Player Matchup

Pele
Pele
COMRAD3B3AR
Pele
Level 125
God Stats
21W - 19L
1,589 SR
Queue Stats
84W - 57L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
GiIgamish
Gilgamesh
Level 28
God Stats
29W - 33L
1,570 SR
Queue Stats
102W - 73L
1,666 Elo+
Party 2
The Morrigan
The Morrigan
Heekit
The Morrigan
Level 37
God Stats
4W - 5L
1,762 SR
Queue Stats
88W - 62L
1,616 Elo+
Party 1
Artio
Artio
NoobCab
Artio
Level 31
God Stats
0W - 2L
1,320 SR
Queue Stats
73W - 75L
1,603 Elo+
Solo
Aphrodite
Aphrodite
dbrohg
Aphrodite
Level 75
God Stats
4W - 6L
1,486 SR
Queue Stats
215W - 175L
1,630 Elo+
Party 2
Team Averages
Level 59
1,545 SR
1,636 Elo+

VS

Team Averages
Level 81
1,664 SR
1,628 Elo+
Cupid
Cupid
Clauboh
Cupid
Level 107
God Stats
5W - 5L
1,725 SR
Queue Stats
160W - 126L
1,602 Elo+
Party 3
Da Ji
Da Ji
EternalYokaii
Da Ji
Level 129
God Stats
6W - 6L
1,681 SR
Queue Stats
150W - 134L
1,581 Elo+
Party 3
Mulan
Mulan
SenpaiBlackOfcl
Mulan
Level 128
God Stats
34W - 25L
1,670 SR
Queue Stats
156W - 143L
1,597 Elo+
Party 3
Geb
Geb
iggy4inting2
Geb
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
68W - 22L
1,839 Elo+
Party 3
Kukulkan
Kukulkan
poggersmode
Kukulkan
Level 18
God Stats
1W - 0L
1,502 SR
Queue Stats
27W - 27L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 1
11,813
492
16,880
24,418
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
GiIgamish
Gilgamesh
16
2 / 5 / 3
10,275
428
13,389
31,035
17,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Heekit
The Morrigan
18
3 / 9 / 4
11,738
489
14,536
15,902
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NoobCab
Artio
17
3 / 9 / 3
11,136
464
16,346
31,606
35,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
dbrohg
Aphrodite
15
1 / 7 / 2
9,502
396
7,950
20,132
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clauboh
Cupid
20
8 / 2 / 13
13,448
560
23,019
20,912
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
22 / 3 / 7
15,290
637
28,606
21,389
10,807
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 20
12,982
541
22,983
29,076
34,759
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 0 / 26
12,375
516
8,952
27,864
38,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
poggersmode
Kukulkan
18
5 / 5 / 15
12,721
530
11,848
13,880
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
13
Kills
41
41
Deaths
13
13
Assists
81
Player
Kills
Deaths
Assists
KDA
L
4
11
1
0.41
W
Cupid
Clauboh
Cupid
8
2
13
7.25
W
22
3
7
8.5
L
Gilgamesh
GiIgamish
Gilgamesh
2
5
3
0.7
L
The Morrigan
Heekit
The Morrigan
3
9
4
0.56
L
Artio
NoobCab
Artio
3
9
3
0.5
W
4
3
20
4.67
L
Aphrodite
dbrohg
Aphrodite
1
7
2
0.29
W
2
0
26
15
W
Kukulkan
poggersmode
Kukulkan
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,101
Damage
95,408
123,093
Taken
113,121
78,402
Mitigated
99,617
32,800
Healing
42,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,880
2,302
0
5,208
24,418
8,535
1,496
4,898
19,520
0
77,912
W
Cupid
Clauboh
Cupid
23,019
12,943
1,238
11,850
20,912
9,713
4,611
6,997
13,818
0
108,705
W
28,606
8,266
0
5,440
21,389
10,807
3,055
6,026
15,099
0
100,379
L
Gilgamesh
GiIgamish
Gilgamesh
13,389
3,279
7
7,594
31,035
17,846
0
5,920
25,115
0
64,147
L
The Morrigan
Heekit
The Morrigan
14,536
2,540
0
1,572
15,902
6,102
376
3,139
12,763
85,351
3,768
L
Artio
NoobCab
Artio
16,346
832
1,394
7,056
31,606
35,550
0
4,053
27,553
70,835
0
W
22,983
3,800
0
12,250
29,076
34,759
640
14,178
14,091
0
88,626
L
Aphrodite
dbrohg
Aphrodite
7,950
2,110
3,378
6,591
20,132
10,369
0
3,274
16,858
50,944
0
W
8,952
1,011
1,096
8,883
27,864
38,108
344
7,542
20,045
36,969
0
W
Kukulkan
poggersmode
Kukulkan
11,848
2,353
0
2,028
13,880
6,230
918
4,009
9,783
85,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
66,816
585
Minions Killed
588
0
Camps Cleared
0
2,037,045
Distance Traveled
2,303,239
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,813
492
118
5
0
445,069
5
W
Cupid
13,448
560
172
7
0
448,457
4
W
Da Ji
15,290
637
112
5
0
505,440
8
L
Gilgamesh
10,275
428
100
4
0
407,309
2
L
The Morrigan
11,738
489
159
7
0
400,809
6
L
Artio
11,136
464
131
5
0
385,912
5
W
Mulan
12,982
541
144
6
0
438,279
7
L
Aphrodite
9,502
396
77
3
0
397,946
2
W
Geb
12,375
516
39
2
0
476,562
5
W
Kukulkan
12,721
530
121
5
0
434,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role