Player Matchup

Bacchus
Bacchus
Gold IV
MROyamat
Bacchus
Gold IV
Level 146
God Stats
47W - 29L
1,641 SR
Queue Stats
230W - 236L
1,241 MMR
Party 1
Chronos
Chronos
Silver I
VxZupex
Chronos
Silver I
Level 84
God Stats
1W - 3L
1,656 SR
Queue Stats
47W - 70L
1,109 MMR
Solo
Chaac
Chaac
Gold III
joedark23
Chaac
Gold III
Level 148
God Stats
109W - 87L
1,606 SR
Queue Stats
592W - 661L
1,445 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,634 SR
1,265 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,647 SR
1,215 MMR
Baron Samedi
Baron Samedi
Bronze III
DAWIGGLER79
Baron Samedi
Bronze III
Level 160
God Stats
2W - 2L
1,725 SR
Queue Stats
11W - 14L
1,427 MMR
Party 2
Medusa
Medusa
Bronze I
Dubuzz175
Medusa
Bronze I
Level 128
God Stats
5W - 7L
1,381 SR
Queue Stats
90W - 168L
719 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TheMindxOfxKid9
Sylvanus
Bronze III
Level 124
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MROyamat
Bacchus
14
4 / 1 / 10
9,973
767
12,035
15,500
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
VxZupex
Chronos
13
5 / 2 / 9
9,655
743
8,168
7,304
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
joedark23
Chaac
15
6 / 1 / 9
9,963
766
16,732
14,905
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshCliodhnaMorgan Le FayAchillesCthulhu

VS

Bans
JormungandrDanzaburouKukulkanOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAWIGGLER79
Baron Samedi
11
1 / 5 / 3
7,648
588
10,500
15,505
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Dubuzz175
Medusa
10
0 / 7 / 3
7,358
566
7,760
12,908
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
3 / 3 / 1
7,985
614
4,581
12,616
9,666
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DAWIGGLER79
Baron Samedi
1
5
3
0.5
L
Medusa
Dubuzz175
Medusa
0
7
3
0.21
W
Bacchus
MROyamat
Bacchus
4
1
10
9
L
Sylvanus
3
3
1
1.17
W
Chronos
VxZupex
Chronos
5
2
9
4.75
W
Chaac
joedark23
Chaac
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
22,841
37,709
Taken
41,029
30,791
Mitigated
20,921
17,805
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DAWIGGLER79
Baron Samedi
10,500
926
1,865
4,653
15,505
6,825
0
7,311
7,547
29,639
0
L
Medusa
Dubuzz175
Medusa
7,760
4,325
476
1,099
12,908
4,430
0
6,491
6,042
0
25,499
W
Bacchus
MROyamat
Bacchus
12,035
946
0
6,760
15,500
14,405
448
6,395
9,105
29,191
0
L
Sylvanus
4,581
836
2,996
3,780
12,616
9,666
0
6,640
5,585
8,694
0
W
Chronos
VxZupex
Chronos
8,168
2,517
0
1,388
7,304
2,527
1,762
2,686
4,618
29,735
0
W
Chaac
joedark23
Chaac
16,732
3,523
0
9,657
14,905
13,859
637
6,858
8,047
0
41,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
22,991
139
Minions Killed
100
7
Camps Cleared
3
746,653
Distance Traveled
634,826
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,648
588
40
3
1
202,444
6
L
Medusa
7,358
566
43
3
2
218,145
2
W
Bacchus
9,973
767
36
3
2
246,343
1
L
Sylvanus
7,985
614
17
1
0
214,237
3
W
Chronos
9,655
743
57
4
3
223,482
0
W
Chaac
9,963
766
46
4
2
276,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role