Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
A-Kintsugi
Awilix
Level 124
God Stats
4W - 0L
1,634 SR
Queue Stats
151W - 149L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dark_Berzercer
Morgan Le Fay
Level 129
God Stats
6W - 5L
1,568 SR
Queue Stats
140W - 150L
1,510 Elo+
Party 1
Anubis
Anubis
Rome69
Anubis
Level 49
God Stats
4W - 3L
1,623 SR
Queue Stats
79W - 69L
1,478 Elo+
Party 1
Chaac
Chaac
kmwee12
Chaac
Level 47
God Stats
54W - 58L
1,551 SR
Queue Stats
88W - 113L
1,476 Elo+
Party 1
Team Averages
Level 94
1,575 SR
1,491 Elo+

VS

Team Averages
Level 47
1,549 SR
1,397 Elo+
Neith
Neith
Bionicpanda911
Neith
Level 49
God Stats
12W - 10L
1,540 SR
Queue Stats
115W - 87L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
ForeignTrip
Jing Wei
Level 42
God Stats
9W - 22L
1,508 SR
Queue Stats
101W - 146L
1,305 Elo+
Party 2
Bellona
Bellona
GH0DDD
Bellona
Level 32
God Stats
45W - 48L
1,582 SR
Queue Stats
120W - 96L
1,470 Elo+
Party 3
Freya
Freya
ImpaleSenpai
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,253 Elo+
Party 2
Hera
Hera
Nofunzoner
Hera
Level 48
God Stats
5W - 3L
1,613 SR
Queue Stats
154W - 117L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 5
8,449
604
7,702
6,731
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
A-Kintsugi
Awilix
14
8 / 2 / 3
9,206
658
10,427
9,387
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Dark_Berzercer
Morgan Le Fay
14
2 / 1 / 18
8,784
627
4,798
8,754
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Rome69
Anubis
14
10 / 1 / 6
9,059
647
11,614
6,041
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
kmwee12
Chaac
13
6 / 2 / 10
7,912
565
4,743
6,202
4,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
6,467
462
5,019
8,394
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ForeignTrip
Jing Wei
9
0 / 6 / 1
5,867
419
1,189
11,323
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GH0DDD
Bellona
10
0 / 8 / 2
5,832
417
4,272
12,077
6,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 4
5,832
417
2,389
10,989
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 0
7,875
563
5,199
9,262
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
29
Kills
6
7
Deaths
29
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
W
Awilix
A-Kintsugi
Awilix
8
2
3
4.75
L
3
3
3
1.5
W
Morgan Le Fay
Dark_Berzercer
Morgan Le Fay
2
1
18
11
L
Jing Wei
ForeignTrip
Jing Wei
0
6
1
0.08
L
Bellona
GH0DDD
Bellona
0
8
2
0.13
L
0
7
4
0.29
L
3
5
0
0.6
W
Anubis
Rome69
Anubis
10
1
6
13
W
Chaac
kmwee12
Chaac
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
18,068
37,115
Taken
52,045
21,858
Mitigated
18,484
12,989
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,702
1,783
0
2,108
6,731
2,473
2,704
1,860
4,871
46,293
5,856
W
Awilix
A-Kintsugi
Awilix
10,427
3,785
0
1,623
9,387
8,650
0
527
8,860
0
48,615
L
5,019
2,559
0
2,103
8,394
2,245
0
4,690
3,659
0
15,582
W
Morgan Le Fay
Dark_Berzercer
Morgan Le Fay
4,798
287
0
3,673
8,754
3,347
971
2,084
6,670
53,193
0
L
Jing Wei
ForeignTrip
Jing Wei
1,189
519
0
3,559
11,323
4,143
304
3,600
7,555
0
25,505
L
Bellona
GH0DDD
Bellona
4,272
1,494
0
781
12,077
6,473
0
2,527
9,116
0
19,942
L
2,389
649
0
2,286
10,989
3,350
584
6,766
4,223
19,541
0
L
5,199
1,358
0
2,186
9,262
2,273
0
6,061
3,159
34,042
0
W
Anubis
Rome69
Anubis
11,614
905
0
3,763
6,041
2,963
2,544
2,361
3,680
51,446
0
W
Chaac
kmwee12
Chaac
4,743
386
249
1,573
6,202
4,425
1,650
756
5,446
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
31,873
449
Minions Killed
232
0
Camps Cleared
0
1,383,518
Distance Traveled
1,298,459
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,449
604
99
7
0
243,439
0
W
Awilix
9,206
658
105
8
0
285,600
2
L
Neith
6,467
462
33
2
0
251,026
1
W
Morgan Le Fay
8,784
627
109
8
0
290,083
1
L
Jing Wei
5,867
419
57
4
0
263,048
2
L
Bellona
5,832
417
44
3
0
262,424
5
L
Freya
5,832
417
39
3
0
261,334
1
L
Hera
7,875
563
59
4
0
260,627
6
W
Anubis
9,059
647
96
7
0
249,278
5
W
Chaac
7,912
565
40
3
0
315,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role