Player Matchup

Bacchus
Bacchus
Rising Insanity
Bacchus
Level 68
God Stats
6W - 5L
1,844 SR
Queue Stats
320W - 382L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
Snipes1732
Cabrakan
Level 153
God Stats
15W - 24L
1,452 SR
Queue Stats
411W - 461L
1,486 Elo+
Party 1
Achilles
Achilles
xPRECISI0Nx
Achilles
Level 118
God Stats
3W - 2L
1,358 SR
Queue Stats
156W - 139L
1,531 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,483 Elo+

VS

Team Averages
Level 91
1,500 SR
1,429 Elo+
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HusYerDaddy
Anubis
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 2
Cerberus
Cerberus
PerniciousOath
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 16
8,598
782
4,752
9,908
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Snipes1732
Cabrakan
14
9 / 3 / 10
9,545
868
16,656
12,400
8,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
xPRECISI0Nx
Achilles
14
10 / 3 / 7
9,242
840
12,047
13,954
6,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 5 / 1
9,027
821
9,260
12,444
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
11
1 / 10 / 5
7,621
693
8,751
12,186
5,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
11
1 / 5 / 3
7,524
684
7,308
14,631
8,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
5
1
1.1
L
Anubis
1
10
5
0.35
L
Cerberus
1
5
3
0.5
W
1
1
16
9
W
Cabrakan
Snipes1732
Cabrakan
9
3
10
4.67
W
Achilles
xPRECISI0Nx
Achilles
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
25,319
36,262
Taken
39,261
24,854
Mitigated
22,529
10,944
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,260
3,870
0
797
12,444
8,850
0
7,276
5,168
0
22,927
L
Anubis
8,751
660
0
1,590
12,186
5,474
0
7,872
4,314
22,802
0
L
Cerberus
7,308
818
293
3,979
14,631
8,205
0
6,336
8,295
21,696
0
W
4,752
883
626
1,789
9,908
9,782
312
4,975
4,701
17,445
0
W
Cabrakan
Snipes1732
Cabrakan
16,656
2,331
579
3,262
12,400
8,929
456
6,063
6,071
42,509
0
W
Achilles
xPRECISI0Nx
Achilles
12,047
4,996
548
4,140
13,954
6,143
308
5,908
7,673
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
24,172
135
Minions Killed
129
9
Camps Cleared
2
567,468
Distance Traveled
541,758
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,027
821
37
3
1
201,271
1
L
Anubis
7,621
693
43
4
0
144,337
1
L
Cerberus
7,524
684
49
4
1
196,150
4
W
Bacchus
8,598
782
27
2
2
197,520
1
W
Cabrakan
9,545
868
70
6
3
172,610
1
W
Achilles
9,242
840
38
3
4
197,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role