Player Matchup

Ares
Ares
CallMeHades45
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
CraZedWolff
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,475 Elo+
Solo
Neith
Neith
Invictaus
Neith
Level 30
God Stats
3W - 2L
1,570 SR
Queue Stats
84W - 71L
1,566 Elo+
Party 2
Ravana
Ravana
Loxro727
Ravana
Level 25
God Stats
12W - 6L
1,232 SR
Queue Stats
81W - 90L
1,409 Elo+
Solo
Medusa
Medusa
MyNitemares
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,656 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,538 Elo+

VS

Team Averages
Level 20
1,480 SR
1,532 Elo+
Baron Samedi
Baron Samedi
ArmandoI203
Baron Samedi
Level 25
God Stats
1W - 5L
1,291 SR
Queue Stats
52W - 69L
1,348 Elo+
Solo
Da Ji
Da Ji
IcedMartian
Da Ji
Level 29
God Stats
1W - 1L
1,621 SR
Queue Stats
51W - 32L
1,585 Elo+
Solo
Athena
Athena
Killercash10
Athena
Level 19
God Stats
1W - 2L
1,111 SR
Queue Stats
64W - 71L
1,508 Elo+
Party 1
Mulan
Mulan
MrKgamer069
Mulan
Level 21
God Stats
17W - 13L
1,513 SR
Queue Stats
65W - 70L
1,508 Elo+
Party 1
Tyr
Tyr
laincons12
Tyr
Level 8
God Stats
4W - 0L
1,862 SR
Queue Stats
18W - 7L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 8
7,458
414
4,212
13,606
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
CraZedWolff
Sun Wukong
12
1 / 8 / 0
7,958
442
4,978
13,089
8,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Invictaus
Neith
11
6 / 7 / 6
8,063
448
11,669
13,619
4,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Loxro727
Ravana
14
4 / 7 / 7
8,749
486
10,772
13,341
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
14
14 / 5 / 1
10,150
564
16,954
13,508
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmandoI203
Baron Samedi
14
2 / 8 / 6
8,318
462
7,051
13,821
5,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 4 / 6
10,866
604
8,690
11,737
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
10
1 / 5 / 10
7,987
444
3,159
17,077
15,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 8
7,237
402
9,073
12,782
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
17 / 1 / 7
11,633
646
25,077
15,025
13,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
26
Kills
33
33
Deaths
26
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArmandoI203
Baron Samedi
2
8
6
0.63
L
1
6
8
0.83
L
Sun Wukong
CraZedWolff
Sun Wukong
1
8
0
0.13
W
12
4
6
3.75
L
Neith
Invictaus
Neith
6
7
6
1.29
W
Athena
1
5
10
1.2
L
Ravana
Loxro727
Ravana
4
7
7
1.07
W
1
8
8
0.63
L
Medusa
14
5
1
2.9
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
53,050
67,163
Taken
70,442
35,433
Mitigated
48,412
11,812
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArmandoI203
Baron Samedi
7,051
1,007
652
4,357
13,821
5,941
361
14
13,807
48,143
0
L
4,212
339
0
415
13,606
9,867
126
2,726
10,610
13,708
0
L
Sun Wukong
CraZedWolff
Sun Wukong
4,978
1,536
0
1,679
13,089
8,848
782
1,375
11,675
0
42,809
W
8,690
3,059
0
3,020
11,737
6,298
0
350
11,387
0
49,623
L
Neith
Invictaus
Neith
11,669
4,796
0
3,760
13,619
4,796
582
1,336
11,915
0
46,406
W
Athena
3,159
753
1,745
1,654
17,077
15,433
375
2,226
14,851
13,108
0
L
Ravana
Loxro727
Ravana
10,772
2,916
0
2,297
13,341
7,008
77
993
12,286
0
47,332
W
9,073
2,323
0
1,860
12,782
7,347
166
1,544
11,238
0
24,309
L
Medusa
16,954
8,809
276
3,385
13,508
4,914
929
3,710
9,610
0
49,720
W
25,077
4,378
0
7,899
15,025
13,393
0
252
14,773
0
83,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
46,041
327
Minions Killed
338
0
Camps Cleared
0
1,465,891
Distance Traveled
1,638,807
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,318
462
80
4
0
280,436
2
L
Ares
7,458
414
23
1
0
299,550
0
L
Sun Wukong
7,958
442
90
5
0
266,293
1
W
Da Ji
10,866
604
85
5
0
324,164
3
L
Neith
8,063
448
59
3
0
291,865
0
W
Athena
7,987
444
18
1
0
306,830
0
L
Ravana
8,749
486
76
4
0
341,822
3
W
Mulan
7,237
402
31
2
0
331,273
3
L
Medusa
10,150
564
79
4
0
266,361
2
W
Tyr
11,633
646
124
7
0
396,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role