Player Matchup

King Arthur
King Arthur
DigDougg
King Arthur
Level 127
God Stats
1W - 4L
1,475 SR
Queue Stats
131W - 153L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
Lord OwO
Jing Wei
Level 89
God Stats
2W - 1L
1,421 SR
Queue Stats
127W - 133L
1,451 Elo+
Party 2
Odin
Odin
Mrs_Puff_T-Pose
Odin
Level 66
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 2
Yemoja
Yemoja
Plankton_T-Pose
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,235 Elo+
Party 2
Olorun
Olorun
rockhead85
Olorun
Level 88
God Stats
10W - 21L
1,310 SR
Queue Stats
928W - 972L
1,395 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,398 Elo+

VS

Team Averages
Level 57
1,506 SR
1,395 Elo+
Neith
Neith
EnvyMySkillz420
Neith
Level 60
God Stats
7W - 8L
1,257 SR
Queue Stats
37W - 40L
1,335 Elo+
Party 3
King Arthur
King Arthur
SethBrogen65
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
bishop1278
Kukulkan
Level 143
God Stats
73W - 67L
1,534 SR
Queue Stats
272W - 342L
1,367 Elo+
Party 1
Olorun
Olorun
championpraiser
Olorun
Level 28
God Stats
81W - 122L
1,430 SR
Queue Stats
98W - 147L
1,369 Elo+
Party 1
Ymir
Ymir
v ZENITSU v
Ymir
Level 41
God Stats
7W - 3L
1,809 SR
Queue Stats
120W - 75L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DigDougg
King Arthur
18
16 / 3 / 10
13,525
1,230
25,765
14,407
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jing Wei
Lord OwO
Jing Wei
18
3 / 1 / 16
10,620
965
17,696
9,645
4,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 3 / 15
11,212
1,019
12,351
11,797
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 0 / 17
11,259
1,024
7,825
11,910
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
rockhead85
Olorun
17
6 / 0 / 12
11,144
1,013
6,784
5,800
4,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,098
918
9,419
11,945
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SethBrogen65
King Arthur
15
2 / 12 / 2
9,513
865
5,189
17,405
7,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
bishop1278
Kukulkan
16
2 / 5 / 3
9,874
898
16,081
13,703
5,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 4
10,174
925
8,814
13,484
5,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 7
10,283
935
7,094
20,217
24,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
30
Kills
7
7
Deaths
30
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DigDougg
King Arthur
16
3
10
7
L
1
4
4
0.75
W
Jing Wei
Lord OwO
Jing Wei
3
1
16
11
W
5
3
15
4.17
W
0
0
17
8.5
L
King Arthur
SethBrogen65
King Arthur
2
12
2
0.25
L
Kukulkan
bishop1278
Kukulkan
2
5
3
0.7
L
2
6
4
0.67
W
Olorun
rockhead85
Olorun
6
0
12
12
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,421
Damage
46,597
53,559
Taken
76,754
39,683
Mitigated
48,500
11,979
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DigDougg
King Arthur
25,765
5,903
0
974
14,407
7,832
0
8,027
5,815
0
42,925
L
9,419
4,336
0
981
11,945
4,801
0
2,333
9,479
0
39,316
W
Jing Wei
Lord OwO
Jing Wei
17,696
10,781
160
2,091
9,645
4,292
0
5,416
3,713
0
37,051
W
12,351
2,815
760
1,769
11,797
9,282
0
7,949
3,848
0
30,322
W
7,825
1,678
1,439
1,684
11,910
14,004
0
7,195
4,715
19,616
0
L
King Arthur
SethBrogen65
King Arthur
5,189
982
0
0
17,405
7,853
0
2,338
14,756
0
14,843
L
Kukulkan
bishop1278
Kukulkan
16,081
1,149
116
412
13,703
5,278
0
2,355
11,306
35,638
0
L
8,814
4,889
0
2,160
13,484
5,682
0
3,541
9,864
22,122
0
W
Olorun
rockhead85
Olorun
6,784
1,580
1,192
1,910
5,800
4,273
0
3,402
2,398
19,881
0
L
7,094
1,262
0
932
20,217
24,886
0
4,042
15,895
22,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
49,942
199
Minions Killed
186
10
Camps Cleared
8
1,004,216
Distance Traveled
844,742
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,525
1,230
36
3
8
206,464
1
L
Neith
10,098
918
54
5
5
160,332
0
W
Jing Wei
10,620
965
47
4
2
208,637
0
W
Odin
11,212
1,019
57
5
0
188,985
0
W
Yemoja
11,259
1,024
20
2
0
189,612
0
L
King Arthur
9,513
865
16
1
1
134,632
1
L
Kukulkan
9,874
898
57
5
1
204,657
0
L
Olorun
10,174
925
28
3
1
159,459
0
W
Olorun
11,144
1,013
39
4
0
210,518
1
L
Ymir
10,283
935
31
3
0
185,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role