Player Matchup

Chang'e
Chang'e
Frozihn
Chang'e
Level 24
God Stats
5W - 13L
1,094 SR
Queue Stats
44W - 50L
1,450 Elo+
Party 1
Mercury
Mercury
Jalmox
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,492 Elo+
Party 1
Tiamat
Tiamat
SomaCruze
Tiamat
Level 11
God Stats
3W - 6L
1,372 SR
Queue Stats
16W - 20L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
UncleHumbert
Baron Samedi
Level 21
God Stats
4W - 4L
1,770 SR
Queue Stats
24W - 34L
1,398 Elo+
Party 1
Mulan
Mulan
blackhrts
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,473 Elo+
Party 1
Team Averages
Level 34
1,447 SR
1,449 Elo+

VS

Team Averages
Level 22
1,583 SR
1,485 Elo+
Thanatos
Thanatos
Benjaalv
Thanatos
Level 29
God Stats
16W - 11L
1,624 SR
Queue Stats
39W - 36L
1,522 Elo+
Solo
Nemesis
Nemesis
ChampX321
Nemesis
Level 11
God Stats
4W - 0L
1,879 SR
Queue Stats
18W - 17L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Phël
Ao Kuang
Level 15
God Stats
4W - 8L
1,265 SR
Queue Stats
22W - 26L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Repaphotic
Sun Wukong
Level 28
God Stats
5W - 10L
1,527 SR
Queue Stats
40W - 44L
1,490 Elo+
Solo
Zeus
Zeus
iNerdBasher
Zeus
Level 29
God Stats
17W - 16L
1,618 SR
Queue Stats
142W - 140L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frozihn
Chang'e
20
4 / 10 / 13
13,808
986
15,002
25,502
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jalmox
Mercury
20
6 / 8 / 13
13,941
996
17,865
21,817
9,633
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
SomaCruze
Tiamat
20
3 / 5 / 14
13,122
937
13,189
17,866
11,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
UncleHumbert
Baron Samedi
20
6 / 7 / 13
14,262
1,019
19,436
20,233
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
blackhrts
Mulan
20
4 / 9 / 16
13,606
972
18,430
30,253
32,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benjaalv
Thanatos
20
6 / 3 / 18
14,105
1,008
15,670
12,750
4,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ChampX321
Nemesis
20
4 / 7 / 20
13,399
957
12,615
17,988
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Phël
Ao Kuang
20
6 / 3 / 17
13,464
962
15,065
18,103
6,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Repaphotic
Sun Wukong
20
5 / 4 / 28
15,031
1,074
17,522
25,590
30,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 6 / 15
17,604
1,257
49,471
16,945
5,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
137
23
Kills
39
39
Deaths
23
69
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Benjaalv
Thanatos
6
3
18
5
W
Nemesis
ChampX321
Nemesis
4
7
20
2
L
Chang'e
Frozihn
Chang'e
4
10
13
1.05
L
Mercury
Jalmox
Mercury
6
8
13
1.56
W
Ao Kuang
Phël
Ao Kuang
6
3
17
4.83
W
Sun Wukong
Repaphotic
Sun Wukong
5
4
28
4.75
L
Tiamat
SomaCruze
Tiamat
3
5
14
2
L
Baron Samedi
UncleHumbert
Baron Samedi
6
7
13
1.79
L
Mulan
blackhrts
Mulan
4
9
16
1.33
W
18
6
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,922
Damage
110,343
115,671
Taken
91,376
70,511
Mitigated
54,917
21,577
Healing
28,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Benjaalv
Thanatos
15,670
1,778
0
7,880
12,750
4,777
0
6,077
5,854
0
37,372
W
Nemesis
ChampX321
Nemesis
12,615
5,142
0
1,354
17,988
7,521
0
6,474
11,514
0
24,601
L
Chang'e
Frozihn
Chang'e
15,002
2,401
3,697
4,525
25,502
9,018
0
14,467
10,640
62,911
0
L
Mercury
Jalmox
Mercury
17,865
7,351
0
124
21,817
9,633
0
7,116
14,282
0
29,071
W
Ao Kuang
Phël
Ao Kuang
15,065
3,220
0
4,798
18,103
6,604
0
11,264
6,839
40,701
0
W
Sun Wukong
Repaphotic
Sun Wukong
17,522
1,825
424
10,271
25,590
30,196
0
15,145
10,445
0
35,698
L
Tiamat
SomaCruze
Tiamat
13,189
1,495
0
2,039
17,866
11,673
0
8,847
8,822
37,725
0
L
Baron Samedi
UncleHumbert
Baron Samedi
19,436
2,391
5,105
2,914
20,233
7,902
0
14,852
5,348
41,637
0
L
Mulan
blackhrts
Mulan
18,430
2,350
558
2,615
30,253
32,285
0
19,254
10,477
4,322
25,168
W
49,471
5,334
595
3,676
16,945
5,819
0
10,841
6,104
83,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,739
Gold Earned
73,603
236
Minions Killed
254
9
Camps Cleared
10
1,229,082
Distance Traveled
1,263,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,105
1,008
56
4
1
262,579
0
W
Nemesis
13,399
957
18
1
2
255,061
1
L
Chang'e
13,808
986
77
6
2
236,271
1
L
Mercury
13,941
996
24
2
5
284,322
0
W
Ao Kuang
13,464
962
49
4
1
253,181
0
W
Sun Wukong
15,031
1,074
57
4
4
278,747
0
L
Tiamat
13,122
937
51
4
0
246,118
0
L
Baron Samedi
14,262
1,019
56
4
1
224,551
1
L
Mulan
13,606
972
28
2
1
237,820
0
W
Zeus
17,604
1,257
74
5
2
213,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role