Player Matchup

Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BoxBuddy
Anhur
Level 28
God Stats
10W - 10L
1,496 SR
Queue Stats
19W - 33L
1,396 Elo+
Party 2
Discordia
Discordia
MetroBig MAC
Discordia
Level 28
God Stats
24W - 22L
1,426 SR
Queue Stats
167W - 183L
1,383 Elo+
Party 2
Chaac
Chaac
Stubsworth
Chaac
Level 47
God Stats
0W - 4L
1,231 SR
Queue Stats
199W - 226L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
mjonesrising
Kukulkan
Level 25
God Stats
82W - 108L
1,400 SR
Queue Stats
129W - 156L
1,409 Elo+
Party 2
Team Averages
Level 37
1,411 SR
1,414 Elo+

VS

Team Averages
Level 69
1,619 SR
1,642 Elo+
Bacchus
Bacchus
JoeMamium66
Bacchus
Level 21
God Stats
25W - 6L
1,764 SR
Queue Stats
50W - 13L
1,761 Elo+
Party 1
Zeus
Zeus
Quntake
Zeus
Level 29
God Stats
3W - 2L
1,570 SR
Queue Stats
131W - 63L
1,665 Elo+
Party 1
Eset
Eset
Sadisticvisions
Eset
Level 127
God Stats
24W - 18L
1,539 SR
Queue Stats
346W - 323L
1,557 Elo+
Solo
Mulan
Mulan
TwitchyJump
Mulan
Level 59
God Stats
1W - 0L
1,283 SR
Queue Stats
108W - 49L
1,649 Elo+
Party 1
Nike
Nike
kingman617
Nike
Level 107
God Stats
2W - 0L
1,938 SR
Queue Stats
16W - 11L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 6 / 7
10,529
1,053
4,320
23,417
27,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
BoxBuddy
Anhur
16
2 / 6 / 6
10,118
1,012
8,528
14,547
4,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MetroBig MAC
Discordia
15
1 / 9 / 6
9,521
952
10,641
21,180
6,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
2 / 8 / 4
9,952
995
6,221
20,792
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mjonesrising
Kukulkan
15
2 / 2 / 3
9,526
953
8,640
12,462
4,729
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeMamium66
Bacchus
17
3 / 2 / 23
11,190
1,119
8,039
13,716
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Quntake
Zeus
18
13 / 2 / 11
12,113
1,211
30,882
8,776
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 14
10,920
1,092
10,521
2,427
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 3 / 17
12,116
1,212
21,255
15,969
7,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 22
11,210
1,121
16,394
10,567
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
8
Kills
31
31
Deaths
8
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
7
0.75
L
Anhur
BoxBuddy
Anhur
2
6
6
0.83
W
Bacchus
JoeMamium66
Bacchus
3
2
23
7.25
L
Discordia
MetroBig MAC
Discordia
1
9
6
0.44
W
Zeus
Quntake
Zeus
13
2
11
9.25
W
3
0
14
10
L
Chaac
2
8
4
0.5
W
8
3
17
5.5
W
4
1
22
15
L
Kukulkan
mjonesrising
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
87,091
92,398
Taken
51,455
58,063
Mitigated
41,886
6,882
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,320
531
0
1,466
23,417
27,101
0
11,723
11,155
10,797
0
L
Anhur
BoxBuddy
Anhur
8,528
5,689
0
715
14,547
4,693
0
8,088
6,380
0
26,035
W
Bacchus
JoeMamium66
Bacchus
8,039
1,081
0
989
13,716
18,021
0
3,954
8,706
12,257
0
L
Discordia
MetroBig MAC
Discordia
10,641
1,372
713
791
21,180
6,707
0
11,357
9,644
28,099
0
W
Zeus
Quntake
Zeus
30,882
4,480
0
1,920
8,776
3,618
0
5,837
2,876
38,954
0
W
10,521
37
1,889
364
2,427
886
0
1,904
523
40,312
0
L
Chaac
6,221
1,433
46
3,151
20,792
14,833
0
12,804
7,679
0
13,666
W
21,255
2,481
0
5,201
15,969
7,764
0
6,590
8,510
0
45,683
W
16,394
1,905
0
1,123
10,567
11,597
0
5,316
5,075
3,744
31,655
L
Kukulkan
mjonesrising
Kukulkan
8,640
484
0
0
12,462
4,729
0
7,517
4,821
19,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
57,549
131
Minions Killed
215
4
Camps Cleared
10
843,247
Distance Traveled
1,028,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,529
1,053
6
1
0
200,290
0
L
Anhur
10,118
1,012
47
5
0
180,489
0
W
Bacchus
11,190
1,119
12
1
1
189,906
0
L
Discordia
9,521
952
35
4
1
160,620
2
W
Zeus
12,113
1,211
21
2
2
169,337
0
W
Eset
10,920
1,092
79
8
2
230,968
0
L
Chaac
9,952
995
13
1
1
131,336
0
W
Mulan
12,116
1,212
50
5
2
217,147
0
W
Nike
11,210
1,121
53
5
3
221,333
2
L
Kukulkan
9,526
953
30
3
2
170,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role