Player Matchup

Neith
Neith
NafgCjs12
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
ShnackPack02
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ethereal_tide8
Cliodhna
Level 22
God Stats
3W - 7L
1,422 SR
Queue Stats
9W - 19L
1,195 Elo+
Solo
Bellona
Bellona
gamergirl20091
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,664 Elo+
Solo
Ares
Ares
yuhgotpoped
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,472 Elo+

VS

Team Averages
Level 21
1,422 SR
1,325 Elo+
Ao Kuang
Ao Kuang
Gator_Tant
Ao Kuang
Level 29
God Stats
32W - 39L
1,394 SR
Queue Stats
101W - 137L
1,311 Elo+
Solo
Bellona
Bellona
LilPhobicXx
Bellona
Level 23
God Stats
10W - 8L
1,581 SR
Queue Stats
23W - 32L
1,267 Elo+
Solo
Cernunnos
Cernunnos
Stormdanuts
Cernunnos
Level 28
God Stats
5W - 2L
1,341 SR
Queue Stats
77W - 64L
1,337 Elo+
Solo
Guan Yu
Guan Yu
SxGRUNDEY
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 24
God Stats
34W - 44L
1,291 SR
Queue Stats
66W - 84L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NafgCjs12
Neith
2
0 / 1 / 0
5,182
273
245
1,038
326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 3 / 3
10,287
541
16,946
22,441
11,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
14
5 / 11 / 3
9,232
486
13,994
16,855
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 10 / 0
7,577
399
5,027
13,337
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 11 / 1
6,208
327
2,911
11,587
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gator_Tant
Ao Kuang
19
12 / 3 / 2
11,598
610
11,446
14,391
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LilPhobicXx
Bellona
16
7 / 2 / 5
10,697
563
11,412
13,270
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Stormdanuts
Cernunnos
16
7 / 2 / 7
10,642
560
13,312
12,167
3,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SxGRUNDEY
Guan Yu
15
4 / 4 / 6
10,130
533
7,356
15,086
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
fenderbenderx
Sun Wukong
14
6 / 4 / 5
9,543
502
4,864
13,051
6,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
14
Kills
36
36
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Gator_Tant
Ao Kuang
12
3
2
4.33
W
Bellona
LilPhobicXx
Bellona
7
2
5
4.75
L
Neith
NafgCjs12
Neith
0
1
0
0
L
8
3
3
3.17
W
Cernunnos
Stormdanuts
Cernunnos
7
2
7
5.25
W
Guan Yu
SxGRUNDEY
Guan Yu
4
4
6
1.75
L
Cliodhna
5
11
3
0.59
W
Sun Wukong
fenderbenderx
Sun Wukong
6
4
5
2.13
L
1
10
0
0.1
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
48,390
65,258
Taken
67,965
30,617
Mitigated
41,719
11,511
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Gator_Tant
Ao Kuang
11,446
3,944
0
8,154
14,391
6,798
3,495
254
14,074
68,739
14,554
W
Bellona
LilPhobicXx
Bellona
11,412
5,387
0
3,889
13,270
9,242
1,959
1,236
11,806
0
53,929
L
Neith
NafgCjs12
Neith
245
143
0
356
1,038
326
24
0
1,038
0
1,755
L
16,946
4,305
0
8,608
22,441
11,324
0
1,904
20,537
0
59,293
W
Cernunnos
Stormdanuts
Cernunnos
13,312
6,763
0
4,308
12,167
3,979
1,241
428
11,654
0
65,107
W
Guan Yu
SxGRUNDEY
Guan Yu
7,356
1,046
718
5,950
15,086
15,009
515
72
15,014
0
38,956
L
Cliodhna
13,994
1,685
0
1,331
16,855
4,001
598
2,171
14,684
0
55,012
W
Sun Wukong
fenderbenderx
Sun Wukong
4,864
1,498
107
2,651
13,051
6,691
1,510
513
12,436
0
44,492
L
5,027
1,359
0
749
13,337
8,364
1,789
4,392
8,945
0
28,993
L
2,911
466
0
467
11,587
6,602
0
2,061
9,526
16,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
52,610
279
Minions Killed
456
0
Camps Cleared
0
1,176,624
Distance Traveled
1,723,960
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,598
610
126
7
0
316,484
0
W
Bellona
10,697
563
101
5
0
388,187
0
L
Neith
5,182
273
3
0
0
46,012
1
L
Mulan
10,287
541
95
5
0
338,062
5
W
Cernunnos
10,642
560
84
4
0
358,406
0
W
Guan Yu
10,130
533
73
4
0
346,660
2
L
Cliodhna
9,232
486
100
5
0
313,505
1
W
Sun Wukong
9,543
502
72
4
0
314,223
1
L
Bellona
7,577
399
55
3
0
236,968
0
L
Ares
6,208
327
26
1
0
242,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role