Player Matchup

Charybdis
Charybdis
BookerT3
Charybdis
Level 157
God Stats
8W - 13L
1,596 SR
Queue Stats
1,020W - 932L
1,605 Elo+
Party 1
Pele
Pele
EthanB123
Pele
Level 118
God Stats
1W - 1L
1,763 SR
Queue Stats
143W - 126L
1,513 Elo+
Party 2
Sobek
Sobek
Housedshea
Sobek
Level 126
God Stats
5W - 3L
1,986 SR
Queue Stats
219W - 187L
1,595 Elo+
Party 2
Discordia
Discordia
PAWGxHunter
Discordia
Level 146
God Stats
0W - 2L
1,302 SR
Queue Stats
23W - 14L
1,689 Elo+
Solo
Nox
Nox
PutHercules7925
Nox
Level 86
God Stats
18W - 23L
1,594 SR
Queue Stats
531W - 468L
1,608 Elo+
Party 1
Team Averages
Level 127
1,648 SR
1,602 Elo+

VS

Team Averages
Level 123
1,604 SR
1,611 Elo+
Hel
Hel
PloxSama
Hel
Level 138
God Stats
1W - 3L
1,277 SR
Queue Stats
349W - 313L
1,641 Elo+
Party 3
Ne Zha
Ne Zha
Skyfat
Ne Zha
Level 128
God Stats
18W - 18L
1,575 SR
Queue Stats
329W - 305L
1,630 Elo+
Party 3
Terra
Terra
TheWandererBard
Terra
Level 109
God Stats
98W - 102L
1,553 SR
Queue Stats
432W - 453L
1,588 Elo+
Solo
Chiron
Chiron
XxMonomaiderxX
Chiron
Level 146
God Stats
14W - 3L
1,817 SR
Queue Stats
301W - 273L
1,592 Elo+
Party 3
Chronos
Chronos
XxSkinnyxX
Chronos
Level 95
God Stats
8W - 3L
1,796 SR
Queue Stats
229W - 227L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BookerT3
Charybdis
11
1 / 2 / 1
6,024
548
4,491
6,342
1,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
2 / 2 / 0
6,005
546
3,878
6,099
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
11
1 / 1 / 2
5,853
532
1,386
7,801
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
PAWGxHunter
Discordia
11
0 / 2 / 2
5,600
509
2,886
4,225
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 3 / 1
4,954
450
1,514
5,228
2,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,814
619
2,769
3,971
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Skyfat
Ne Zha
12
3 / 1 / 5
7,031
639
4,982
7,648
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 2
6,759
614
2,423
6,095
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 3
6,741
613
4,725
6,673
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
XxSkinnyxX
Chronos
11
1 / 2 / 2
6,600
600
3,179
5,500
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BookerT3
Charybdis
1
2
1
0.75
L
Pele
2
2
0
1
L
Sobek
1
1
2
2
L
Discordia
PAWGxHunter
Discordia
0
2
2
0.5
W
1
1
3
2.5
L
1
3
1
0.5
W
Ne Zha
Skyfat
Ne Zha
3
1
5
5.5
W
4
0
2
5
W
1
1
3
2.5
W
Chronos
XxSkinnyxX
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
18,078
29,695
Taken
29,887
10,978
Mitigated
11,393
11,596
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BookerT3
Charybdis
4,491
1,880
0
2,682
6,342
1,362
0
763
5,579
0
41,555
L
Pele
3,878
339
0
2,926
6,099
1,363
0
926
5,133
0
31,786
L
Sobek
1,386
152
0
4,471
7,801
4,883
0
2,264
5,497
23,562
0
L
Discordia
PAWGxHunter
Discordia
2,886
58
0
514
4,225
1,170
0
2,217
1,838
37,510
0
W
2,769
163
377
2,072
3,971
1,262
274
1,716
2,183
36,057
0
L
1,514
214
369
634
5,228
2,200
0
1,424
3,777
7,570
0
W
Ne Zha
Skyfat
Ne Zha
4,982
2,440
0
3,732
7,648
2,243
439
1,037
6,611
0
41,478
W
2,423
102
2,053
3,122
6,095
3,998
468
288
5,807
17,295
0
W
4,725
2,932
306
2,546
6,673
1,821
118
691
5,982
0
48,606
W
Chronos
XxSkinnyxX
Chronos
3,179
1,296
0
1,120
5,500
2,069
1,099
1,780
3,518
31,564
4,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
33,945
310
Minions Killed
361
0
Camps Cleared
0
1,014,756
Distance Traveled
1,120,690
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,024
548
99
9
0
190,283
2
L
Pele
6,005
546
76
7
0
224,200
2
L
Sobek
5,853
532
46
4
0
219,953
3
L
Discordia
5,600
509
80
7
0
218,923
5
W
Hel
6,814
619
73
7
0
237,294
3
L
Nox
4,954
450
9
1
0
161,397
6
W
Ne Zha
7,031
639
87
8
0
236,842
4
W
Terra
6,759
614
32
3
0
236,688
10
W
Chiron
6,741
613
95
9
0
213,712
3
W
Chronos
6,600
600
74
7
0
196,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role