Player Matchup

Ymir
Ymir
AwesomeMachine2
Ymir
Level 119
God Stats
9W - 12L
1,463 SR
Queue Stats
320W - 335L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Donobanban98
Hou Yi
Level 124
God Stats
0W - 1L
1,276 SR
Queue Stats
17W - 26L
1,449 Elo+
Solo
Neith
Neith
MrJU_ice
Neith
Level 117
God Stats
14W - 19L
1,409 SR
Queue Stats
125W - 140L
1,435 Elo+
Party 1
Freya
Freya
PlayaDonDada
Freya
Level 128
God Stats
2W - 3L
1,318 SR
Queue Stats
871W - 873L
1,510 Elo+
Solo
Bastet
Bastet
da_real_slick86
Bastet
Level 124
God Stats
84W - 75L
1,520 SR
Queue Stats
133W - 133L
1,465 Elo+
Party 1
Team Averages
Level 122
1,397 SR
1,457 Elo+

VS

Team Averages
Level 102
1,539 SR
1,499 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Crooked_Smile-_-
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,495 Elo+
Solo
Izanami
Izanami
Hibnosys_3
Izanami
Level 82
God Stats
1W - 0L
1,626 SR
Queue Stats
47W - 46L
1,513 Elo+
Party 2
Nox
Nox
thattpoppy
Nox
Level 135
God Stats
9W - 1L
1,570 SR
Queue Stats
34W - 27L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 14
14,166
1,012
12,261
41,260
51,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
4 / 7 / 14
14,478
1,034
17,149
20,686
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MrJU_ice
Neith
20
5 / 7 / 9
14,363
1,026
31,448
23,797
9,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 11 / 10
14,437
1,031
21,522
30,096
11,418
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 6 / 11
14,165
1,012
23,304
18,662
7,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
14 / 4 / 16
16,099
1,150
31,830
23,272
25,351
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
 
Ravana
20
5 / 6 / 16
14,140
1,010
16,847
22,179
11,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 3 / 28
13,276
948
21,488
25,946
34,404
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Hibnosys_3
Izanami
20
13 / 6 / 17
15,801
1,129
34,882
21,937
7,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 23
15,518
1,108
21,829
17,273
8,621
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
140
23
Kills
40
40
Deaths
23
58
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
4
16
5.5
W
Ravana
 
Ravana
5
6
16
2.17
L
1
9
14
0.89
W
0
3
28
4.67
L
Hou Yi
4
7
14
1.57
W
Izanami
Hibnosys_3
Izanami
13
6
17
3.58
L
Neith
MrJU_ice
Neith
5
7
9
1.36
L
7
11
10
1.09
L
6
6
11
1.92
W
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,684
Damage
126,876
134,501
Taken
110,607
88,712
Mitigated
87,508
18,435
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
31,830
9,167
0
3,282
23,272
25,351
0
6,205
17,067
2,667
47,310
W
Ravana
 
Ravana
16,847
6,516
0
633
22,179
11,399
0
9,286
12,893
0
36,681
L
12,261
2,224
144
2,164
41,260
51,007
0
10,595
28,328
27,094
0
W
21,488
1,283
2,020
5,197
25,946
34,404
0
5,235
20,711
32,978
0
L
Hou Yi
17,149
10,832
0
1,443
20,686
8,728
0
7,711
12,113
0
47,210
W
Izanami
Hibnosys_3
Izanami
34,882
31,318
0
2,639
21,937
7,733
0
7,751
14,186
0
68,809
L
Neith
MrJU_ice
Neith
31,448
20,850
81
7,357
23,797
9,819
0
9,105
14,055
0
61,983
L
21,522
8,971
0
5,346
30,096
11,418
0
9,043
20,237
39,923
0
L
23,304
4,418
58
1,842
18,662
7,740
0
5,737
12,450
0
38,523
W
21,829
1,823
411
1,616
17,273
8,621
0
5,306
11,967
43,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,609
Gold Earned
74,834
248
Minions Killed
268
2
Camps Cleared
13
1,214,322
Distance Traveled
1,303,363
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,099
1,150
53
4
0
296,940
0
W
Ravana
14,140
1,010
46
3
5
254,089
1
L
Ymir
14,166
1,012
32
2
1
236,516
0
W
Cthulhu
13,276
948
29
2
0
265,262
1
L
Hou Yi
14,478
1,034
66
5
1
225,903
0
W
Izanami
15,801
1,129
79
6
5
231,067
0
L
Neith
14,363
1,026
65
5
0
220,688
0
L
Freya
14,437
1,031
40
3
0
239,743
1
L
Bastet
14,165
1,012
45
3
0
291,472
0
W
Nox
15,518
1,108
61
4
3
256,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role