Player Matchup

Pele
Pele
Bretherezen
Pele
Level 160
God Stats
5W - 3L
1,784 SR
Queue Stats
75W - 54L
1,681 Elo+
Party 1
Skadi
Skadi
FLCLCrimson
Skadi
Level 154
God Stats
5W - 1L
1,744 SR
Queue Stats
71W - 54L
1,618 Elo+
Party 1
Medusa
Medusa
Ghostricster
Medusa
Level 116
God Stats
1W - 1L
1,521 SR
Queue Stats
57W - 32L
1,721 Elo+
Party 1
Bacchus
Bacchus
S1L3NT x ECHO
Bacchus
Level 42
God Stats
2W - 0L
1,940 SR
Queue Stats
29W - 7L
1,775 Elo+
Party 1
Baba Yaga
Baba Yaga
TRAVIX 110 PR
Baba Yaga
Level 155
God Stats
2W - 1L
1,699 SR
Queue Stats
106W - 68L
1,691 Elo+
Party 1
Team Averages
Level 125
1,738 SR
1,697 Elo+

VS

Team Averages
Level 76
1,567 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fett2915
Ra
Level 123
God Stats
10W - 1L
1,710 SR
Queue Stats
185W - 116L
1,670 Elo+
Party 2
Scylla
Scylla
Jess048
Scylla
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Cernunnos
Cernunnos
MeepBeepo
Cernunnos
Level 29
God Stats
5W - 4L
1,779 SR
Queue Stats
111W - 106L
1,600 Elo+
Solo
Athena
Athena
cormoranstrike
Athena
Level 48
God Stats
7W - 5L
1,561 SR
Queue Stats
188W - 139L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,500
950
11,861
10,374
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 7
8,181
818
8,332
5,236
1,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
10 / 2 / 3
10,417
1,042
14,357
9,377
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
1 / 2 / 8
7,915
792
3,391
9,343
9,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
TRAVIX 110 PR
Baba Yaga
12
0 / 2 / 6
6,979
698
5,141
7,302
2,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 5 / 4
6,306
631
8,541
8,313
1,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 3
7,478
748
4,394
8,247
3,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Jess048
Scylla
12
0 / 3 / 2
5,986
599
1,260
7,083
1,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MeepBeepo
Cernunnos
14
5 / 5 / 4
8,410
841
11,415
12,013
4,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 7
7,316
732
4,620
12,700
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
18
Kills
9
9
Deaths
18
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
4
0.6
W
6
2
4
4
W
1
1
7
4.5
L
2
4
3
0.88
W
Medusa
10
2
3
5.75
L
Scylla
Jess048
Scylla
0
3
2
0.33
L
Cernunnos
MeepBeepo
Cernunnos
5
5
4
1.4
W
Bacchus
1
2
8
2.5
W
Baba Yaga
TRAVIX 110 PR
Baba Yaga
0
2
6
1.5
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
30,230
41,632
Taken
48,356
21,737
Mitigated
21,147
12,549
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,541
857
0
470
8,313
1,966
0
837
7,320
0
15,767
W
11,861
2,283
0
4,344
10,374
4,430
63
2,585
7,789
0
29,749
W
8,332
2,306
0
492
5,236
1,880
2,895
954
4,282
0
34,928
L
4,394
604
665
1,279
8,247
3,086
0
1,732
6,472
32,527
0
W
Medusa
14,357
6,811
0
3,806
9,377
3,321
691
2,198
7,179
0
39,543
L
Scylla
Jess048
Scylla
1,260
33
0
250
7,083
1,832
0
1,433
5,538
13,474
0
L
Cernunnos
MeepBeepo
Cernunnos
11,415
6,211
0
2,266
12,013
4,253
180
1,791
10,109
0
29,568
W
Bacchus
3,391
255
1,582
1,974
9,343
9,186
0
2,284
7,059
8,387
0
W
Baba Yaga
TRAVIX 110 PR
Baba Yaga
5,141
543
0
351
7,302
2,920
746
2,523
4,779
21,366
0
L
4,620
1,175
0
662
12,700
10,010
0
3,033
9,477
11,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
35,496
230
Minions Killed
190
11
Camps Cleared
5
968,638
Distance Traveled
899,864
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,306
631
20
2
2
158,348
4
W
Pele
9,500
950
51
5
3
186,968
3
W
Skadi
8,181
818
54
5
2
195,930
4
L
Ra
7,478
748
76
8
2
165,846
0
W
Medusa
10,417
1,042
66
7
6
203,037
1
L
Scylla
5,986
599
37
4
0
180,702
0
L
Cernunnos
8,410
841
45
5
1
173,174
2
W
Bacchus
7,915
792
13
1
0
190,401
0
W
Baba Yaga
6,979
698
46
5
0
192,302
0
L
Athena
7,316
732
12
1
0
221,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role