Player Matchup

Bastet
Bastet
ARIMAv2
Bastet
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Zeus
Zeus
Kiilliion
Zeus
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 36L
1,703 Elo+
Solo
Fafnir
Fafnir
Pablopepito
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,464 Elo+
Party 2
Skadi
Skadi
Secaoner
Skadi
Level 7
God Stats
7W - 6L
1,161 SR
Queue Stats
40W - 34L
1,031 Elo+
Party 2
Olorun
Olorun
TheFKGnoob
Olorun
Level 14
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 6L
1,484 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,424 Elo+

VS

Team Averages
Level 17
1,691 SR
1,521 Elo+
Hel
Hel
Høøker
Hel
Level 5
God Stats
8W - 3L
1,766 SR
Queue Stats
26W - 22L
1,739 Elo+
Solo
Arachne
Arachne
Lowbob1111
Arachne
Level 24
God Stats
7W - 2L
1,718 SR
Queue Stats
29W - 26L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
NinniQQ
Aphrodite
Level 24
God Stats
14W - 6L
1,619 SR
Queue Stats
30W - 26L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
Parein
Hou Yi
Level 14
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 3L
1,503 Elo+
Solo
Zeus
Zeus
WOLFlMongoose
Zeus
Level 17
God Stats
7W - 10L
1,561 SR
Queue Stats
10W - 15L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ARIMAv2
Bastet
15
7 / 5 / 2
9,266
545
10,798
15,795
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
2 / 5 / 2
9,093
535
10,983
15,321
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
11
1 / 4 / 1
7,524
443
2,153
11,368
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Secaoner
Skadi
10
1 / 9 / 0
6,576
387
4,882
9,915
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
TheFKGnoob
Olorun
12
0 / 9 / 4
7,292
429
4,835
11,871
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
10,826
637
9,693
12,019
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Lowbob1111
Arachne
16
7 / 2 / 4
10,628
625
10,235
14,371
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
NinniQQ
Aphrodite
14
0 / 1 / 13
9,157
539
2,625
6,324
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Parein
Hou Yi
17
17 / 2 / 0
11,387
670
20,458
13,533
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 6
10,190
599
9,060
8,895
2,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
11
Kills
32
32
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
ARIMAv2
Bastet
7
5
2
1.6
W
3
2
2
2
L
Zeus
2
5
2
0.6
W
Arachne
Lowbob1111
Arachne
7
2
4
4.5
W
Aphrodite
NinniQQ
Aphrodite
0
1
13
6.5
L
Fafnir
1
4
1
0.38
W
Hou Yi
Parein
Hou Yi
17
2
0
8.5
L
Skadi
Secaoner
Skadi
1
9
0
0.11
L
Olorun
TheFKGnoob
Olorun
0
9
4
0.22
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
52,071
64,270
Taken
55,142
27,120
Mitigated
29,645
14,641
Healing
28,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ARIMAv2
Bastet
10,798
3,285
0
5,762
15,795
4,484
0
3,309
12,446
0
54,657
W
9,693
131
611
6,818
12,019
9,127
337
5,515
6,504
77,692
0
L
Zeus
10,983
3,328
0
5,534
15,321
9,858
0
6,918
7,752
64,599
0
W
Arachne
Lowbob1111
Arachne
10,235
7,241
0
5,115
14,371
8,391
492
2,977
11,394
0
73,141
W
Aphrodite
NinniQQ
Aphrodite
2,625
720
4,037
3,604
6,324
4,648
702
1,852
4,472
14,939
0
L
Fafnir
2,153
794
0
2,122
11,368
7,612
0
2,218
9,104
15,219
0
W
Hou Yi
Parein
Hou Yi
20,458
12,371
0
5,956
13,533
4,494
1,958
2,364
11,169
0
103,511
L
Skadi
Secaoner
Skadi
4,882
1,658
0
0
9,915
1,721
86
2,463
7,356
0
24,925
L
Olorun
TheFKGnoob
Olorun
4,835
2,256
0
1,223
11,871
3,445
676
5,637
6,234
34,000
2,315
W
9,060
2,167
0
2,300
8,895
2,985
1,072
4,701
4,194
49,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
52,188
364
Minions Killed
537
0
Camps Cleared
0
1,449,144
Distance Traveled
1,691,914
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,266
545
86
5
0
347,019
0
W
Hel
10,826
637
160
9
0
374,966
2
L
Zeus
9,093
535
137
8
0
290,249
1
W
Arachne
10,628
625
117
7
0
377,980
6
W
Aphrodite
9,157
539
27
2
0
330,946
1
L
Fafnir
7,524
443
37
2
0
291,245
1
W
Hou Yi
11,387
670
136
8
0
319,715
2
L
Skadi
6,576
387
31
2
0
261,598
0
L
Olorun
7,292
429
73
4
0
259,033
1
W
Zeus
10,190
599
97
6
0
288,307
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role