Player Matchup

Danzaburou
Danzaburou
AlienBoi4319
Danzaburou
Level 16
God Stats
4W - 5L
1,440 SR
Queue Stats
8W - 16L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
Apexhunter94
Cthulhu
Level 3
God Stats
3W - 4L
1,695 SR
Queue Stats
3W - 6L
1,648 Elo+
Party 1
Neith
Neith
Glaz isgod59
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,317 Elo+
Party 1
Cabrakan
Cabrakan
monkeking69
Cabrakan
Level 21
God Stats
3W - 5L
1,697 SR
Queue Stats
99W - 63L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
saha_srad
Gilgamesh
Level 21
God Stats
4W - 8L
1,263 SR
Queue Stats
24W - 29L
1,382 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,428 Elo+

VS

Team Averages
Level 27
1,476 SR
1,334 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
C-Money9900
Gilgamesh
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,201 Elo+
Solo
Bellona
Bellona
Croug
Bellona
Level 16
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 3
Cerberus
Cerberus
HillClapz
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,303 Elo+
Party 2
Neith
Neith
Zaphodious
Neith
Level 6
God Stats
1W - 2L
1,393 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlienBoi4319
Danzaburou
5
0 / 8 / 1
4,329
394
2,245
7,093
1,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Apexhunter94
Cthulhu
6
1 / 7 / 0
4,662
424
4,103
9,049
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 10 / 1
4,635
421
3,267
7,770
2,369
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
monkeking69
Cabrakan
10
2 / 0 / 1
6,034
549
4,601
5,339
5,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
saha_srad
Gilgamesh
9
0 / 2 / 0
5,319
484
586
6,374
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
8 / 0 / 2
7,298
663
6,199
2,265
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
C-Money9900
Gilgamesh
11
7 / 0 / 4
6,687
608
4,627
6,848
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Croug
Bellona
11
10 / 1 / 4
7,069
643
10,095
9,133
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
HillClapz
Cerberus
8
2 / 2 / 4
5,768
524
2,209
9,333
3,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
9
0 / 2 / 0
5,312
483
1,869
3,226
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
27
27
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
2
9
L
Danzaburou
AlienBoi4319
Danzaburou
0
8
1
0.06
L
Cthulhu
Apexhunter94
Cthulhu
1
7
0
0.14
W
Gilgamesh
C-Money9900
Gilgamesh
7
0
4
9
W
Bellona
Croug
Bellona
10
1
4
12
L
1
10
1
0.15
W
Cerberus
HillClapz
Cerberus
2
2
4
2
W
Neith
0
2
0
0
L
Cabrakan
monkeking69
Cabrakan
2
0
1
2.5
L
Gilgamesh
saha_srad
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
24,999
35,625
Taken
30,805
17,158
Mitigated
14,090
4,668
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,199
715
0
541
2,265
712
1,090
0
2,265
41,708
0
L
Danzaburou
AlienBoi4319
Danzaburou
2,245
1,049
0
399
7,093
1,735
90
1,731
5,332
0
13,062
L
Cthulhu
Apexhunter94
Cthulhu
4,103
1,287
15
524
9,049
4,485
159
1,479
7,550
13,513
0
W
Gilgamesh
C-Money9900
Gilgamesh
4,627
1,771
0
2,799
6,848
2,253
0
617
6,197
0
31,075
W
Bellona
Croug
Bellona
10,095
2,354
0
2,434
9,133
6,463
274
3,316
5,208
7,033
23,338
L
3,267
2,151
0
276
7,770
2,369
0
3,645
3,909
0
13,088
W
Cerberus
HillClapz
Cerberus
2,209
253
580
2,135
9,333
3,691
204
2,017
7,214
18,381
0
W
Neith
1,869
820
0
314
3,226
971
242
2,009
1,217
0
15,229
L
Cabrakan
monkeking69
Cabrakan
4,601
1,293
0
1,687
5,339
5,886
0
871
4,468
25,528
0
L
Gilgamesh
saha_srad
Gilgamesh
586
72
0
1,767
6,374
2,683
0
2,483
3,759
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
32,134
165
Minions Killed
303
0
Camps Cleared
0
975,919
Distance Traveled
1,057,593
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,298
663
98
9
0
223,261
5
L
Danzaburou
4,329
394
17
2
0
189,914
0
L
Cthulhu
4,662
424
14
1
0
184,709
1
W
Gilgamesh
6,687
608
70
6
0
239,454
1
W
Bellona
7,069
643
58
5
0
212,002
0
L
Neith
4,635
421
19
2
0
189,923
0
W
Cerberus
5,768
524
37
3
0
206,127
3
W
Neith
5,312
483
40
4
0
176,749
3
L
Cabrakan
6,034
549
54
5
0
217,115
2
L
Gilgamesh
5,319
484
61
6
0
194,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role