Player Matchup

Discordia
Discordia
CaptainPinkSink
Discordia
Level 16
God Stats
7W - 1L
1,762 SR
Queue Stats
13W - 12L
1,434 Elo+
Solo
Bellona
Bellona
Diegui2205
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,407 Elo+
Solo
Janus
Janus
DuggyFresh247
Janus
Level 27
God Stats
23W - 37L
1,373 SR
Queue Stats
107W - 126L
1,383 Elo+
Solo
Thanatos
Thanatos
IssaBeach
Thanatos
Level 27
God Stats
8W - 6L
1,468 SR
Queue Stats
26W - 25L
1,372 Elo+
Solo
Sol
Sol
reymoises12
Sol
Level 18
God Stats
32W - 26L
1,648 SR
Queue Stats
40W - 42L
1,371 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,393 Elo+

VS

Team Averages
Level 19
1,473 SR
1,348 Elo+
Neith
Neith
Chaňce
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,224 Elo+
Party 1
Nike
Nike
ChiefSlugma
Nike
Level 6
God Stats
3W - 7L
1,224 SR
Queue Stats
16W - 19L
1,277 Elo+
Party 1
Nemesis
Nemesis
Olivertho
Nemesis
Level 27
God Stats
9W - 8L
1,635 SR
Queue Stats
62W - 53L
1,482 Elo+
Solo
Yemoja
Yemoja
Spamssss_Logan06
Yemoja
Level 4
God Stats
3W - 3L
1,506 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 2
Hera
Hera
XsoBoards
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainPinkSink
Discordia
10
3 / 0 / 3
6,029
603
2,203
2,236
649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Diegui2205
Bellona
11
5 / 1 / 3
6,700
670
5,354
7,461
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 4
5,898
590
3,134
4,321
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
IssaBeach
Thanatos
10
11 / 0 / 4
7,012
701
6,152
6,625
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 2
6,379
638
4,120
2,879
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaňce
Neith
6
0 / 6 / 0
4,074
407
1,155
5,950
1,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,349
435
2,726
6,226
2,851
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Olivertho
Nemesis
8
3 / 5 / 0
5,112
511
4,142
8,194
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,207
421
885
6,111
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
7
0 / 4 / 0
4,563
456
1,208
4,297
1,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
24
Kills
3
4
Deaths
24
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
CaptainPinkSink
Discordia
3
0
3
4.5
L
Neith
Chaňce
Neith
0
6
0
0
L
0
4
1
0.13
W
Bellona
Diegui2205
Bellona
5
1
3
6.5
W
2
3
4
1.33
W
Thanatos
IssaBeach
Thanatos
11
0
4
13
L
Nemesis
Olivertho
Nemesis
3
5
0
0.6
L
0
5
0
0
L
Hera
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
10,116
23,522
Taken
30,778
10,001
Mitigated
9,985
13,956
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CaptainPinkSink
Discordia
2,203
164
0
464
2,236
649
595
1,165
1,071
15,849
0
L
Neith
Chaňce
Neith
1,155
482
18
477
5,950
1,335
0
1,371
4,515
0
13,148
L
2,726
421
197
689
6,226
2,851
0
1,648
4,412
0
12,312
W
Bellona
Diegui2205
Bellona
5,354
1,589
0
4,033
7,461
5,262
156
0
7,461
0
30,069
W
3,134
355
0
544
4,321
949
963
218
4,103
21,690
0
W
Thanatos
IssaBeach
Thanatos
6,152
1,284
0
8,036
6,625
2,196
0
146
6,479
0
22,900
L
Nemesis
Olivertho
Nemesis
4,142
1,788
0
1,465
8,194
2,273
0
732
7,170
0
14,800
L
885
453
15
381
6,111
2,462
0
3,536
2,575
8,989
0
L
Hera
1,208
37
0
522
4,297
1,064
602
1,489
2,808
18,149
0
W
4,120
2,070
0
879
2,879
945
4,604
564
2,315
23,126
3,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
22,305
237
Minions Killed
122
0
Camps Cleared
0
964,955
Distance Traveled
810,124
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,029
603
32
3
0
171,977
0
L
Neith
4,074
407
25
3
0
147,807
0
L
Nike
4,349
435
25
3
0
161,070
0
W
Bellona
6,700
670
67
7
0
205,755
1
W
Janus
5,898
590
37
4
0
168,517
0
W
Thanatos
7,012
701
44
4
0
225,183
0
L
Nemesis
5,112
511
33
3
0
187,018
3
L
Yemoja
4,207
421
10
1
0
144,583
0
L
Hera
4,563
456
29
3
0
169,646
0
W
Sol
6,379
638
57
6
0
193,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role