Player Matchup

Bastet
Bastet
Mikhail_Sirhan
Bastet
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 18L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Willrea11
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,167 Elo+
Solo
Bellona
Bellona
alexo_610
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
cheechkillaz
Izanami
Level 25
God Stats
3W - 7L
1,489 SR
Queue Stats
148W - 209L
1,323 Elo+
Solo
Hades
Hades
h-gogokids
Hades
Level 28
God Stats
5W - 5L
1,488 SR
Queue Stats
88W - 90L
1,418 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,387 Elo+

VS

Team Averages
Level 40
1,370 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Demzuh
Bacchus
Level 6
God Stats
2W - 1L
1,310 SR
Queue Stats
107W - 66L
1,609 Elo+
Party 1
Da Ji
Da Ji
Kwsmith92
Da Ji
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 47L
1,424 Elo+
Solo
Geb
Geb
Sugar Tamales
Geb
Level 20
God Stats
12W - 10L
1,274 SR
Queue Stats
104W - 70L
1,527 Elo+
Party 1
Hera
Hera
nothafather82
Hera
Level 29
God Stats
1W - 0L
1,266 SR
Queue Stats
6W - 4L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,941
540
2,494
8,982
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Willrea11
Kukulkan
5
0 / 9 / 0
4,244
386
1,859
6,267
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
alexo_610
Bellona
8
0 / 6 / 3
5,007
455
2,377
9,307
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
cheechkillaz
Izanami
8
0 / 6 / 0
5,118
465
3,230
8,263
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
8
1 / 4 / 0
5,070
461
2,479
6,284
2,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
8 / 0 / 1
7,990
726
7,532
7,591
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Demzuh
Bacchus
12
11 / 0 / 3
7,642
695
9,560
6,982
4,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Kwsmith92
Da Ji
12
6 / 2 / 2
7,147
650
5,822
7,620
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 0 / 10
6,197
563
2,611
5,610
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 1
6,340
576
4,768
3,936
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
29
29
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
1
8.5
W
Bacchus
Demzuh
Bacchus
11
0
3
12.5
W
Da Ji
Kwsmith92
Da Ji
6
2
2
3.5
L
2
4
0
0.5
W
0
0
10
5
L
Kukulkan
Willrea11
Kukulkan
0
9
0
0
L
Bellona
alexo_610
Bellona
0
6
3
0.25
L
Izanami
cheechkillaz
Izanami
0
6
0
0
L
Hades
1
4
0
0.25
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
30,293
39,103
Taken
31,739
12,778
Mitigated
14,406
5,581
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,532
3,438
375
5,165
7,591
2,463
134
1,062
6,529
0
59,925
W
Bacchus
Demzuh
Bacchus
9,560
1,669
0
1,137
6,982
4,357
349
1,257
5,725
30,791
0
W
Da Ji
Kwsmith92
Da Ji
5,822
1,407
0
2,459
7,620
2,606
329
300
7,320
0
38,528
L
2,494
651
0
1,784
8,982
2,365
0
4,074
4,747
0
24,089
W
2,611
443
0
592
5,610
3,992
0
1,633
3,977
11,363
0
L
Kukulkan
Willrea11
Kukulkan
1,859
423
0
215
6,267
1,554
0
3,569
2,659
11,686
0
L
Bellona
alexo_610
Bellona
2,377
300
0
1,320
9,307
5,447
0
4,953
4,192
1,266
10,145
L
Izanami
cheechkillaz
Izanami
3,230
2,630
0
1,215
8,263
1,122
0
702
7,561
0
26,692
L
Hades
2,479
114
0
1,047
6,284
2,290
184
3,169
3,005
19,285
0
W
4,768
1,374
0
322
3,936
988
325
671
3,265
32,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
35,316
197
Minions Killed
331
0
Camps Cleared
0
1,024,163
Distance Traveled
1,145,450
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,990
726
112
10
0
209,104
5
W
Bacchus
7,642
695
57
5
0
229,887
1
W
Da Ji
7,147
650
79
7
0
227,535
3
L
Bastet
5,941
540
65
6
0
240,042
0
W
Geb
6,197
563
26
2
0
259,759
1
L
Kukulkan
4,244
386
19
2
0
190,702
0
L
Bellona
5,007
455
24
2
0
201,272
0
L
Izanami
5,118
465
55
5
0
214,046
4
L
Hades
5,070
461
34
3
0
178,101
0
W
Hera
6,340
576
57
5
0
219,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role