Player Matchup

Loki
Loki
Bombard2217
Loki
Level 25
God Stats
6W - 0L
1,948 SR
Queue Stats
13W - 9L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
SmashOhh
Heimdallr
Level 27
God Stats
8W - 3L
1,439 SR
Queue Stats
15W - 13L
1,433 Elo+
Party 1
Izanami
Izanami
Sweettea_owo
Izanami
Level 28
God Stats
16W - 7L
1,646 SR
Queue Stats
68W - 51L
1,527 Elo+
Solo
Ra
Ra
TankthtKiwi9109
Ra
Level 26
God Stats
10W - 8L
1,810 SR
Queue Stats
109W - 134L
1,399 Elo+
Solo
Hercules
Hercules
sentinel48
Hercules
Level 15
God Stats
8W - 6L
1,499 SR
Queue Stats
11W - 12L
1,403 Elo+
Party 1
Team Averages
Level 24
1,669 SR
1,441 Elo+

VS

Team Averages
Level 18
1,486 SR
1,279 Elo+
Cu Chulainn
Cu Chulainn
GayBoi8
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 64L
1,173 Elo+
Party 2
Cthulhu
Cthulhu
InverseBasher
Cthulhu
Level 12
God Stats
3W - 5L
1,461 SR
Queue Stats
4W - 12L
1,215 Elo+
Party 2
Ra
Ra
King_Mukrai
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,453 Elo+
Party 3
Jing Wei
Jing Wei
Radio_Dust_
Jing Wei
Level 22
God Stats
3W - 4L
1,471 SR
Queue Stats
24W - 28L
1,438 Elo+
Party 3
Skadi
Skadi
UncrowdedPath21
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 20
15,044
1,075
23,678
26,857
12,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SmashOhh
Heimdallr
20
8 / 11 / 23
15,979
1,141
48,861
27,043
13,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sweettea_owo
Izanami
20
13 / 8 / 6
14,906
1,065
29,053
21,807
9,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 11 / 21
13,753
982
15,678
20,447
9,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sentinel48
Hercules
20
10 / 0 / 26
16,420
1,173
26,427
29,748
33,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GayBoi8
Cu Chulainn
20
5 / 12 / 20
14,782
1,056
27,890
45,901
44,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
20
3 / 0 / 16
13,805
986
17,605
22,242
28,875
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 10 / 22
16,615
1,187
28,821
28,454
12,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Radio_Dust_
Jing Wei
20
21 / 5 / 13
18,194
1,300
40,106
30,214
11,566
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 14 / 14
12,190
871
3,307
24,901
9,315

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
125
41
Kills
40
40
Deaths
41
96
Assists
85
Player
Kills
Deaths
Assists
KDA
W
6
10
20
1.6
L
Cu Chulainn
GayBoi8
Cu Chulainn
5
12
20
1.25
L
Cthulhu
3
0
16
11
L
10
10
22
2.1
L
Jing Wei
Radio_Dust_
Jing Wei
21
5
13
5.5
W
Heimdallr
SmashOhh
Heimdallr
8
11
23
1.77
W
Izanami
Sweettea_owo
Izanami
13
8
6
2
W
4
11
21
1.32
L
1
14
14
0.57
W
Hercules
sentinel48
Hercules
10
0
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,697
Damage
117,729
125,902
Taken
151,712
77,178
Mitigated
106,250
20,658
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,678
6,205
0
80
26,857
12,007
0
11,747
14,255
0
57,217
L
Cu Chulainn
GayBoi8
Cu Chulainn
27,890
5,525
0
8,268
45,901
44,029
0
5,476
40,425
16,856
34,341
L
Cthulhu
17,605
826
1,370
7,146
22,242
28,875
0
2,481
19,761
41,947
0
L
28,821
4,259
2,026
6,497
28,454
12,465
0
2,293
26,161
55,206
0
L
Jing Wei
Radio_Dust_
Jing Wei
40,106
37,513
27
6,464
30,214
11,566
0
2,160
28,054
0
67,679
W
Heimdallr
SmashOhh
Heimdallr
48,861
30,242
0
2,320
27,043
13,394
0
9,898
16,507
0
79,890
W
Izanami
Sweettea_owo
Izanami
29,053
24,990
0
3,760
21,807
9,557
0
9,394
11,990
0
55,722
W
15,678
2,245
1,386
768
20,447
9,102
0
8,100
12,010
31,306
0
L
3,307
2,965
0
0
24,901
9,315
0
3,268
21,632
0
7,048
W
Hercules
sentinel48
Hercules
26,427
9,953
0
12,344
29,748
33,118
0
12,602
15,359
0
47,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,102
Gold Earned
75,586
258
Minions Killed
218
13
Camps Cleared
7
1,317,917
Distance Traveled
1,480,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,044
1,075
55
4
2
274,748
0
L
Cu Chulainn
14,782
1,056
57
4
1
274,896
0
L
Cthulhu
13,805
986
48
3
3
358,027
0
L
Ra
16,615
1,187
59
4
1
268,374
2
L
Jing Wei
18,194
1,300
51
4
2
352,675
0
W
Heimdallr
15,979
1,141
53
4
5
239,679
0
W
Izanami
14,906
1,065
65
5
5
245,974
0
W
Ra
13,753
982
30
2
1
223,056
2
L
Skadi
12,190
871
3
0
0
226,414
3
W
Hercules
16,420
1,173
55
4
0
334,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role