Player Matchup

Pele
Pele
DlRlS
Pele
Level 115
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 2
Cupid
Cupid
MrTerryKrabs
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,425 Elo+
Party 2
Bacchus
Bacchus
WolfLink13247
Bacchus
Level 15
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 2
Scylla
Scylla
XIaMxPaiNX
Scylla
Level 119
God Stats
0W - 1L
1,363 SR
Queue Stats
67W - 63L
1,437 Elo+
Party 2
Raijin
Raijin
icu001
Raijin
Level 80
God Stats
0W - 1L
1,810 SR
Queue Stats
91W - 78L
1,430 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,424 Elo+

VS

Team Averages
Level 114
1,528 SR
1,418 Elo+
Ganesha
Ganesha
CASHKINGsatx
Ganesha
Level 154
God Stats
6W - 2L
1,703 SR
Queue Stats
735W - 735L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
FierceIceman
Kuzenbo
Level 26
God Stats
3W - 1L
1,873 SR
Queue Stats
34W - 49L
1,375 Elo+
Party 1
Cupid
Cupid
Ibuyen
Cupid
Level 120
God Stats
1W - 1L
1,309 SR
Queue Stats
209W - 227L
1,424 Elo+
Solo
Pele
Pele
TIGGER0001
Pele
Level 142
God Stats
2W - 4L
1,326 SR
Queue Stats
327W - 336L
1,403 Elo+
Party 1
Vamana
Vamana
starthirteen
Vamana
Level 128
God Stats
7W - 11L
1,427 SR
Queue Stats
775W - 785L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DlRlS
Pele
20
5 / 4 / 9
12,263
766
25,222
22,690
21,696
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 4 / 10
10,295
643
16,688
12,148
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
15
0 / 4 / 9
10,069
629
7,298
14,721
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
XIaMxPaiNX
Scylla
20
9 / 4 / 7
12,240
765
25,786
10,026
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
icu001
Raijin
17
3 / 7 / 7
10,830
677
23,657
15,732
7,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CASHKINGsatx
Ganesha
19
0 / 2 / 19
11,751
734
13,784
28,417
23,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
FierceIceman
Kuzenbo
18
5 / 4 / 10
12,138
759
10,390
27,038
37,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Ibuyen
Cupid
17
4 / 5 / 8
10,745
672
7,758
16,439
8,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 9
11,994
750
17,036
15,745
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
8 / 3 / 9
12,439
777
14,427
27,742
23,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
17
Kills
23
23
Deaths
19
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CASHKINGsatx
Ganesha
0
2
19
4.75
L
Pele
DlRlS
Pele
5
4
9
2.38
W
Kuzenbo
FierceIceman
Kuzenbo
5
4
10
2.5
W
Cupid
Ibuyen
Cupid
4
5
8
1.6
L
0
4
10
1.25
W
6
5
9
2.1
L
Bacchus
0
4
9
1.13
L
Scylla
XIaMxPaiNX
Scylla
9
4
7
3.13
L
Raijin
icu001
Raijin
3
7
7
0.93
W
Vamana
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,651
Damage
63,395
75,317
Taken
115,381
57,593
Mitigated
99,914
25,934
Healing
52,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CASHKINGsatx
Ganesha
13,784
539
2,038
12,574
28,417
23,891
696
15,787
12,630
25,540
0
L
Pele
DlRlS
Pele
25,222
5,982
2,231
11,132
22,690
21,696
1,138
7,150
15,540
920
50,351
W
Kuzenbo
FierceIceman
Kuzenbo
10,390
3,421
1,694
9,922
27,038
37,324
940
13,916
13,122
22,061
0
W
Cupid
Ibuyen
Cupid
7,758
2,777
3,513
6,361
16,439
8,145
2,305
7,794
8,645
0
25,954
L
16,688
7,712
875
2,648
12,148
6,183
1,347
3,377
8,771
0
33,950
W
17,036
2,849
747
3,661
15,745
7,034
1,591
9,632
6,113
0
28,090
L
Bacchus
7,298
694
927
1,237
14,721
18,551
387
6,722
7,999
9,800
0
L
Scylla
XIaMxPaiNX
Scylla
25,786
2,653
1,475
1,158
10,026
4,098
486
2,338
7,688
40,665
0
L
Raijin
icu001
Raijin
23,657
3,309
1,419
2,832
15,732
7,065
49
4,587
11,145
46,777
0
W
Vamana
14,427
6,855
493
11,915
27,742
23,520
479
10,302
17,440
0
38,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
59,067
181
Minions Killed
151
0
Camps Cleared
0
1,345,319
Distance Traveled
1,324,143
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,751
734
0
0
0
255,155
0
L
Pele
12,263
766
49
3
0
294,450
1
W
Kuzenbo
12,138
759
23
1
0
262,919
0
W
Cupid
10,745
672
42
3
0
241,057
0
L
Cupid
10,295
643
40
3
0
272,228
0
W
Pele
11,994
750
42
3
0
260,013
0
L
Bacchus
10,069
629
1
0
0
267,802
0
L
Scylla
12,240
765
40
3
0
286,222
0
L
Raijin
10,830
677
51
3
0
224,617
0
W
Vamana
12,439
777
44
3
0
304,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role