Player Matchup

Cthulhu
Cthulhu
CrypticPhantom2
Cthulhu
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 10L
1,343 Elo+
Solo
Anubis
Anubis
OgOdinsWrath
Anubis
Level 21
God Stats
39W - 29L
1,529 SR
Queue Stats
59W - 54L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
SLUG_PUTZ
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,306 Elo+
Solo
Nemesis
Nemesis
Valy87
Nemesis
Level 13
God Stats
1W - 2L
1,229 SR
Queue Stats
4W - 5L
1,276 Elo+
Party 1
Fenrir
Fenrir
xXK1NGXx9318
Fenrir
Level 4
God Stats
1W - 3L
1,229 SR
Queue Stats
1W - 4L
1,010 Elo+
Party 1
Team Averages
Level 14
1,397 SR
1,263 Elo+

VS

Team Averages
Level 9
1,452 SR
1,332 Elo+
Amaterasu
Amaterasu
GoddessDivine91
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,143 Elo+
Solo
Fenrir
Fenrir
S-mooove
Fenrir
Level 14
God Stats
12W - 19L
1,315 SR
Queue Stats
23W - 42L
1,281 Elo+
Solo
Ra
Ra
chris_cbl654
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Thor
Thor
mangueirao_FC
Thor
Level 13
God Stats
8W - 8L
1,446 SR
Queue Stats
90W - 80L
1,233 Elo+
Party 2
Olorun
Olorun
prodigio-oleado
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 20
13,550
1,232
19,592
19,075
20,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
20
16 / 2 / 12
14,587
1,326
20,601
9,551
4,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SLUG_PUTZ
Ao Kuang
19
7 / 2 / 17
12,723
1,157
13,578
13,818
5,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Valy87
Nemesis
18
7 / 6 / 12
11,822
1,075
11,067
11,882
5,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
19
3 / 3 / 21
11,545
1,050
10,394
10,433
6,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoddessDivine91
Amaterasu
17
1 / 11 / 6
10,113
919
4,150
19,853
13,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
S-mooove
Fenrir
17
5 / 9 / 4
11,592
1,054
7,521
19,718
7,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 13 / 7
11,203
1,018
13,439
17,080
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 7
10,792
981
11,174
11,435
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 11 / 6
10,988
999
19,270
22,921
8,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
45
Kills
13
13
Deaths
46
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
20
22
L
Amaterasu
GoddessDivine91
Amaterasu
1
11
6
0.36
W
Anubis
16
2
12
11
L
Fenrir
S-mooove
Fenrir
5
9
4
0.78
W
Ao Kuang
SLUG_PUTZ
Ao Kuang
7
2
17
7.75
W
Nemesis
Valy87
Nemesis
7
6
12
2.17
L
3
13
7
0.5
L
2
2
7
2.75
L
2
11
6
0.45
W
Fenrir
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,232
Damage
55,554
64,759
Taken
91,007
42,283
Mitigated
38,901
19,135
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,592
3,399
0
6,943
19,075
20,275
0
11,733
7,342
28,498
0
L
Amaterasu
GoddessDivine91
Amaterasu
4,150
2,615
0
1,004
19,853
13,498
0
8,652
10,913
0
10,981
W
Anubis
20,601
2,099
0
4,903
9,551
4,663
0
5,483
4,068
56,258
0
L
Fenrir
S-mooove
Fenrir
7,521
2,452
0
686
19,718
7,133
0
11,236
7,885
0
31,595
W
Ao Kuang
SLUG_PUTZ
Ao Kuang
13,578
5,888
0
5,683
13,818
5,728
0
7,538
6,280
30,934
0
W
Nemesis
Valy87
Nemesis
11,067
6,122
0
1,155
11,882
5,305
0
2,177
9,705
0
21,588
L
13,439
3,657
172
453
17,080
5,726
0
10,311
6,554
28,011
0
L
11,174
248
0
0
11,435
4,488
0
5,337
5,863
0
27,257
L
19,270
7,882
813
5,767
22,921
8,056
0
15,898
6,021
30,910
0
W
Fenrir
10,394
3,757
0
451
10,433
6,312
0
5,778
4,655
0
17,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,227
Gold Earned
54,688
172
Minions Killed
139
8
Camps Cleared
1
1,028,477
Distance Traveled
924,597
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,550
1,232
17
2
0
261,780
0
L
Amaterasu
10,113
919
8
1
0
112,737
0
W
Anubis
14,587
1,326
94
9
0
162,266
1
L
Fenrir
11,592
1,054
50
5
1
205,778
0
W
Ao Kuang
12,723
1,157
27
2
1
205,909
0
W
Nemesis
11,822
1,075
20
2
4
189,296
2
L
Ra
11,203
1,018
35
3
0
172,162
3
L
Thor
10,792
981
22
2
0
222,761
0
L
Olorun
10,988
999
24
2
0
211,159
0
W
Fenrir
11,545
1,050
14
1
3
209,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role