Player Matchup

Amaterasu
Amaterasu
AlfaDelta
Amaterasu
Level 83
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 3L
1,638 Elo+
Solo
Merlin
Merlin
Juliana23
Merlin
Level 94
God Stats
16W - 15L
1,448 SR
Queue Stats
303W - 337L
1,446 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Noxa1599
Ah Muzen Cab
Level 84
God Stats
10W - 6L
1,683 SR
Queue Stats
230W - 245L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
asaca16
Cthulhu
Level 105
God Stats
14W - 9L
1,503 SR
Queue Stats
194W - 182L
1,511 Elo+
Party 2
Fenrir
Fenrir
xXrangelXx
Fenrir
Level 122
God Stats
18W - 10L
1,531 SR
Queue Stats
95W - 90L
1,495 Elo+
Party 2
Team Averages
Level 98
1,493 SR
1,524 Elo+

VS

Team Averages
Level 104
1,550 SR
1,385 Elo+
Awilix
Awilix
Andrus10
Awilix
Level 104
God Stats
10W - 19L
1,528 SR
Queue Stats
185W - 239L
1,415 Elo+
Party 1
Tiamat
Tiamat
Coffesaurio
Tiamat
Level 88
God Stats
2W - 1L
1,816 SR
Queue Stats
46W - 59L
1,455 Elo+
Party 1
Terra
Terra
EnriqueFolker17
Terra
Level 125
God Stats
10W - 17L
1,384 SR
Queue Stats
931W - 1,101L
1,343 Elo+
Party 1
Cupid
Cupid
Invictodejinetes
Cupid
Level 104
God Stats
26W - 17L
1,611 SR
Queue Stats
687W - 862L
1,349 Elo+
Party 1
Bellona
Bellona
chronnos26
Bellona
Level 99
God Stats
20W - 29L
1,412 SR
Queue Stats
356W - 486L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlfaDelta
Amaterasu
20
10 / 0 / 8
12,504
736
19,299
18,551
20,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Juliana23
Merlin
14
2 / 2 / 8
9,602
565
4,719
5,765
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Noxa1599
Ah Muzen Cab
18
7 / 1 / 4
10,861
639
13,621
12,156
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
asaca16
Cthulhu
14
2 / 1 / 7
9,135
537
7,208
13,261
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xXrangelXx
Fenrir
17
8 / 1 / 4
10,547
620
7,540
13,258
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andrus10
Awilix
14
1 / 9 / 1
8,437
496
7,242
16,560
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
2 / 4 / 0
8,071
475
8,270
12,812
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 3
7,103
418
3,196
16,288
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
8,683
511
3,184
11,705
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
chronnos26
Bellona
13
0 / 7 / 0
8,329
490
5,660
14,673
11,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
29
Kills
4
5
Deaths
29
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlfaDelta
Amaterasu
10
0
8
14
L
Awilix
Andrus10
Awilix
1
9
1
0.17
L
Tiamat
2
4
0
0.5
L
0
5
3
0.3
L
1
4
1
0.38
W
Merlin
Juliana23
Merlin
2
2
8
3
W
Ah Muzen Cab
Noxa1599
Ah Muzen Cab
7
1
4
9
W
Cthulhu
asaca16
Cthulhu
2
1
7
5.5
L
Bellona
chronnos26
Bellona
0
7
0
0
W
Fenrir
xXrangelXx
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,387
Damage
27,552
62,991
Taken
72,038
42,824
Mitigated
38,646
27,083
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlfaDelta
Amaterasu
19,299
8,444
0
9,500
18,551
20,864
647
2,462
15,567
11,131
81,287
L
Awilix
Andrus10
Awilix
7,242
2,939
0
2,864
16,560
5,640
0
3,290
13,270
0
59,341
L
Tiamat
8,270
1,169
0
4,102
12,812
6,125
0
4,068
8,744
47,075
0
L
3,196
301
3,043
3,770
16,288
11,766
0
4,715
11,573
12,363
0
L
3,184
2,143
0
2,866
11,705
3,281
1,154
1,151
10,554
0
73,459
W
Merlin
Juliana23
Merlin
4,719
153
0
1,883
5,765
1,828
543
2,986
2,779
51,826
0
W
Ah Muzen Cab
Noxa1599
Ah Muzen Cab
13,621
6,592
0
7,144
12,156
4,569
2,857
1,548
10,608
0
93,119
W
Cthulhu
asaca16
Cthulhu
7,208
313
179
1,566
13,261
10,685
121
4,323
8,904
33,314
0
L
Bellona
chronnos26
Bellona
5,660
2,739
0
2,724
14,673
11,834
0
1,905
12,768
0
52,134
W
Fenrir
xXrangelXx
Fenrir
7,540
1,483
0
6,811
13,258
4,878
352
2,336
10,922
0
75,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
40,623
589
Minions Killed
506
0
Camps Cleared
0
1,857,858
Distance Traveled
1,585,379
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,504
736
177
10
0
386,393
2
L
Awilix
8,437
496
112
7
0
322,381
4
L
Tiamat
8,071
475
100
6
0
332,532
4
L
Terra
7,103
418
23
1
0
350,467
6
L
Cupid
8,683
511
145
9
0
294,995
4
W
Merlin
9,602
565
108
6
0
341,744
10
W
Ah Muzen Cab
10,861
639
142
8
0
347,012
4
W
Cthulhu
9,135
537
55
3
0
370,519
4
L
Bellona
8,329
490
126
7
0
285,004
2
W
Fenrir
10,547
620
107
6
0
412,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role