Player Matchup

Neith
Neith
AtypicalNUT
Neith
Level 18
God Stats
2W - 3L
1,372 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Nemesis
Nemesis
BaldingBuffalo
Nemesis
Level 22
God Stats
1W - 2L
1,447 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 1
Agni
Agni
IHasTheClap
Agni
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo
Ares
Ares
Olivertho
Ares
Level 27
God Stats
6W - 5L
1,696 SR
Queue Stats
62W - 53L
1,467 Elo+
Solo
Mulan
Mulan
QanTumLeaper
Mulan
Level 29
God Stats
3W - 2L
1,788 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,450 Elo+

VS

Team Averages
Level 40
1,501 SR
1,468 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mr420baby
Jing Wei
Level 120
God Stats
8W - 10L
1,503 SR
Queue Stats
714W - 716L
1,644 Elo+
Party 2
Mulan
Mulan
UnkonwnCaIIer
Mulan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 51L
1,619 Elo+
Solo
Ymir
Ymir
heboojabi
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,251 Elo+
Party 2
Neith
Neith
josesito7w7
Neith
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
62W - 64L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
3,946
438
2,244
4,227
599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 2 / 1
4,276
475
1,944
5,536
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
5,619
624
2,558
3,895
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
5
0 / 4 / 0
3,846
427
933
5,910
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 2 / 1
5,485
609
5,870
5,414
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 0
5,697
633
1,947
5,510
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Mr420baby
Jing Wei
10
6 / 0 / 3
5,791
643
6,693
4,512
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,276
586
2,605
5,198
1,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
8
2 / 0 / 9
5,479
609
2,867
7,961
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 1
4,162
462
1,220
4,253
970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
0
3
L
0
4
0
0
L
0
2
1
0.25
L
1
1
0
1
W
Jing Wei
Mr420baby
Jing Wei
6
0
3
7.5
L
Ares
0
4
0
0
L
4
2
1
2.25
W
2
0
2
3
W
Ymir
2
0
9
6.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
15,332
24,982
Taken
27,434
8,222
Mitigated
11,995
7,118
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,947
515
0
446
5,510
2,158
0
969
4,404
0
31,015
L
2,244
1,005
0
850
4,227
599
0
338
3,889
0
15,119
L
1,944
738
0
2,942
5,536
1,344
0
534
5,002
0
15,446
L
2,558
164
0
823
3,895
1,100
0
138
3,757
33,368
0
W
Jing Wei
Mr420baby
Jing Wei
6,693
5,094
0
1,860
4,512
1,156
670
456
4,056
0
32,675
L
Ares
933
23
105
1,023
5,910
2,127
0
1,343
4,567
6,670
0
L
5,870
632
0
1,375
5,414
3,052
829
514
4,900
0
20,843
W
2,605
308
0
2,489
5,198
1,874
0
660
4,425
0
24,841
W
Ymir
2,867
1,031
558
3,312
7,961
5,837
0
1,225
6,627
15,791
0
W
1,220
179
0
442
4,253
970
0
0
3,996
0
13,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
26,405
185
Minions Killed
246
0
Camps Cleared
0
789,780
Distance Traveled
820,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,697
633
69
8
0
177,359
1
L
Neith
3,946
438
19
2
0
147,602
2
L
Nemesis
4,276
475
39
4
0
174,064
2
L
Agni
5,619
624
77
9
0
171,574
4
W
Jing Wei
5,791
643
59
7
0
171,908
3
L
Ares
3,846
427
8
1
0
131,096
3
L
Mulan
5,485
609
42
5
0
165,444
0
W
Mulan
5,276
586
53
6
0
168,466
2
W
Ymir
5,479
609
33
4
0
161,560
1
W
Neith
4,162
462
32
4
0
140,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role