Player Matchup

Kuzenbo
Kuzenbo
Crzzy_Hunter07
Kuzenbo
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 32L
1,287 Elo+
Party 1
Izanami
Izanami
Havengullich
Izanami
Level 51
God Stats
0W - 1L
1,683 SR
Queue Stats
56W - 84L
1,268 Elo+
Party 1
Raijin
Raijin
VikingDemon-Seba
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,280 Elo+
Party 1
Team Averages
Level 45
1,643 SR
1,278 Elo+

VS

Team Averages
Level 54
1,484 SR
1,297 Elo+
Jing Wei
Jing Wei
Brody0233
Jing Wei
Level 28
God Stats
12W - 14L
1,378 SR
Queue Stats
52W - 91L
1,258 Elo+
Party 2
Nike
Nike
OneCandy3191547
Nike
Level 85
God Stats
12W - 4L
1,694 SR
Queue Stats
234W - 282L
1,321 Elo+
Party 2
Tiamat
Tiamat
trexterminater3
Tiamat
Level 48
God Stats
13W - 17L
1,381 SR
Queue Stats
190W - 268L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
12,651
703
12,362
23,378
37,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Havengullich
Izanami
16
6 / 6 / 7
12,093
672
16,641
16,030
5,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 13 / 7
10,216
568
6,550
14,129
4,204
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brody0233
Jing Wei
16
10 / 3 / 9
13,295
739
20,254
13,954
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 5 / 9
13,182
732
16,980
20,545
11,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 10
10,966
609
10,563
13,649
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
14
Kills
23
23
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brody0233
Jing Wei
10
3
9
4.83
L
7
4
4
2.25
L
Izanami
Havengullich
Izanami
6
6
7
1.58
W
10
5
9
2.9
L
1
13
7
0.35
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
47,797
53,537
Taken
48,148
47,365
Mitigated
23,736
7,168
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brody0233
Jing Wei
20,254
17,761
0
2,994
13,954
3,915
1,389
4,943
9,011
0
50,416
L
12,362
4,439
256
3,513
23,378
37,417
18
7,151
16,227
26,759
0
L
Izanami
Havengullich
Izanami
16,641
10,074
0
2,423
16,030
5,744
317
5,597
10,433
0
43,381
W
16,980
2,729
0
2,946
20,545
11,795
625
9,845
10,700
11,292
41,204
L
6,550
997
392
584
14,129
4,204
0
1,938
12,191
21,413
0
W
10,563
480
98
1,539
13,649
8,026
165
4,491
9,158
28,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
37,443
128
Minions Killed
190
4
Camps Cleared
7
830,064
Distance Traveled
927,001
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,295
739
76
4
1
310,116
1
L
Kuzenbo
12,651
703
18
1
1
304,398
0
L
Izanami
12,093
672
73
4
0
299,964
5
W
Nike
13,182
732
82
5
3
314,274
3
L
Raijin
10,216
568
37
2
3
225,702
1
W
Tiamat
10,966
609
32
2
3
302,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role