Player Matchup

Ravana
Ravana
FrankieSama
Ravana
Level 107
God Stats
2W - 6L
1,212 SR
Queue Stats
573W - 583L
1,472 Elo+
Party 2
Mulan
Mulan
Pontybasil
Mulan
Level 114
God Stats
1W - 0L
1,516 SR
Queue Stats
129W - 100L
1,565 Elo+
Party 1
Geb
Geb
SmolMozi
Geb
Level 127
God Stats
11W - 13L
1,485 SR
Queue Stats
224W - 193L
1,538 Elo+
Party 1
Cupid
Cupid
epsilonga
Cupid
Level 127
God Stats
13W - 11L
1,500 SR
Queue Stats
218W - 192L
1,537 Elo+
Party 1
Sol
Sol
lDeceptionzl
Sol
Level 155
God Stats
2W - 4L
1,220 SR
Queue Stats
218W - 195L
1,529 Elo+
Party 2
Team Averages
Level 126
1,386 SR
1,528 Elo+

VS

Team Averages
Level 121
1,574 SR
1,521 Elo+
Geb
Geb
FoxMulder1982
Geb
Level 123
God Stats
2W - 1L
1,586 SR
Queue Stats
85W - 84L
1,516 Elo+
Solo
Danzaburou
Danzaburou
LordFingolfin
Danzaburou
Level 155
God Stats
4W - 4L
1,633 SR
Queue Stats
173W - 170L
1,507 Elo+
Solo
Horus
Horus
OzDragon
Horus
Level 138
God Stats
4W - 6L
1,551 SR
Queue Stats
231W - 213L
1,537 Elo+
Solo
Awilix
Awilix
XtremeEAGLE
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
khursi
Zhong Kui
Level 102
God Stats
8W - 5L
1,602 SR
Queue Stats
538W - 505L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
9 / 0 / 3
8,248
589
7,808
5,265
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
13
1 / 3 / 1
7,400
529
8,556
15,506
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 8
7,322
523
1,894
6,612
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
epsilonga
Cupid
14
3 / 0 / 2
7,776
555
5,730
5,937
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 6
8,120
580
9,186
10,425
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,089
435
3,403
7,759
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LordFingolfin
Danzaburou
12
0 / 3 / 0
7,079
506
2,952
6,779
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
OzDragon
Horus
13
2 / 1 / 1
7,485
535
9,981
11,589
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
8
2 / 4 / 0
5,664
405
2,201
6,319
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
khursi
Zhong Kui
13
2 / 7 / 1
7,377
527
6,958
12,631
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
6
6
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ravana
9
0
3
10.5
L
Danzaburou
LordFingolfin
Danzaburou
0
3
0
0
L
Horus
OzDragon
Horus
2
1
1
2.5
W
Mulan
1
3
1
0.5
W
0
0
8
4
L
Awilix
2
4
0
0.5
W
Cupid
epsilonga
Cupid
3
0
2
4
L
Zhong Kui
khursi
Zhong Kui
2
7
1
0.36
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
25,495
43,745
Taken
45,077
21,255
Mitigated
23,443
22,247
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,403
351
0
1,346
7,759
3,954
0
2,053
5,706
12,073
0
W
Ravana
7,808
2,520
0
3,126
5,265
1,947
0
1,928
3,315
0
31,395
L
Danzaburou
LordFingolfin
Danzaburou
2,952
1,374
0
1,631
6,779
1,960
0
886
5,893
0
44,974
L
Horus
OzDragon
Horus
9,981
4,249
0
6,046
11,589
8,193
0
962
9,608
91
41,553
W
Mulan
8,556
1,062
0
7,156
15,506
9,141
0
71
14,465
2,657
42,115
W
1,894
374
0
2,388
6,612
4,490
203
1,321
5,291
20,397
0
L
Awilix
2,201
524
0
1,530
6,319
1,651
0
1,264
5,021
0
19,351
W
Cupid
epsilonga
Cupid
5,730
2,900
192
3,106
5,937
1,856
1,133
568
5,369
0
58,611
L
Zhong Kui
khursi
Zhong Kui
6,958
745
0
3,040
12,631
7,685
0
5,499
7,132
45,615
0
W
9,186
3,678
0
6,279
10,425
3,821
800
6,362
3,705
55,193
7,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
33,694
431
Minions Killed
332
0
Camps Cleared
0
1,315,626
Distance Traveled
1,212,337
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,089
435
15
1
0
273,155
4
W
Ravana
8,248
589
49
4
0
307,382
5
L
Danzaburou
7,079
506
103
7
0
217,792
1
L
Horus
7,485
535
72
5
0
281,973
1
W
Mulan
7,400
529
102
7
0
225,848
2
W
Geb
7,322
523
47
3
0
301,404
2
L
Awilix
5,664
405
40
3
0
196,289
0
W
Cupid
7,776
555
115
8
0
261,236
4
L
Zhong Kui
7,377
527
102
7
0
243,128
5
W
Sol
8,120
580
118
8
0
219,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role