Player Matchup

Hades
Hades
BizarreDruid540
Hades
Level 4
God Stats
4W - 4L
1,728 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Bumb1ebee2020
Cthulhu
Level 10
God Stats
8W - 4L
1,635 SR
Queue Stats
9W - 6L
1,472 Elo+
Party 1
Merlin
Merlin
Carbral
Merlin
Level 28
God Stats
21W - 22L
1,557 SR
Queue Stats
42W - 38L
1,461 Elo+
Solo
Bellona
Bellona
CruddierBeast97
Bellona
Level 106
God Stats
1W - 0L
1,755 SR
Queue Stats
20W - 23L
1,442 Elo+
Party 1
Medusa
Medusa
PlaugeDoctor520
Medusa
Level 123
God Stats
1W - 1L
1,171 SR
Queue Stats
17W - 22L
1,458 Elo+
Party 1
Team Averages
Level 54
1,569 SR
1,492 Elo+

VS

Team Averages
Level 26
1,460 SR
1,453 Elo+
Ratatoskr
Ratatoskr
AlphaGheist
Ratatoskr
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
110W - 115L
1,418 Elo+
Solo
Raijin
Raijin
Beegger
Raijin
Level 26
God Stats
1W - 4L
1,243 SR
Queue Stats
100W - 92L
1,496 Elo+
Solo
Thoth
Thoth
King_Mukrai
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,441 Elo+
Party 2
Skadi
Skadi
Palutea
Skadi
Level 28
God Stats
1W - 4L
1,420 SR
Queue Stats
2W - 4L
1,487 Elo+
Solo
Bellona
Bellona
Radio_Dust_
Bellona
Level 22
God Stats
5W - 3L
1,613 SR
Queue Stats
24W - 28L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 19
10,529
1,053
11,919
14,175
10,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
3 / 5 / 20
10,531
1,053
10,767
15,451
12,380
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Carbral
Merlin
19
7 / 0 / 26
12,145
1,215
21,450
5,379
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 5 / 15
11,177
1,118
12,904
13,074
12,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
16 / 3 / 17
13,480
1,348
25,596
7,899
2,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

234

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlphaGheist
Ratatoskr
16
5 / 11 / 6
10,433
1,043
11,223
19,765
7,692
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Beegger
Raijin
17
6 / 4 / 6
11,369
1,137
14,427
14,755
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 13 / 10
9,832
983
9,020
18,225
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Palutea
Skadi
16
3 / 5 / 12
10,136
1,014
11,028
13,953
4,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Radio_Dust_
Bellona
16
3 / 6 / 8
10,061
1,006
7,293
22,735
15,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
61
39
Kills
19
19
Deaths
39
97
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlphaGheist
Ratatoskr
5
11
6
0.73
L
Raijin
Beegger
Raijin
6
4
6
2.25
W
4
6
19
2.25
W
Cthulhu
3
5
20
2.6
W
Merlin
Carbral
Merlin
7
0
26
20
W
9
5
15
3.3
L
2
13
10
0.54
L
Skadi
Palutea
Skadi
3
5
12
1.8
W
16
3
17
8.17
L
Bellona
Radio_Dust_
Bellona
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,636
Damage
52,991
55,978
Taken
89,433
39,276
Mitigated
39,558
7,292
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlphaGheist
Ratatoskr
11,223
3,700
0
434
19,765
7,692
0
9,294
10,471
0
17,701
L
Raijin
Beegger
Raijin
14,427
1,017
0
0
14,755
5,589
0
5,130
9,625
50,188
0
W
11,919
174
137
2,378
14,175
10,567
0
5,179
8,777
21,775
0
W
Cthulhu
10,767
1,269
205
1,866
15,451
12,380
0
5,376
9,589
24,611
0
W
Merlin
Carbral
Merlin
21,450
787
99
1,206
5,379
1,683
0
2,635
2,568
50,774
0
W
12,904
1,685
0
1,067
13,074
12,099
0
4,850
7,868
0
14,906
L
9,020
354
0
756
18,225
6,502
0
8,992
9,233
16,673
0
L
Skadi
Palutea
Skadi
11,028
6,604
407
614
13,953
4,560
0
7,175
6,778
0
18,348
W
25,596
13,810
0
334
7,899
2,547
0
3,920
3,729
0
43,014
L
Bellona
Radio_Dust_
Bellona
7,293
1,811
63
1,182
22,735
15,215
0
13,545
9,190
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
51,831
162
Minions Killed
163
6
Camps Cleared
7
862,003
Distance Traveled
896,008
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,433
1,043
12
1
1
198,460
0
L
Raijin
11,369
1,137
87
9
2
175,065
0
W
Hades
10,529
1,053
23
2
0
143,593
1
W
Cthulhu
10,531
1,053
36
4
3
167,993
3
W
Merlin
12,145
1,215
77
8
1
198,865
0
W
Bellona
11,177
1,118
3
0
0
173,201
0
L
Thoth
9,832
983
10
1
3
170,254
0
L
Skadi
10,136
1,014
16
2
0
161,377
1
W
Medusa
13,480
1,348
23
2
2
178,351
0
L
Bellona
10,061
1,006
38
4
1
190,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role