Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AmazingLimits
Chiron
Level 123
God Stats
5W - 2L
1,693 SR
Queue Stats
339W - 318L
1,467 Elo+
Solo
Scylla
Scylla
B2Saucey_510
Scylla
Level 85
God Stats
0W - 2L
1,467 SR
Queue Stats
77W - 66L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
Level 132
God Stats
8W - 15L
1,322 SR
Queue Stats
345W - 376L
1,432 Elo+
Solo
Sol
Sol
slyfury
Sol
Level 126
God Stats
3W - 4L
1,473 SR
Queue Stats
394W - 447L
1,420 Elo+
Solo
Team Averages
Level 116
1,491 SR
1,479 Elo+

VS

Team Averages
Level 131
1,392 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Joker250
Horus
Level 94
God Stats
1W - 0L
1,301 SR
Queue Stats
69W - 57L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
PlanetaryMind
Danzaburou
Level 124
God Stats
1W - 1L
1,234 SR
Queue Stats
44W - 42L
1,498 Elo+
Solo
Nox
Nox
Sleepingforesth
Nox
Level 149
God Stats
1W - 1L
1,312 SR
Queue Stats
103W - 106L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Whats Livin
Gilgamesh
Level 160
God Stats
2W - 2L
1,611 SR
Queue Stats
69W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 3 / 12
10,194
680
8,306
15,745
10,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 5 / 7
10,793
720
17,898
16,005
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
5 / 7 / 4
10,078
672
11,736
14,207
4,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
18
5 / 4 / 8
11,035
736
13,943
12,795
5,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
12
1 / 6 / 3
8,187
546
6,589
8,684
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 6 / 13
9,548
637
5,484
11,804
4,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Joker250
Horus
17
4 / 5 / 17
10,722
715
8,823
22,829
25,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
PlanetaryMind
Danzaburou
20
7 / 1 / 15
11,791
786
15,821
11,089
5,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 8
11,498
767
19,760
11,393
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Whats Livin
Gilgamesh
18
5 / 5 / 14
11,123
742
10,183
20,124
26,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
18
Kills
25
25
Deaths
20
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
12
2.33
W
Anhur
 
Anhur
0
6
13
1.08
L
6
5
7
1.9
L
Scylla
5
7
4
1
W
Horus
Joker250
Horus
4
5
17
2.5
W
Danzaburou
PlanetaryMind
Danzaburou
7
1
15
14.5
W
9
3
8
4.33
L
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
5
4
8
2.25
W
Gilgamesh
Whats Livin
Gilgamesh
5
5
14
2.4
L
Sol
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
60,071
67,436
Taken
77,239
30,042
Mitigated
68,216
28,107
Healing
32,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,306
617
7,869
6,408
15,745
10,880
301
5,084
10,661
17,075
0
W
Anhur
 
Anhur
5,484
603
2,345
1,811
11,804
4,657
818
7,582
4,222
0
20,206
L
17,898
6,824
1,895
3,669
16,005
6,768
717
4,627
11,378
0
36,316
L
Scylla
11,736
378
594
904
14,207
4,598
560
3,280
10,927
21,284
0
W
Horus
Joker250
Horus
8,823
3,323
5,821
8,407
22,829
25,493
432
5,278
17,551
114
19,010
W
Danzaburou
PlanetaryMind
Danzaburou
15,821
5,759
890
3,190
11,089
5,384
3,149
2,793
8,296
0
36,589
W
19,760
1,070
6,043
3,282
11,393
5,713
123
3,628
7,765
37,628
0
L
Ah Muzen Cab
SquidSaysHi
Ah Muzen Cab
13,943
9,275
2,520
3,271
12,795
5,089
2,066
2,272
10,523
0
32,057
W
Gilgamesh
Whats Livin
Gilgamesh
10,183
1,481
204
645
20,124
26,969
255
7,350
12,774
0
19,043
L
Sol
6,589
2,062
477
500
8,684
2,707
0
4,611
4,073
14,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
54,682
150
Minions Killed
178
0
Camps Cleared
0
1,084,065
Distance Traveled
1,314,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,194
680
29
2
0
252,739
2
W
Anhur
9,548
637
52
3
0
243,924
0
L
Chiron
10,793
720
42
3
0
208,046
1
L
Scylla
10,078
672
17
1
0
235,097
1
W
Horus
10,722
715
21
1
0
269,624
0
W
Danzaburou
11,791
786
41
3
0
280,672
4
W
Nox
11,498
767
44
3
0
250,132
0
L
Ah Muzen Cab
11,035
736
52
3
0
236,770
0
W
Gilgamesh
11,123
742
20
1
0
269,789
0
L
Sol
8,187
546
10
1
0
151,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role