Player Matchup

Bellona
Bellona
Burkey5925
Bellona
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Party 2
Scylla
Scylla
Futui
Scylla
Level 26
God Stats
2W - 1L
1,493 SR
Queue Stats
35W - 26L
1,656 Elo+
Party 2
Loki
Loki
Lokiortrol
Loki
Level 27
God Stats
148W - 135L
1,588 SR
Queue Stats
213W - 201L
1,613 Elo+
Solo
Neith
Neith
SturdyAcrobat32
Neith
Level 36
God Stats
3W - 6L
1,626 SR
Queue Stats
11W - 12L
1,593 Elo+
Party 2
Fafnir
Fafnir
rybennett810
Fafnir
Level 109
God Stats
1W - 3L
1,634 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 2
Team Averages
Level 41
1,568 SR
1,532 Elo+

VS

Team Averages
Level 19
1,552 SR
1,553 Elo+
Bakasura
Bakasura
DaGeezinator
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Merlin
Merlin
Darkopenitolol01
Merlin
Level 18
God Stats
3W - 3L
1,460 SR
Queue Stats
33W - 25L
1,624 Elo+
Party 1
Yemoja
Yemoja
SavageRunner642
Yemoja
Level 29
God Stats
3W - 4L
1,467 SR
Queue Stats
57W - 63L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Talingo-espia
Guan Yu
Level 14
God Stats
1W - 1L
1,351 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 1
Skadi
Skadi
xMufasa5711
Skadi
Level 29
God Stats
4W - 4L
1,981 SR
Queue Stats
98W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burkey5925
Bellona
8
0 / 6 / 0
4,809
437
2,139
5,874
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Futui
Scylla
9
1 / 4 / 0
5,092
463
2,284
5,451
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
6,154
559
4,362
5,483
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
4,931
448
2,792
6,857
1,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
8
1 / 2 / 2
5,846
531
5,548
7,685
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaGeezinator
Bakasura
14
6 / 0 / 4
7,659
696
6,860
9,108
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 1
6,374
579
1,845
2,506
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 4
5,832
530
3,244
6,497
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
11
6 / 0 / 1
7,014
638
2,807
4,573
2,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 3
5,822
529
4,896
5,762
1,287
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Burkey5925
Bellona
0
6
0
0
W
Bakasura
DaGeezinator
Bakasura
6
0
4
8
W
1
0
1
1.5
L
Scylla
Futui
Scylla
1
4
0
0.25
L
2
1
0
2
W
1
1
4
3
L
0
3
2
0.33
W
Guan Yu
6
0
1
6.5
L
Fafnir
1
2
2
1
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,125
Damage
19,652
31,350
Taken
28,446
11,874
Mitigated
10,610
8,561
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Burkey5925
Bellona
2,139
775
0
170
5,874
3,287
156
0
5,549
1,336
15,192
W
Bakasura
DaGeezinator
Bakasura
6,860
4,169
0
4,376
9,108
4,121
116
2,214
6,764
0
49,533
W
1,845
0
0
892
2,506
632
253
842
1,540
34,163
0
L
Scylla
Futui
Scylla
2,284
362
0
1,100
5,451
1,337
0
1,779
3,269
21,192
0
L
4,362
1,411
0
2,172
5,483
1,420
0
251
4,882
0
37,146
W
3,244
749
974
2,223
6,497
2,373
0
1,937
4,560
13,321
0
L
2,792
1,466
126
2,153
6,857
1,663
0
1,743
4,764
0
25,249
W
Guan Yu
2,807
440
0
1,995
4,573
2,197
89
0
4,573
0
25,953
L
Fafnir
5,548
700
1,090
1,750
7,685
4,167
0
1,316
6,209
24,542
0
W
4,896
1,884
0
0
5,762
1,287
0
2,599
3,123
0
29,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
32,701
244
Minions Killed
331
0
Camps Cleared
0
1,024,367
Distance Traveled
1,126,726
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,809
437
34
3
0
223,949
0
W
Bakasura
7,659
696
104
9
0
275,676
0
W
Merlin
6,374
579
81
7
0
226,471
7
L
Scylla
5,092
463
48
4
0
195,021
0
L
Loki
6,154
559
82
7
0
224,058
3
W
Yemoja
5,832
530
22
2
0
190,544
3
L
Neith
4,931
448
50
5
0
174,369
0
W
Guan Yu
7,014
638
54
5
0
233,621
3
L
Fafnir
5,846
531
30
3
0
206,970
3
W
Skadi
5,822
529
70
6
0
200,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role