Player Matchup

Fafnir
Fafnir
MoistEggggg
Fafnir
Level 127
God Stats
11W - 5L
1,512 SR
Queue Stats
193W - 173L
1,508 Elo+
Party 1
Zeus
Zeus
MrFlipperDipper
Zeus
Level 14
God Stats
12W - 8L
1,698 SR
Queue Stats
15W - 15L
1,436 Elo+
Party 1
Set
Set
SOR939
Set
Level 119
God Stats
4W - 1L
1,636 SR
Queue Stats
231W - 193L
1,496 Elo+
Party 1
Ullr
Ullr
Slycrashboom
Ullr
Level 126
God Stats
6W - 4L
1,587 SR
Queue Stats
157W - 129L
1,497 Elo+
Party 1
Horus
Horus
hardboiledlegg
Horus
Level 124
God Stats
14W - 14L
1,508 SR
Queue Stats
247W - 209L
1,493 Elo+
Party 1
Team Averages
Level 102
1,588 SR
1,486 Elo+

VS

Team Averages
Level 91
1,454 SR
1,527 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GrottyLK
Zeus
Level 100
God Stats
2W - 2L
1,483 SR
Queue Stats
440W - 476L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
Mancojoshua
Cabrakan
Level 43
God Stats
0W - 2L
1,162 SR
Queue Stats
50W - 46L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
UnLucky120
Heimdallr
Level 123
God Stats
7W - 9L
1,598 SR
Queue Stats
1,192W - 1,294L
1,597 Elo+
Party 2
Fenrir
Fenrir
xFoulsilver
Fenrir
Level 139
God Stats
16W - 20L
1,529 SR
Queue Stats
687W - 686L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 1 / 8
6,774
484
3,324
7,870
6,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
7,490
535
3,826
3,208
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
SOR939
Set
13
3 / 4 / 7
7,789
556
5,465
10,635
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 4
7,836
560
7,410
7,580
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
11 / 0 / 0
9,590
685
12,513
10,888
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 7 / 1
6,562
469
6,090
13,591
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
2 / 3 / 3
7,679
549
3,078
7,146
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Mancojoshua
Cabrakan
9
0 / 3 / 0
5,869
419
3,054
10,968
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
UnLucky120
Heimdallr
11
0 / 5 / 1
6,443
460
7,058
8,614
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
4 / 2 / 0
6,358
454
3,366
6,298
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
7
7
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
1
0.21
L
Zeus
2
3
3
1.17
L
Cabrakan
Mancojoshua
Cabrakan
0
3
0
0
W
Fafnir
1
1
8
5
W
2
2
2
1.5
W
Set
SOR939
Set
3
4
7
1.63
W
3
0
4
5
L
Heimdallr
UnLucky120
Heimdallr
0
5
1
0.1
W
11
0
0
11
L
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,538
Damage
22,646
40,181
Taken
46,617
20,288
Mitigated
20,616
15,940
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,090
863
0
2,443
13,591
7,234
0
1,933
11,085
1,224
30,063
L
Zeus
3,078
412
0
635
7,146
2,109
0
1,973
5,173
44,091
0
L
Cabrakan
Mancojoshua
Cabrakan
3,054
746
0
2,758
10,968
6,619
250
3,105
7,712
12,367
0
W
Fafnir
3,324
959
119
2,461
7,870
6,016
0
1,783
5,985
18,910
0
W
3,826
324
0
140
3,208
850
0
990
2,051
42,416
0
W
Set
SOR939
Set
5,465
2,151
0
4,073
10,635
3,798
0
1,889
8,488
0
45,229
W
7,410
3,252
0
3,147
7,580
1,891
932
363
7,217
0
55,586
L
Heimdallr
UnLucky120
Heimdallr
7,058
3,106
0
1,572
8,614
2,930
1,088
542
8,031
0
45,143
W
12,513
4,879
268
5,732
10,888
7,733
59
1,205
9,139
8,023
52,638
L
Fenrir
3,366
1,093
0
1,686
6,298
1,724
0
1,260
4,926
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
32,911
440
Minions Killed
322
0
Camps Cleared
0
1,492,372
Distance Traveled
1,186,483
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,562
469
69
5
0
243,420
1
L
Zeus
7,679
549
106
8
0
249,907
2
L
Cabrakan
5,869
419
13
1
0
267,244
2
W
Fafnir
6,774
484
25
2
0
278,519
2
W
Zeus
7,490
535
91
7
0
267,864
1
W
Set
7,789
556
86
6
0
343,868
7
W
Ullr
7,836
560
118
8
0
264,591
1
L
Heimdallr
6,443
460
93
7
0
218,068
0
W
Horus
9,590
685
120
9
0
337,530
3
L
Fenrir
6,358
454
41
3
0
207,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role