Player Matchup

Cliodhna
Cliodhna
COLDL00DED
Cliodhna
Level 28
God Stats
20W - 7L
1,686 SR
Queue Stats
37W - 31L
1,404 Elo+
Party 2
Olorun
Olorun
Darck Shadow394
Olorun
Level 18
God Stats
2W - 3L
1,416 SR
Queue Stats
56W - 60L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darkopenitolol01
Cu Chulainn
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
33W - 25L
1,619 Elo+
Solo
Ymir
Ymir
The_Best_4967
Ymir
Level 18
God Stats
7W - 8L
1,503 SR
Queue Stats
45W - 44L
1,401 Elo+
Party 2
Izanami
Izanami
ValleyGod-
Izanami
Level 28
God Stats
35W - 30L
1,487 SR
Queue Stats
52W - 53L
1,388 Elo+
Party 2
Team Averages
Level 22
1,476 SR
1,437 Elo+

VS

Team Averages
Level 19
1,477 SR
1,446 Elo+
Hades
Hades
DARTHMETAL6
Hades
Level 29
God Stats
13W - 7L
1,552 SR
Queue Stats
44W - 43L
1,406 Elo+
Party 1
Sobek
Sobek
Liamon
Sobek
Level 28
God Stats
4W - 4L
1,362 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 1
Hachiman
Hachiman
RyderxNZ
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,687 Elo+
Solo
Ymir
Ymir
estorno_brunido
Ymir
Level 13
God Stats
12W - 14L
1,471 SR
Queue Stats
16W - 20L
1,418 Elo+
Solo
Horus
Horus
fallenmask
Horus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 3L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
COLDL00DED
Cliodhna
13
4 / 5 / 2
8,832
520
10,767
13,090
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 3
7,188
423
6,893
11,280
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Darkopenitolol01
Cu Chulainn
12
4 / 1 / 1
8,193
482
10,464
9,268
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 9 / 2
6,414
377
7,041
14,765
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ValleyGod-
Izanami
12
1 / 7 / 3
7,962
468
6,869
12,168
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,508
559
11,341
13,165
6,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Liamon
Sobek
14
0 / 4 / 4
8,749
515
8,604
13,536
11,356
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
RyderxNZ
Hachiman
17
14 / 1 / 8
11,554
680
13,468
13,582
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 6
11,284
664
8,339
9,568
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
14
3 / 1 / 18
9,844
579
7,452
14,653
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
29
29
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
COLDL00DED
Cliodhna
4
5
2
1
W
5
3
5
2.5
L
0
7
3
0.21
L
Cu Chulainn
Darkopenitolol01
Cu Chulainn
4
1
1
4.5
W
Sobek
Liamon
Sobek
0
4
4
0.5
W
Hachiman
RyderxNZ
Hachiman
14
1
8
18
L
1
9
2
0.22
L
Izanami
ValleyGod-
Izanami
1
7
3
0.36
W
7
1
6
10
W
Horus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
49,204
60,571
Taken
64,504
27,426
Mitigated
42,720
9,863
Healing
31,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
COLDL00DED
Cliodhna
10,767
2,250
0
1,776
13,090
3,605
0
5,112
7,978
0
41,758
W
11,341
751
815
4,155
13,165
6,726
725
3,763
9,362
54,003
0
L
6,893
2,870
120
923
11,280
2,955
216
5,309
5,971
47,705
0
L
Cu Chulainn
Darkopenitolol01
Cu Chulainn
10,464
1,361
39
4,164
9,268
6,635
0
4,940
4,328
9,105
26,744
W
Sobek
Liamon
Sobek
8,604
317
140
6,376
13,536
11,356
1,980
3,904
9,035
41,210
0
W
Hachiman
RyderxNZ
Hachiman
13,468
8,960
0
6,906
13,582
4,626
2,682
1,637
11,820
0
92,294
L
7,041
1,838
0
531
14,765
11,334
0
8,170
6,595
13,082
0
L
Izanami
ValleyGod-
Izanami
6,869
4,913
0
2,310
12,168
2,897
0
4,753
7,415
0
45,092
W
8,339
1,309
0
3,926
9,568
5,160
104
2,955
6,534
88,589
0
W
Horus
7,452
2,728
2,632
6,263
14,653
14,852
38
4,776
9,721
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
50,939
325
Minions Killed
485
0
Camps Cleared
0
1,565,069
Distance Traveled
1,593,479
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,832
520
68
4
0
352,164
0
W
Hades
9,508
559
95
6
0
340,402
2
L
Olorun
7,188
423
79
5
0
300,465
1
L
Cu Chulainn
8,193
482
83
5
0
316,209
2
W
Sobek
8,749
515
78
5
0
283,370
0
W
Hachiman
11,554
680
131
8
0
319,436
0
L
Ymir
6,414
377
7
0
0
298,202
0
L
Izanami
7,962
468
88
5
0
298,029
0
W
Ymir
11,284
664
155
9
0
334,568
1
W
Horus
9,844
579
26
2
0
315,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role