Player Matchup

Fafnir
Fafnir
DragonDood
Fafnir
Level 123
God Stats
0W - 1L
1,685 SR
Queue Stats
11W - 5L
1,702 Elo+
Party 2
Sol
Sol
GOINWHOLEHOG
Sol
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
18W - 7L
1,699 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HampterMines
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,876 SR
Queue Stats
21W - 9L
1,708 Elo+
Party 2
Hades
Hades
TheGainMaker
Hades
Level 105
God Stats
0W - 1L
1,727 SR
Queue Stats
14W - 9L
1,605 Elo+
Party 2
Mercury
Mercury
Wonderbrd
Mercury
Level 29
God Stats
3W - 1L
1,917 SR
Queue Stats
5W - 1L
1,845 Elo+
Party 2
Team Averages
Level 63
1,783 SR
1,712 Elo+

VS

Team Averages
Level 72
1,569 SR
1,655 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CahleebAbdul
Neith
Level 107
God Stats
17W - 12L
1,505 SR
Queue Stats
444W - 256L
1,536 Elo+
Party 1
Poseidon
Poseidon
HW814
Poseidon
Level 11
God Stats
8W - 1L
1,500 SR
Queue Stats
297W - 44L
1,961 Elo+
Party 1
Sol
Sol
Talickk
Sol
Level 67
God Stats
42W - 17L
1,703 SR
Queue Stats
63W - 47L
1,588 Elo+
Solo
Yemoja
Yemoja
zonedive
Yemoja
Level 86
God Stats
14W - 6L
1,638 SR
Queue Stats
649W - 352L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DragonDood
Fafnir
7
1 / 2 / 2
5,250
477
2,424
8,723
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 1
5,388
490
6,546
5,994
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
HampterMines
Ah Muzen Cab
10
2 / 5 / 0
6,025
548
4,503
6,168
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,829
530
3,330
7,398
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Wonderbrd
Mercury
7
0 / 2 / 0
4,876
443
1,937
6,117
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 2
7,583
689
5,647
7,245
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 1
6,588
599
2,894
4,794
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
HW814
Poseidon
11
2 / 1 / 2
6,607
601
6,164
5,725
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
4 / 1 / 0
7,080
644
6,887
5,315
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
zonedive
Yemoja
9
0 / 1 / 6
5,762
524
1,424
5,863
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
14
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
W
1
2
1
0.75
L
Fafnir
DragonDood
Fafnir
1
2
2
1
L
1
3
1
0.5
W
Poseidon
HW814
Poseidon
2
1
2
3
L
Ah Muzen Cab
HampterMines
Ah Muzen Cab
2
5
0
0.4
W
Sol
4
1
0
4
L
1
2
1
0.75
L
Mercury
Wonderbrd
Mercury
0
2
0
0
W
Yemoja
zonedive
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
23,016
34,400
Taken
28,942
14,360
Mitigated
12,729
8,240
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,647
3,634
0
4,248
7,245
3,301
0
1,794
5,451
0
45,106
W
2,894
1,010
0
948
4,794
1,608
0
1,903
2,891
0
40,678
L
Fafnir
DragonDood
Fafnir
2,424
358
0
1,965
8,723
5,645
20
3,487
5,236
7,492
0
L
6,546
2,045
0
2,081
5,994
1,884
0
2,056
3,938
34,875
4,713
W
Poseidon
HW814
Poseidon
6,164
691
0
1,342
5,725
1,931
658
2,859
2,866
43,128
0
L
Ah Muzen Cab
HampterMines
Ah Muzen Cab
4,503
1,157
0
605
6,168
2,128
0
1,666
4,502
0
33,712
W
Sol
6,887
2,922
0
2,502
5,315
1,775
1,565
2,443
2,872
36,502
5,452
L
3,330
570
85
2,829
7,398
2,870
0
4,085
3,313
24,989
0
L
Mercury
Wonderbrd
Mercury
1,937
1,004
0
675
6,117
1,833
0
2,394
3,723
0
24,753
W
Yemoja
zonedive
Yemoja
1,424
793
1,535
1,101
5,863
4,114
0
2,693
3,170
8,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
33,620
270
Minions Killed
402
0
Camps Cleared
0
1,073,561
Distance Traveled
1,114,080
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,583
689
90
8
0
285,513
4
W
Neith
6,588
599
109
10
0
199,481
5
L
Fafnir
5,250
477
6
1
0
220,708
9
L
Sol
5,388
490
82
7
0
203,545
4
W
Poseidon
6,607
601
104
9
0
230,847
4
L
Ah Muzen Cab
6,025
548
69
6
0
222,693
1
W
Sol
7,080
644
78
7
0
193,802
1
L
Hades
5,829
530
59
5
0
207,592
3
L
Mercury
4,876
443
54
5
0
219,023
0
W
Yemoja
5,762
524
21
2
0
204,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role