Player Matchup

Xing Tian
Xing Tian
Ezyph
Xing Tian
Level 59
God Stats
1W - 2L
1,493 SR
Queue Stats
115W - 121L
1,424 Elo+
Party 1
Charybdis
Charybdis
KTwistt
Charybdis
Level 18
God Stats
7W - 17L
1,289 SR
Queue Stats
59W - 78L
1,394 Elo+
Party 1
Set
Set
LeeKrow
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,882 Elo+
Party 2
Ah Puch
Ah Puch
RedruM060
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,673 Elo+
Party 2
Bellona
Bellona
jonhlenonvsbats
Bellona
Level 36
God Stats
25W - 47L
1,458 SR
Queue Stats
304W - 338L
1,472 Elo+
Solo
Team Averages
Level 48
1,448 SR
1,569 Elo+

VS

Team Averages
Level 41
1,394 SR
1,502 Elo+
Bastet
Bastet
BobbyShmurdaHat
Bastet
Level 18
God Stats
31W - 11L
1,552 SR
Queue Stats
45W - 25L
1,555 Elo+
Party 3
Cernunnos
Cernunnos
CF_COMAnDER_MK
Cernunnos
Level 36
God Stats
1W - 2L
1,181 SR
Queue Stats
136W - 163L
1,437 Elo+
Solo
Fafnir
Fafnir
LunarticCultist
Fafnir
Level 66
God Stats
12W - 8L
1,528 SR
Queue Stats
30W - 19L
1,589 Elo+
Party 3
Chronos
Chronos
Speedy_Hedgehog
Chronos
Level 51
God Stats
27W - 26L
1,459 SR
Queue Stats
62W - 55L
1,561 Elo+
Party 3
Zeus
Zeus
SpidersGrip
Zeus
Level 34
God Stats
1W - 2L
1,253 SR
Queue Stats
201W - 227L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ezyph
Xing Tian
16
0 / 2 / 6
9,675
880
9,225
14,072
15,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
KTwistt
Charybdis
16
3 / 6 / 4
10,524
957
12,604
15,543
6,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
16
2 / 4 / 5
10,402
946
7,721
11,917
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
RedruM060
Ah Puch
17
2 / 4 / 5
10,862
987
20,243
12,739
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 4
9,943
904
10,384
13,032
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 6
13,034
1,185
25,659
14,979
5,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
CF_COMAnDER_MK
Cernunnos
17
2 / 3 / 7
10,934
994
8,955
14,234
5,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 12
13,047
1,186
7,344
18,121
21,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 1 / 10
10,493
954
13,043
10,206
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 9
10,020
911
9,621
7,296
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
9
Kills
17
17
Deaths
9
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Cernunnos
CF_COMAnDER_MK
Cernunnos
2
3
7
1.83
L
Xing Tian
Ezyph
Xing Tian
0
2
6
1.5
L
Charybdis
KTwistt
Charybdis
3
6
4
0.83
L
Set
2
4
5
1.13
W
4
3
12
3.33
L
Ah Puch
RedruM060
Ah Puch
2
4
5
1.13
W
1
1
10
6
W
0
2
9
2.25
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
64,622
67,303
Taken
64,836
44,208
Mitigated
39,060
5,499
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,659
5,016
0
3,042
14,979
5,672
0
6,082
8,396
0
44,027
W
Cernunnos
CF_COMAnDER_MK
Cernunnos
8,955
2,340
0
985
14,234
5,435
0
5,280
8,837
0
38,641
L
Xing Tian
Ezyph
Xing Tian
9,225
529
595
759
14,072
15,734
0
8,460
5,300
16,705
0
L
Charybdis
KTwistt
Charybdis
12,604
7,047
290
438
15,543
6,060
0
5,542
9,785
0
27,925
L
Set
7,721
1,780
0
670
11,917
5,818
0
5,545
6,192
0
36,089
W
7,344
2,102
0
4,869
18,121
21,258
0
7,997
9,773
15,329
0
L
Ah Puch
RedruM060
Ah Puch
20,243
686
0
1,191
12,739
4,467
0
2,979
9,714
55,025
0
W
13,043
1,390
214
1,721
10,206
3,888
0
5,625
4,536
27,416
0
W
9,621
807
0
0
7,296
2,807
0
4,484
2,775
33,034
0
L
10,384
1,342
217
1,339
13,032
12,129
0
6,512
6,304
0
17,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,406
Gold Earned
57,528
232
Minions Killed
278
5
Camps Cleared
10
1,107,554
Distance Traveled
1,131,738
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,034
1,185
45
4
2
283,896
2
W
Cernunnos
10,934
994
91
8
6
209,907
0
L
Xing Tian
9,675
880
16
1
1
242,992
2
L
Charybdis
10,524
957
40
4
2
188,458
0
L
Set
10,402
946
82
7
2
231,703
0
W
Fafnir
13,047
1,186
12
1
0
233,179
0
L
Ah Puch
10,862
987
79
7
0
211,869
0
W
Chronos
10,493
954
43
4
1
238,342
0
W
Zeus
10,020
911
87
8
1
166,414
1
L
Bellona
9,943
904
15
1
0
232,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role