Player Matchup

Cthulhu
Cthulhu
ChejoTortuga
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,447 Elo+
Party 1
Ra
Ra
Genos1315
Ra
Level 65
God Stats
4W - 6L
1,445 SR
Queue Stats
71W - 97L
1,398 Elo+
Party 1
Thanatos
Thanatos
Pashpita7
Thanatos
Level 23
God Stats
30W - 32L
1,432 SR
Queue Stats
46W - 52L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
SRFPichigo
Jing Wei
Level 28
God Stats
4W - 5L
1,495 SR
Queue Stats
45W - 62L
1,416 Elo+
Party 1
Bellona
Bellona
gus-castro79
Bellona
Level 13
God Stats
10W - 6L
1,429 SR
Queue Stats
27W - 23L
1,453 Elo+
Party 1
Team Averages
Level 30
1,460 SR
1,419 Elo+

VS

Team Averages
Level 21
1,497 SR
1,371 Elo+
Set
Set
Blac Phillip600
Set
Level 16
God Stats
1W - 0L
1,387 SR
Queue Stats
11W - 20L
1,249 Elo+
Party 2
Neith
Neith
LaJambaJuice
Neith
Level 28
God Stats
20W - 16L
1,525 SR
Queue Stats
222W - 267L
1,358 Elo+
Solo
Zeus
Zeus
MyeCohk6014
Zeus
Level 17
God Stats
2W - 0L
1,460 SR
Queue Stats
12W - 8L
1,602 Elo+
Party 2
Yemoja
Yemoja
VSouthernBelleV
Yemoja
Level 13
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 7L
1,213 Elo+
Party 2
Achilles
Achilles
jam617letsgo
Achilles
Level 29
God Stats
4W - 1L
1,828 SR
Queue Stats
174W - 190L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChejoTortuga
Cthulhu
18
6 / 4 / 13
12,886
460
11,685
31,152
41,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 9 / 8
13,288
475
14,517
23,321
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pashpita7
Thanatos
18
8 / 11 / 5
12,536
448
12,995
30,059
16,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
SRFPichigo
Jing Wei
18
5 / 7 / 11
12,847
459
13,376
28,524
9,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
gus-castro79
Bellona
17
1 / 10 / 3
10,644
380
7,909
23,325
15,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 7
13,719
490
4,200
20,731
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 11
14,512
518
25,964
19,713
8,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
18 / 5 / 7
17,604
629
47,364
24,677
10,021
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 6 / 10
13,599
486
5,449
20,991
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
jam617letsgo
Achilles
20
15 / 2 / 10
17,032
608
25,250
24,968
35,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
26
Kills
40
41
Deaths
27
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
8
7
0.69
L
Cthulhu
ChejoTortuga
Cthulhu
6
4
13
3.13
L
6
9
8
1.11
W
5
6
11
1.75
W
18
5
7
4.3
L
Thanatos
Pashpita7
Thanatos
8
11
5
0.95
L
Jing Wei
SRFPichigo
Jing Wei
5
7
11
1.5
W
0
6
10
0.83
L
Bellona
gus-castro79
Bellona
1
10
3
0.25
W
Achilles
jam617letsgo
Achilles
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,482
Damage
108,227
136,381
Taken
111,080
91,948
Mitigated
88,264
35,896
Healing
39,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,200
1,624
0
6,556
20,731
8,145
0
4,141
15,396
0
81,655
L
Cthulhu
ChejoTortuga
Cthulhu
11,685
848
0
4,381
31,152
41,776
306
12,901
18,251
29,840
0
L
14,517
1,224
1,965
4,409
23,321
8,636
629
12,416
10,905
75,108
0
W
25,964
11,749
0
3,387
19,713
8,164
5,354
6,232
13,243
0
106,320
W
47,364
11,433
0
12,302
24,677
10,021
2,880
6,194
18,194
188,360
0
L
Thanatos
Pashpita7
Thanatos
12,995
5,000
0
13,057
30,059
16,414
290
9,630
20,429
0
74,788
L
Jing Wei
SRFPichigo
Jing Wei
13,376
10,944
0
7,230
28,524
9,141
1,104
13,829
14,695
0
46,669
W
5,449
1,553
2,808
3,520
20,991
26,382
1,465
4,097
16,370
40,012
0
L
Bellona
gus-castro79
Bellona
7,909
2,467
0
4,854
23,325
15,981
259
4,037
19,288
0
57,492
W
Achilles
jam617letsgo
Achilles
25,250
15,103
0
11,377
24,968
35,552
5,555
6,270
18,295
0
83,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,201
Gold Earned
76,466
416
Minions Killed
611
0
Camps Cleared
0
2,386,311
Distance Traveled
2,448,805
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,719
490
114
4
0
491,481
3
L
Cthulhu
12,886
460
46
2
0
546,559
0
L
Ra
13,288
475
102
4
0
420,499
3
W
Neith
14,512
518
121
4
0
476,407
2
W
Zeus
17,604
629
210
8
0
487,633
1
L
Thanatos
12,536
448
126
5
0
437,076
0
L
Jing Wei
12,847
459
63
2
0
513,246
0
W
Yemoja
13,599
486
52
2
0
483,469
0
L
Bellona
10,644
380
79
3
0
468,931
1
W
Achilles
17,032
608
114
4
0
509,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role