Player Matchup

Cliodhna
Cliodhna
Archiemedies
Cliodhna
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Banderpug
Baron Samedi
Level 27
God Stats
7W - 8L
1,553 SR
Queue Stats
20W - 24L
1,412 Elo+
Party 1
Mulan
Mulan
GaiusAugustus
Mulan
Level 27
God Stats
2W - 2L
1,520 SR
Queue Stats
16W - 13L
1,485 Elo+
Party 1
Janus
Janus
LuckyJackel
Janus
Level 28
God Stats
7W - 8L
1,399 SR
Queue Stats
64W - 83L
1,349 Elo+
Solo
Charybdis
Charybdis
VarianteDelta
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 20
1,494 SR
1,449 Elo+

VS

Team Averages
Level 21
1,633 SR
1,387 Elo+
Izanami
Izanami
Garhfig
Izanami
Level 22
God Stats
35W - 39L
1,611 SR
Queue Stats
52W - 79L
1,417 Elo+
Party 2
Thanatos
Thanatos
JohanLieberttt
Thanatos
Level 28
God Stats
13W - 20L
1,662 SR
Queue Stats
128W - 154L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
KingAlexT2P
Xing Tian
Level 32
God Stats
18W - 14L
1,647 SR
Queue Stats
167W - 225L
1,432 Elo+
Party 2
Anubis
Anubis
ReactedFoot1329
Anubis
Level 12
God Stats
9W - 9L
1,747 SR
Queue Stats
33W - 46L
1,485 Elo+
Party 2
Tyr
Tyr
SMOKEMz
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Archiemedies
Cliodhna
15
11 / 4 / 2
9,976
665
10,148
9,966
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Banderpug
Baron Samedi
12
6 / 1 / 7
8,511
567
9,115
9,815
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 2 / 0
9,757
650
9,552
9,519
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
8,016
534
1,642
7,017
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
VarianteDelta
Charybdis
13
4 / 4 / 7
8,088
539
9,296
9,424
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garhfig
Izanami
10
0 / 6 / 2
6,356
424
4,123
6,968
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
14
9 / 4 / 0
9,193
613
8,786
12,594
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
KingAlexT2P
Xing Tian
10
1 / 4 / 4
6,953
464
3,126
13,140
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 2
7,626
508
4,980
11,264
4,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
10
0 / 6 / 0
6,355
424
1,627
12,210
5,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
27
Kills
11
12
Deaths
27
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Archiemedies
Cliodhna
11
4
2
3
W
Baron Samedi
Banderpug
Baron Samedi
6
1
7
9.5
W
6
2
0
3
L
Izanami
Garhfig
Izanami
0
6
2
0.17
L
Thanatos
9
4
0
2.25
L
Xing Tian
KingAlexT2P
Xing Tian
1
4
4
0.75
W
0
1
2
1
L
1
7
2
0.29
L
Tyr
0
6
0
0
W
Charybdis
VarianteDelta
Charybdis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,753
Damage
22,642
45,741
Taken
56,176
21,528
Mitigated
24,880
16,418
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Archiemedies
Cliodhna
10,148
1,774
0
2,926
9,966
2,957
839
2,851
7,115
0
54,700
W
Baron Samedi
Banderpug
Baron Samedi
9,115
559
671
4,381
9,815
5,339
261
3,116
6,699
26,111
0
W
9,552
1,365
0
3,119
9,519
9,377
1,958
451
9,068
8,805
53,910
L
Izanami
Garhfig
Izanami
4,123
2,561
0
746
6,968
1,449
253
1,808
5,160
0
36,120
L
Thanatos
8,786
2,151
0
9,722
12,594
3,637
0
1,872
10,493
0
37,218
L
Xing Tian
KingAlexT2P
Xing Tian
3,126
289
0
1,952
13,140
9,264
0
3,424
9,716
16,463
0
W
1,642
167
0
2,199
7,017
1,926
132
1,083
5,934
55,882
0
L
4,980
807
0
3,970
11,264
4,805
289
3,103
8,161
51,294
0
L
Tyr
1,627
345
0
1,058
12,210
5,725
0
1,850
9,979
1,968
23,365
W
Charybdis
VarianteDelta
Charybdis
9,296
5,545
0
3,122
9,424
1,929
1,656
1,231
8,193
0
48,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
36,483
462
Minions Killed
302
0
Camps Cleared
0
1,400,048
Distance Traveled
1,342,716
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,976
665
102
7
0
285,722
0
W
Baron Samedi
8,511
567
31
2
0
291,167
0
W
Mulan
9,757
650
141
9
0
278,665
0
L
Izanami
6,356
424
77
5
0
240,958
0
L
Thanatos
9,193
613
67
4
0
301,322
1
L
Xing Tian
6,953
464
14
1
0
303,920
1
W
Janus
8,016
534
105
7
0
290,065
6
L
Anubis
7,626
508
89
6
0
238,205
0
L
Tyr
6,355
424
55
4
0
258,311
3
W
Charybdis
8,088
539
83
6
0
254,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role