Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GimmeDaYeetBoi
Sol
Level 6
God Stats
3W - 2L
1,306 SR
Queue Stats
52W - 32L
1,486 Elo+
Party 1
Medusa
Medusa
jec128
Medusa
Level 118
God Stats
2W - 3L
1,652 SR
Queue Stats
101W - 78L
1,577 Elo+
Party 1
Team Averages
Level 63
1,486 SR
1,521 Elo+

VS

Team Averages
Level 49
1,425 SR
1,499 Elo+
Serqet
Serqet
LoloMongo27
Serqet
Level 18
God Stats
1W - 2L
1,182 SR
Queue Stats
56W - 65L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
MistaKBeast
Zhong Kui
Level 117
God Stats
1W - 1L
1,808 SR
Queue Stats
54W - 44L
1,552 Elo+
Party 2
Artemis
Artemis
jolietheincred
Artemis
Level 11
God Stats
4W - 5L
1,283 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 15
9,151
832
5,483
11,517
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 13
8,424
766
7,280
5,114
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
jec128
Medusa
14
12 / 1 / 6
9,674
879
11,107
6,550
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 4 / 3
6,511
592
2,127
9,681
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
MistaKBeast
Zhong Kui
11
3 / 8 / 0
7,562
687
8,304
11,920
7,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 7 / 3
6,474
589
4,237
8,562
2,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
3
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
15
10.5
W
4
1
13
10.5
L
Serqet
0
4
3
0.38
L
Zhong Kui
MistaKBeast
Zhong Kui
3
8
0
0.38
W
Medusa
jec128
Medusa
12
1
6
15
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
14,668
23,181
Taken
30,163
16,235
Mitigated
13,270
4,873
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,483
985
0
2,303
11,517
11,662
52
3,232
8,285
17,833
0
W
7,280
1,663
0
932
5,114
2,120
218
2,910
2,042
20,972
2,007
L
Serqet
2,127
194
0
1,623
9,681
3,294
0
2,755
6,926
0
15,766
L
Zhong Kui
MistaKBeast
Zhong Kui
8,304
916
0
2,024
11,920
7,135
0
6,572
5,348
19,892
0
W
Medusa
jec128
Medusa
11,107
6,029
0
1,638
6,550
2,453
1,371
2,488
3,809
0
41,118
L
4,237
2,193
0
56
8,562
2,841
0
3,473
5,089
0
10,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
20,547
127
Minions Killed
80
6
Camps Cleared
3
642,230
Distance Traveled
512,874
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,151
832
16
1
1
212,122
2
W
Sol
8,424
766
37
3
3
201,649
3
L
Serqet
6,511
592
30
3
2
199,071
1
L
Zhong Kui
7,562
687
28
3
0
165,920
0
W
Medusa
9,674
879
74
7
2
228,459
4
L
Artemis
6,474
589
22
2
1
147,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role