomi
11
6
6
2.33
L
10
7
11
2.21
W
13
4
10
4.5
L
2
10
5
0.45
W
Achilles
VenomWolfz
Achilles
9
6
14
2.67
L
Achilles
14
5
8
3.6
W
Sun Wukong
iMex Dynamo
Sun Wukong
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,072
Damage
92,014
118,097
Taken
112,045
85,538
Mitigated
62,535
25,969
Healing
32,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,967
5,794
1,647
5,025
21,734
7,210
317
2,132
19,414
0
83,652
W
14,526
1,542
0
1,671
15,212
4,309
1,404
2,601
12,611
75,424
0
L
Olorun
13,713
5,953
1,299
3,800
18,110
5,662
546
2,600
14,967
58,989
0
W
Tsukuyomi
McChunckyz
Tsukuyomi
23,666
6,643
0
6,504
22,194
12,022
1,423
4,150
18,044
0
138,989
L
18,136
6,362
0
6,505
23,572
8,802
0
3,558
19,561
0
95,465
W
25,424
11,400
0
8,295
17,518
6,788
2,281
3,094
14,424
0
119,407
L
7,676
678
0
2,009
23,521
27,631
676
2,287
20,599
41,122
0
W
Achilles
VenomWolfz
Achilles
15,554
3,726
0
8,837
33,087
23,785
1,441
10,771
22,316
50
40,891
L
Achilles
22,580
6,087
0
5,684
31,160
36,233
94
2,935
27,607
11,833
63,848
W
Sun Wukong
iMex Dynamo
Sun Wukong
12,844
1,399
0
7,226
24,034
15,631
40
4,800
19,234
0
74,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
70,757
495
Minions Killed
633
0
Camps Cleared
0
2,369,977
Distance Traveled
2,365,822
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,506
443
122
5
0
458,656
3
W
Zeus
11,903
458
136
5
0
439,168
5
L
Olorun
10,850
417
95
4
0
431,007
5
W
Tsukuyomi
15,657
602
175
7
0
510,344
1
L
Nemesis
14,105
543
130
5
0
529,618
4
W
Neith
15,268
587
152
6
0
437,384
2
L
Ares
11,376
438
46
2
0
467,489
1
W
Achilles
14,999
577
56
2
0
504,415
0
L
Achilles
13,645
525
102
4
0
483,207
3
W
Sun Wukong
12,930
497
114
4
0
474,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role